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Dude i'm getting tired of all this Billy
i'm i the only one who can't enjoy the game anymore because of all this Billy who slug for the 4k and proxy camp? i can't even tell if i'm facing a very good Billy or a baby Billy because they play all the same. If we didn't get a inside map it's already over at 4 gens.
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I've never dropped so many indoor map offerings in my life. After the third game of getting instant chainsawed while trying to run between loops, I got over it. I replied to a post recently comparing Bubba (my main) to Billy and highlighted how ridiculous the new Billy is. However, people seem to think he is balanced now.
For reference Billy:
-Has no cooldown.
-Has overdrive.
-Has no tantrum when he bumps, if he does bump, he can almost instantly use his saw again.
-He can eat through pallets and keep his chainsaw going.
-He can zoom across the map and get someone down within the first 10 seconds of the game.
-And he can stand just outside of anti face camp, feathering his chainsaw and waiting for someone to unhook, while making his power more powerful with overcharge.
Billy definitely has it good right now, and it is evident when we compare him to Bubba.
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Billy has it better than Bubba right now but give him his time to shine, he deserves it. Bubba was given a massive power overhaul that made him the prime chainsawer of DBD, while Billy was thrown in the trash in that same update and egged on by the continuous map reworks that screwed his collision. He's been neglected for the past 3-4 years, so I fully believe he deserves to be in the spotlight again, just like Bubba has.
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It will pass, he just got a rework and everyone is trying him. Is like when a new killer comes out and you face him 4 out of 5 matches for like 2 weeks. Eventually killers move on and start mixing thing up again
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This game has really tanked. The devs don't understand game mechanics, proper flow and balance, or how to make a game fun for everyone that plays. 2 matches in a row against Billy. All team members downed at the start of the match while we all were at different parts of the map. Thought this was a good time to come back to this game, but it isn't. It's a waste of time, money and the devs don't really care. Not to mention the toxicity of this horrible community.
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He just got a massive buff so he's pretty popular at the moment. Best bet is to just not play for abit, the hype will die down soon.
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Yep, the number of billys that proxy camp and are back to the hook in about 1 second while in overdrive to instadown the unhooker is through the roof.
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I'm just happy to actually see Hillbilly again.
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I hated this killer long before he got buffed again, dunno why people consider him fun, but there are many who think demo is also fun to verse so who knows
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I'm just pissy that Hillbilly got so coddled he can use his chainsaw endlessly (which instadowns btw) almost no hit cooldown can speed across the map can speed across loops where you can barely react and if you're being back revved there's nothing you can do except hope for a window.
Meanwhile Xenomorph gets flamed constantly knocking him out of his chase ability, a tail attack. BHVR is so inconsistent with their counterplay balances
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Its because a curving billy takes a monumental amount of skill and has back and forth from the killer and survivor. Which killers do you consider fun?
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Can you point me towards the patch his cooldowns were removed? Because so far I haven't found it. And I main him.
He still has all the cooldowns. They were reduced. Not removed. His current cooldowns are fine. The cooldown for missed chainsaws is completely fine too (although I don't like that it can ve reduced further with addons).
If you go down in the first 10 seconds of the match, that is your fault. How hard is it to move a few steps to the side or get behind an object when you the match starts and you hear him revv? This is all it takes for him to miss. After that, you start a normal chase against him. You can play around pallets, you can drop them and you can camp them (although your timing needs to be very precise, if you're going to do that). This has more counterplay than Bubba with the right addons, although there is one type of loops that becomes a complete death trap, if you don't know it. You when he tries curving that. (I won't tell you which one though, because knowledge is power. 😜)
Try proxy camping with Billy in the way you described and you get the endurance effect at best. It's not that hard to either bait out the chainsaw (if he is in overdrive, which you can clearly see and hear), dodge (if he's patient) or tank the hit for the unhooker. In that scenario Bubba gets better results.
Billy is better than Bubba now but that's honestly not a problem. Billy is quite a bit harder to play as well, so the skill that goes into it should have a payoff. Compare him to Wesker, Plague or Artist though and he falls off. He is definitely not overpowered but in a pretty good spot.
If anything Bubba needs some buffs. He's too addon reliant and the tantrum could be reduced slightly. Some of his addons are also still bugged (or poorly coded, if you're more pedantic).
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Coddled? Do we forget the overheat patch that literally took him from decent to bottom tier for FOUR YEARS? Like it was a meme bhvr hated him because of all the changes they did during the overheat period. (Like attempting to nerf engravings till everyone bashed on them) id hardly call that coddling.
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People are just trying him out now after buffs. Soon Billy will have a 5% pick rate at most so 1 in 20 games. People complained as much about Wesker before being in every game and now he is also at around 5%.
