Distortion really does more harm than good to survivors
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Honestly, couldn't of said it better myself.
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I don't like the would you rather game, it's a bland retort with no sustenance. It's really as simple as will this build help me this match or not. No two matches are identical, bc variety of perks, addons, and playstyles and choices on both sides. I run calm spirit sometimes not as a F you to my teammates but bc I'll get back to back matches where I'm screaming a lot and it's annoying to repeatedly hear, so obviously counter perk. If I'm tired of no gens getting done bc killers are taking everyone out super quick and want to up my chances of getting out(bc it's not a guarantee) I put on distortion to have some layer of protection of my location so I can contribute to gens. Look at that though now I'm not running adrenaline, decisive, an exhaustion perk, or something else that killers also dislike. You can't have it all ways in a variety game. You'll have weak spots on both sides in some way no matter what. Dems da breaks, respectfully.
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BHVR said the gap is primarily due to the fact that solo q doesn't necessarily work together as much as SWF. Perks that encourage survivors to not work together, are therefore a problem. And yes, there are enough Distortion users that are playing "lone wolf", that it's a problem. Other lone wolf perks, like Calm Spirit, Sole Survivor, and Wake Up, should also be nerfed.
And yes, people can still hide without those perks. The goal isn't to completely remove hiding from the game. It's just to nerf or rework the perks that are encouraging or rewarding survivors for playing lone wolf strategies.
And yes, when a survivor excessively hides, and refuses to help with chases, that's lone wolf. And it doesn't matter if they are repairing generators, or occasionally unhooking a survivor when they think it's absolutely safe to do so. They're still sangbagging their team, and hurting their team's overall chances of survival.
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But the game doesnt and shouldnt evolve around the chase exclusivly. So what good is a survivor that takes on a chase and goes down in 20 seconds (because all pallets are depleted for example) instead of hidding and have the killer search for him?
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There is hiding and then there is HIDING. I think most people here are talking about the second one.
This is a survivor with distortion, calm spirit, urban evasion and self care. They do absolutely nothing towards the match and help no one. When they get hit even with slobby they go hide in a corner self care for 5 minutes and won't save a single soul from a hook.
For some reason killers tend to let these people out from the matches while they did nothing except hid all match and self cared in a corner. I've seen a lot of these survivors and honest that is usually when my soul leaves my body.
You won't learn and get better at chases if you just hide. Its ok to go down like a rice bag, we have all been there. You'll learn by doing and trying things. If you are scared of the killer please at least drop the self care and save people from hooks...
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All I'm seeing here is a bunch of people attributing random things they don't like to Distortion with tenuous links at best.
1. Distortion does not make tunneling happen. Tunneling happens because it's the most efficient way to win and people are sweaty this has nothing to do with Distortion.
2. Distortion does not make someone a stealth god unable to be found. It only comes up IF the killer has an aura perk and let's be honest the two most common ones either only happens for a few seconds at the beginning of the game or was already easily countered by lockers. If the killer is too lazy to check the rock by the gen that's on them.
3. Distortion does not encourage selfish gameplay. This claim is the most baffling to me, how Distortion is the reason for soloQ potato's is incredibly ????. First off selfish stealth players have been around long before Distortion like the Claudette hiding in a bush and urban evasioning around the map so they can self-care in a corner later is a meme for a reason. They have literally always existed and always will regardless of whether they have access to Distortion or not. Even if you took Distortion away from them completely they're still not gonna do gens or unhook you, that's a player issue not a perk issue.
4. You'll force more slowdown builds if everyone is using Distortion. This one has a bit of merit but I would blame BHVR for this one, if only two types of perks are viable (slowdown and aura) that seems like a core design issue rather than something Distortion is solely responsible for.
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And this is why I don't like this thread.
Every 'I just want to help survivors' thread, with a little bit of digging just turns into 'nerf, nerf, nerf'.
Hey Coffee, how about this one: Instead of ditching Distortion, how about we ditch all the aura reading so the killer can't get non-distortion users singled out?
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I don't believe for a second you want these perks nerfed because you play survivor and want the game healthier for survivors
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This thread is great promotion for Distortion & people to start running it. People will play how they want regardless of perk. If you want to tunnel b/c you think its the best way to win, then you will. The same way, if you don't care to do that or win like that, you won't.
Distortion is great for the aura-reading and information. If my other 3 teammates are going down in 10-20 second long chases & not doing gens, that isnt on me. Someone has to do gens to give their team a chance of escape. Same applies when the team snowballs the match by staying on 1 side of the map, using up all the pallets & turning it into a deadzone, b/c they didn't realize thats what the killer was intentionally doing.
