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The Onyrōs UI. Do you accept feedback for this?

MechWarrior3
MechWarrior3 Member Posts: 3,134
edited January 2024 in Feedback and Suggestions

This probably was already mentioned, but I’m gonna leave it here just in case. Since we are talking about Sadako lately, and her recent changes I would like to discuss something small.

The UI on PC VS PS5. I play on both. The PC UI for Sadako is significantly easier to read in terms of UI. For example, if someone picks up a tape, it’s very easy to see the static lines around it.

The condemned circles are easier to see as well to know when a survivor received a stack of condemn. Although this part is not UI related, but TV screens are even easier to see visually pc. (Not important)

On PlayStation, it’s a lot more difficult to see if someone picked up a tape because the lines are so faint you can barely see it. Even when someone gets a stack of condemn, it’s not nearly as bright as it is on the PC.

**I would love to suggest making this more visible for console users. **

*Increase UI visibility when survivor gets a tape and inserts tape.

*Increase visibility of the static when survivor holds tape. It’s too faint.


@GeneralV @radiantHero23 @FreeKnives

Post edited by MechWarrior3 on

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