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Twins: Victor has an abnormal hitbox
Step 1: Play Twins (don't matter perks addons or anything)
Step 2: Release Victor
Step 3: Back against a wall as Victor
Step 4: Charge the pounce and look a some degree to the right or left
Step 5: Pounce and then hit the wall behind you
Explanation: After some update (idk I took a break after the skull merchant released) Victor's pounce hitbox was changed (made bigger on the sides since if you pounce while the wall is behind you still pounce like normal) which made it so you can hit the wall behind you. And this inadvertanly made it almost impossible to hit survivors over pallets.
Another thing that I noticed is that you can no longer jump over obstacles railings on Ormond or RCPD, I have no idea if it's a bug or not but it's still pretty upsetting.
P.S. I know some might think that it was like that all the time, well it wasn't. I am genuienly the only twin main that I know of and been playing twins for half a year before going on break, stuff wasn't like that back then.
Comments
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Yeah few updates back this started happening. I liked playing them from time to time. Unplayable pretty much the way it is. Unless you like getting in a rage.
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I am playing on the pc steam version 7.5.0 and I have footage from earlier verisons and the current to compare them, I don't know how to send vids as proof tho.
Post edited by maikl100 on0 -
Thank you so much for the information!
If you would like to upload video , the best way would be to upload it to a video host like YouTube, and then link it here (and if its a long video like a full match, you can highlight any timestamps of note).
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I edited a small video on this problem https://youtu.be/YVioRfHys3s
There are a bunch of texts that I left throught the video so please pause and read through them
Post edited by maikl100 on0 -
I just tried again today, and I'm on PC...
1) Victor still has issues jumping off of ledges (he hits invisible walls if he's high up in the air)
2) Victor still has issues jumping if his back is touching a wall
3) Victor can jump over pallets and windows (which was one of the things that was broken alongside #1 and #2). I can't tell if the minimum range is off by a bit though. I do hope that during the Twins patch, BHVR can revisit the minimum distance to jump over pallets and windows, because it always just feels arbitrarily longer than it should be.
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All 3 of these things are fixed! (I confirmed that #3 was broken too) Thank you!
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are you sure about this? the last time I played they were still bugged
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it's been occurring since chucky release
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