People are just reliant on aura reading to do any finding, which is fine. But don't scapegoat Distortion cause you don't like the fact someone can counter your aura reading. Thats really what this thread is about, IMO. Just being upset that 1 person can counter your aura reading perks and you use the disguise of 'well you hurt your teammates' as an excuse.
Lets promote Distortion, then. Lets get it into the tip top meta and have everyone start running it. You won't have a problem with it, then right?
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-> I'm chasing the same people because I only see them on my aura perks, what leads to unintentional tunneling
-> oh you will tunnel no matter what, because tunneling is strong
You guys need some logic lessons before take part in some discussions, really. Or maybe read better and do not give away your fantasies for reality, which does not relate to the post at all, idk.
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You will tunnel regardless, you just said? So then you either tunnel the distortion user if you find them or the others.
I understand your thread perfectly fine. You are scapegoating Distortion and using the excuse 'i cant see them so i have to tunnel the others' as your rationale. But you just said you'd tunnel no matter what, which is my point. People play how they want to, regardless of the perks. I am not responsible for my other solo Q teammates b/c they don't want to run Distortion, going down in 10-20s chases, refuse to leave 1 side of a map, etc..People do dumb things, that isn't on the Distortion user to fix. I am also not responsible for running at a killer to get their attention (although sometimes I have to, ofc). If my other 3 teammates want to throw a match and do that, go for it. Hell, IDEK how many matches I've had where I don't run Distortion, I run full chase build, and I HAVE TO sit on a gen or else my team loses 100%. And guess what, no patrol or check on the gen. Killer is solely focused on the others.
Distortion isn't the problem, tunneling is. Punish tunneling severely to the point it gives killers no power, less movement speed, BP/score penalties. No slaps on the wrist. A system where if you do tunnel, you lose 99% of the time.
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So when I see a survivor using any of the perks, i should ignore him, just because I've already hooked him, and go look for others? Did I understand you correctly?
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My... this thread escalated quickly eh?
I have a similar opinion of Distortion but it was an opposite perspective that stopped me using it. I've had games where I've played it, and my team are 5 hooks in and I've thought "I actually need to take chase now"... then had a real hard time getting the killer to chase me.
I've hit this problem where because I've not been found, now the killer has little reason to chase me... and I've almost had to deliberately throw myself at his feet and fall on their knife just to make myself a juicy enough carrot for my dead on hook teammates to get away while they hook me.
As killer, just as you describe, there have been times I've wound up tunnelling because healthy survivors keep hiding. The only person I've been able to find is the injured person I can still hear... I don't have time to risk searching for 10 seconds to potentially find no one and lose up to 30s of time vs. going after the wounded survivor and hopefully draw somebody out.
There have been games where I've been chasing the only player I've found repeatedly, and literally exclaimed out loud "I'm sorry Claudette, someone in your team better show me their ass right now, otherwise I'm gonna be forced to kill you I'm afraid"...
I don't think distortion suffers from charging only outside of combat. The perk itself literally functions to keep you out of chase, so this seems pretty fair to me.
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BHVR also says 'lone wolf' is a totally viable playstyle. So none of this makes sense to me. Hiding is possible without these perks, but not really. Any aura killer will sniff them out pretty quick.
I can't get on board with this nerf speak. Distortion in particular needs to remain as is. Lone wolf or not, this will only hurt solo'Q by taking away a tool.
Especially for new players. My first time as survivor was freakishly terrifying. I was so nervous. Hiding is wonderful to learn and see whats happening for game information. .... And here I was going to say distortion helps players like this. But lets be honest, I don't think it would help. This new player will see what 'tunneling' is, and likely quit after a few games. Ah well.
Regardless, nerfing everything seems to be the culture here now. Let's keep it going!
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Others have pointed this out, you aren't forced to tunnel. No one is making that decision for you. A perk isn't making that decision for you. You are choosing to do so because it is a valid strategy and its effective. Whether they have the perk or not, you will tunnel. You said this yourself. No matter what. So why does this have anything to do with Distortion?
If aura reading was completely removed, Distortion wouldn't be run and you'd have to go looking for people regardless OR tunnel the people you have already found.
If Distortion becomes as popular as WoO, then 4 people running it will nullify your aura reading which will then make finding survivors a killer responsibility (which it should be), but guess what. You will likely still camp and tunnel that 1 person you find first b/c tunneling is one of the best strategies to use to gain pressure & you won't be able to rely on aura reading. That is why tunneling is the culprit, not Distortion or the lack of Distortions. 4 people can bring Distortion and the killer will still tunnel. B/c that strategy is still incentivized/rewarded.