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So this explains why there were so many The Game offerings today lol guess you're not the only one
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I don't know for sure obviously but did find it interesting that a bunch of my games had the offering played. Only had a Billy in one of those games though, and he pretty much let us leave. I think he was just doing a Tome challenge.
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I just stopped playing lol. That fixed the problem. It gets old, fast.
Maybe after a couple weeks people will get bored of him and such. If not, then yeah, only real solution is just don't play for now, unfortunately.
I'm not touching the game till this dies down and some other stuff gets fixed.
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I have a lot of fun playing billy now, before he felt awful to play as but I understand that overdrive can be a bit unfair sometimes
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Billy has it better than Bubba right now but give him his time to shine, he deserves it.
Why are people keep saying this? Just because Billy was overnerfed in the past, it is now fine to overbuff him?
Lets use this argument for Decisive Strike then aswell. 10 seconds stun should be perfectly fine for the upcoming change, because it was nerfed a lot. Lets make this perk "shine".
Please.
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Yes? He got coddled this patch he got straight up buffs you want to see who BHVR hates? Look at Sadako straight up nerfs just because he was a meme for 4 years doesn't mean he should be OP now he needs to either not down in overdrive or have his cooldowns nerfed you should have disadvantages for using your ability not being able to spam it non stop if you miss
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i feel like some people forget the point of hillbilly is supposed to be a high mobility killer with a instadown, its in his description. Either way like most people have said they just need to rework the overdrive and cooldown add-ons and give him more balanced options because the cooldown add-ons are busted and the overdrive addons are worthless. And everyone already showed their feedback on the Sadako changes (me included because i hate they were told she was great on the ptb then nerfed her) . so much so the same day they announced shed be getting changes in the hotfixes. I do hope sadako comes out of this in better shape.
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Me too :)
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Yall are just mad because he's the next wesker in pick rate. If trapper was the most picked in mid to high mmr you'd be like "the traps are unavoidable" " traps on grass is unfair" "he shouldn't be able to put traps in shack"
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It wasn't even a week and people are allready hating on Billy. He was one of the more rare killers to see for 3 years and when he is finaly great again and strong its bad and need to be nerfed bad.
You put bad on devs and they will just refuse to give big buffs anymore after this outrage.
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Every time killers are given something fun to play, the forums erupt into complaints about it. It's hard to take seriously after seeing it happen so many times.
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Given how at peak times, the survivor queues are an eternity, and killers always have the bonus, go play killer then. If you don't want to do that, perhaps quit whining about anything remotely powerful and fun that killers have. You kind of need them to have a game to play.
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It's the same problem this game has always had. Balance. However, I don't think the issue with balance is between killer and survivors as much as it is just among survivors. All it takes is one bad or selfish survivor to make a match a guaranteed loss for all survivors. That goes double against a killer as powerful as Billy is now.
That's my biggest issue with this game. The matchmaking system is horrible. I don't know if it's impossible to create a good matchmaking system or bhvr just doesn't care about doing so, but as a survivor main the amount of fun I have and the chance I have to escape are directly proportional to the skill level of the survivors on my team.
That's been my experience so far with the new version of Billy. The matches where I've been paired with 3 other survivors with experience that are trying to win and the match is competitive. The matches where I get paired with even one bad survivor and this version of Billy is killer on zero challenge mode.
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I don't mind anything of reworked Billy except the cooldown add ons which they're ridiculous and very forgiving. It's like pre "bugged" Xenomorphs tail attack. They're definitely need a nerf.
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I think they need to just tone him down a little but don't overnerf him. But, yeah he's just too much right now. Comes at you out of nowhere, no time to heal after hook or even run for that matter. And many play him in away that abuses his power. Like slug, easy 4k for example.
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Monumental?
My son was doing it in his first match as Billy. Is that considered monumental?
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"If you go down in the first 10 seconds of the match, that is your fault. How hard is it to move a few steps to the side or get behind an object when you the match starts and you hear him revv?"
On console, billy moves faster than controller allows a response for. He's a problem
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I find Billy to be perfectly fine as he is- He requires a lot of skill and control to use properly, but I do wish that a few things were tweaked on him a little.
The main thing that I want them to change for him is make Iridescent Engravings still give the 20% speed boost, but removes the speed boost from Overdrive as well. Essentially giving him a permanent, but smaller speed boost at all times. The main reasons I want this change is because A) I can control the 20% speed boost perfectly fine, but even just the normal Overdrive speed boost I struggle to control due to just how fast it is and B) I feel like this change would solve the issue of Billy going at the speed of light causing it to be near impossible for your average survivors to react in time.
The secondary change(s) that I want them to make is, yeah, his recovery speed addons probably do need slight nerfs, but I think they should also buff his bump recovery addons because they hardly feel any different AT ALL. Even with double bump recovery addons I hardly feel any difference which just makes the addons too weak. In short, nerf the chainsaw recovery addons and buff the bump recovery addons.