Blaming a perk for a strategy you will use regardless, is never the right approach. It makes you come across disingenuous, biased & with a hidden agenda. Like a lot of people who defended pre-nerf Eruption when it was crystal clear they just wanted to have a perk that was crazy busted & OP. Hard to take seriously.
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No, I asked a clear question, leave your whataboutism. We don't talk about tunneling by itself now.
In your opinion, should i just ignore survivor that i saw with my perk (which i bring into the match to find survivors) and go find other survivors which decided to hide whole game?
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If you're genuinely that concerned about not wanting to tunnel: Yes. It's what I do. Down 'em if you have to and leave 'em lying around to keep the pressure up, but if you don't want to tunnel you really, really, really don't have to.
Don't blame your aura reading perks.
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"We dont talk about tunneling by itself anymore".
lol wut
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Guess what perk is about to get nerfed in few months? Ultimate Weapon, so killers won't have that soon enough since I'm pretty sure it be gutted like so many other killer perks.
Ultimately I don't want distortion be completely useless or gutted. Personally I'm fine with one simple change and that is make it like Stack Out and Pebble where you can't get tokens while in chase. Right now distortion might as well not even be a token perk because you hardly ever run out of tokens and pretty much have it up 100% of the match. I run distortion sometimes as survivor and I have never ran out of tokens, not even once.
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Ma man literally suggested losing the game just to comply survivor's rulebook, even if my plans weren't to tunnel at all. That's why I don't waste time arguing with you at all. Absolutely every statement you made is ridiculously absurd. I'm reading "I miss the days when the survivors were God mode" in every word from you.
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Whataboutism is what you're doing, friend. Bringing up Distortion when tunneling is the main point of problem. Always has been. You trying to attach blame to Distortion b/c you can't see them is not a reason for why you tunnel. You'd tunnel regardless. You tunnel no matter what, I mean those are your words. I didn't say that, you did.
...You're proving my point. If you have no incentive to do anything besides camp and tunnel, why would you? Lets go through some scenarios.
- If 2 people have Distortion, and 2 people don't. Guess what, you're just going to tunnel out/focus on those 2 survivors who aren't running Distortion and can be easily found.
- If 4 people run Distortion, you'll still tunnel b/c it rewards you too much and gives you a ton of pressure. Nothing changes, you will still tunnel. Tunneling is the root problem. If you were punished for it, you'd have no reason to do it (b/c you want to win) and hence, you'd be going out patrolling a lot more & likely find the other survivors.
- If no one has Distortion, you will still tunnel & proxy. B/c it is too strong & making the game a 1v3 from a 1v4 is huge pressure on the survivors.
You're trying to paint Distortion players as this huge inconvenience to their team when in reality IMO I just think you're using it as an excuse cause you dislike the fact that aura reading can be countered by 1 perk. Whether its in a match or not doesn't change the strategy you use to win. B/c you know, I know - tunneling is 1, if not the best ways to ensure a win. But it isn't healthy.
Why is your focus on Distortion and not the fact that you'll tunnel regardless of the situation or perks being used? This thread was never about Distortion (maybe it was to you cause you wanted to blame people for using it).
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What do you mean 'losing the game'? Where did I say that?
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Waste ~45 seconds on chase with survivor you won't hook. Waste ~30 seconds on finding survivors somewhere else.
If you really believe that killer could allow himself just send to trashcan ~1m15sec of his time in the middle of the match for no reason... I wouldn't even be surprised.
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Who cares how people play if they want to hide in a corner I dont really care.
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Your entire problem is that there is another survivor that is refusing to engage with the game, so you have plenty of extra time to begin with. You're nowhere near struggling for time if you can't find that distortion user by any means.
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I think many people have been complaining to BHVR to help close the gap between solo q and SWF.
Part of this bridging process involved survivor buffs like the Survivor HUD. It makes sense that some of the bridging process could involve nerfs to problematic survivor behavior. Do people really expect the bridging process to be 100% survivor buffs, or 100% killer nerfs? Really?
People are so quick to demand nerfs for killer strategies.... but when the topic is survivor strategies it's "oh no, we shouldn't do that"?
Opinions don't need to last forever. BHVR can change their minds, and say "hey, we told everyone the gap between solo q and SWF is mostly solo q not working together as much, so we're going to throws some nerfs to lone wolf, to help out solo q"
Solo q would be better off if lone wolf was nerfed. Survivors should feel like a team, and it's really difficult to feel like a team, when one of the survivors has decided (even before the game has started) that they don't want to be a team player.