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Yeah. No. That's not how it works. He moves at 15.6 m/s max. That is the absolute fastest he can manage with Overdrive and Engravings. You still get out of the way easily, if he isn't too close already. In which case, that's your fault again for letting him get so close without trying to dodge / get behind and object sooner.
If you can react to everything he does, then he can never hit you. So there needs to be a little precaution involved in his counterplay. Otherwise he goes straight back to where he was. To being a killer that is only threatening on paper. You can dodge a hatchet too and that's even faster than Billy (quite a bit faster at that).
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Yeah the closest ive seen to "uncounterable" from him is when he has boots and engravings he can fake leaving hook and come back and instant down a unhooker after the unhook animation. Hes very fast at hook trading and "proxycamping" hell ive done it on accident a few times when returning to the hook. You have to be very careful in a open map and make sure you keep your eyes out before fully commiting.
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The only problem I have, which is IMO the only real problem with him - his missed hit cooldown addons need addressing.
Besides that, love the pressure he puts on in chase. His curving is fine, his speed is fine, his mobility is fine. I've realized a lot of people are just not good in chase..and thats where Billy excels. If your whole team is going down at the start of a match, thats not a killer problem. If you're still going down within the first 5-10 seconds of a chase starting with him, thats a you problem.
Just nerf his cooldown addons and see how it goes from there. I'd start there. Nothing crazy.
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That's true but it's not like that is unpredictable. You can hear and see him coming from miles away. So the only thing you need to do in order to avoid him is either to unhook from the other side and use the hooked survivor as a meat shield or bait it out.
I view that similar to a Huntress proxy camping. It's mean and definitely not the most pleasant to play against but it's by no means unbeatable.
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Honestly he deserves it after years of horrible map design, collision and overheat.
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I find it funny killers complain when survivors get perks that double down on things, but it's ok for their side. Why would anyone play Weaker, Blight or Bubba anymore when Billy now combines all of their attributes together into a rediculously overpowered killer?
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Lets see
Wesker:his dashes can go over pallets and windows forcing the loop to end. And he can forcefully displace a survivor away from a loop and throw them to gain more distance. Also has added slowdown with the infection mechanic and the hindered instant down. Doubling as a slowdown and high mobility/displacement killer. Can even turn after grabbing to guarantee slambs on some maps. Can slide along objects to catch survivors off guard and get a grab confirm.
Bubba:can use his saw at any pallet loop forcing it to go down and break it. Has full movement of his saw allowing him to swing fully around loops. His saw doesnt end after hitting letting him go through endurance or survivors to get chain downs. Generally better in chase than billy as he can end his saw and manage his tokens and use as many as he needs. With addons like engravings and chilli can basically catch most survivors at loops or guarantee a pallet drop which he can immedately saw again afterword.
Blight:Can dash in multiple directions in a loop to cut off survivors quickly. While billy goes strictly in a straight line. Has addons to make him able to fully curve around loops or infinite bounce basically guaranteeing hits. Can control his movement easier in indoor maps with a lower more controllable speed and less cooldowns. Can also m1 into dash down quickly actually faster than billy if he uses it right. Generally better in most maps than billy and chasing with how much control he has from his power via techs or strats and no hard limits.
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I'd miss Bubba, but the less I see of Wesker and Blight the better it is.
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Billy an OP is not something that should be said in a single sentence.
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You ever think it's the player and not the character?
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Pain res + Pop Billy is impossible to beat
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I agree, but here we are.
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If people are sick of a killer because they’re so common due to how fun they are, then bhvr is doing something right.
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*Jukes chainsaw hit* -> *immediately backrev'd anyways*
Feels skill expression. Feels meaningful counterplay. Feels release date xenomorph missed tail cooldown.
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I don't think people love Billy, they love Billy mains. The OG Billy mains are fun and stylish. Most of the new ones are just jumping on him because he's really strong and easier to use than before. I haven't seen a single M2 only Billy since his rework released.
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If M2 Billy was prevalent we be getting post about chainsaw spamming.
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Yea hillbilly is not fun to play against now. Its just endless power spam. I think I've seen a hillbilly use their basic attack maybe 3 times since the changes.
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...
lmao
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M2 only Billies are a blast to go against if they're competent at curves and flicks. Various room for outplaying them too. Shame that I only go against M1llies these days. Still decently fun to go against a M1lly but I like Billies that go for experimental chainsaw hits, I gotta respect them for hitting those crazy downs.
Billy's skill floor has been lowered big time so more people have learned the basics of Billy: feathering and backrevving, without having to worry about the unforgiving chainsaw cooldown.
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