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Nah. Lone wolf isn't something that should be pushed out. Its another one of those unknown affixes any given trial will have, same as "Will the killer tunnel me?' "Will my team mates do gens?' "Will there be a lone wolf?" Tbbh, I've never thought 'I hope I dont have a lone wolf'.
After a few games of really bad RNG, etc, killers will decide to tunnel because the last few games were terrible and use that as an excuse. Survivors may lone wolf for the same reasons. If this is taken away, Well, let's get rid of Killer aura reading plz. Can't have aura reading on one side and nothing to counter it. Distortion -is- the defacto counter.
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Although I agree with your endpoint (survivor should feel like a team), its also incredibly hard to nerf the 'lone wolf' playstyle since perks don't say the full story.
For example, I used to run Sole Survivor, Wake Up, Adrenaline & Fixated. Most people would look at that build and assume I was a stealthy player, didn't care about my team, etc. But the reason I really started running it is b/c back then, I was repeatedly the last or 2nd last survivor remaining and I wanted to give myself an actual chance of getting out (not by hatch), in a situation I'd otherwise be guaranteed dead in. I still played the match out as I always do, doing gens, going for saves, taking protection hits or bodyblocking the killer in chase if needed, etc. The build was for 1 situation IF it came to that. Otherwise I played completely normally and you wouldn't even know I was running it till in spectator or end-game lobby.
The same way, a lot of people don't use Distortion to JUST hide. They just want to mitigate the aura reading. And that isn't on them, if the other teammates aren't running Distortion. With how much aura reading there is today & how often its brought into matches, people are more to blame if anything for not running Distortion, than the other way around.
And as for the whole 'nerf killer strats' but ignore 'survivor strats'..I mean one strat essentially kills your team. The other rewards you with a ton of pressure & a W. Both scenarios, the killer gets reward from. I'm all for doing something to deter that lone wolf playstyle. I want survivors to play like a team & not have 1 person hiding out or doing nothing but totems and divebombing. We agree there. I just think tunneling is a far more important problem to address.
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Are you seriously blaming other survivors for not picking Distortion? Really?
And you also just admitted that you picked lone wolf perks, because (before the game even starts), you wanted to escape not as a team. Do you know how many people use those perks, excessively hide all match, and just watch their teammates die? Because to them, it's more efficient to be the last survivor, by any means possible, so they can use their lone wolf build?
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Dude did you even read his post? He brought those lone wolf perks to NOT play like a lone wolf. I've ran a similar build. My name is 'Spare them, Mori Me", You think Im lone wolfing also? I bring Sole Survivor for the situation of the killer ignoring my name. The often do the opposite and kill my team. I want to escape IF they kill my team.
I soloQ pretty much 90% of the time. Im often the last one standing since people hookicide or get tunneled. Its a blessing if Im the one tunneled. But to your example. Yes, a few players out of a LOT play with these perks this way. But not nearly enough to merit your genocide of stealth perks. Is this really your best perspective? I can't understand but I really do want too!
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You didn't refute any logic you just decided you were the entire DBD community and because it was having an effect on your games (when originally it seemed like you were talking about it from the perspective of survivor but okay) that can be used as a stand in for speaking about the game as a whole and then resorted to ad hominem. What part of logic is that?
You very clearly didn't read what I wrote at all, you just saw disagreement and got mad lmao.
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Are you seriously blaming Distortion users for picking Distortion? Really? I don't blame anyone for running or not running a perk (thats what this thread is trying to do, just using some of your thinkin against you haha. All in jest). I'll leave that to you and Fussy. However, aura reading is brought in almost every match. So its not a surprise if people decide to start bringing it, yea? Just like when people brought DS and still bring it to this day, with OTR. Would you be surprised?
I never said that. No I want to escape as a team, the more the merrier. I never said I didn't want my team to escape. If you bothered to read, I said IF the situation ever came to it. It was for one situation. When everyone DIED. I still played the match out, still did everything a normal player is expected to do. Gonna ignore the fact that those perks don't even come into play besides Fixated THROUGHOUT the match, as well huh? If I get forced into a situation like that, should I not be able to use the perks that are specifically for those situations? Everyone else is dead. The match is more or less over. Whats the big problem if I end up powering my gate and leaving?
& yes, all I play is solo que & killer. Got 2k hours in solo que alone. So believe me, I know what you are talking about. I see my teammates and what they do. But not everyone plays like that with those perks. I know matches like what you're describing happen, cause they happen to me too. But the difference between me and you is you want to nerf the perks b/c of these players using them in this lone wolf playstyle but its not that easy or straightforward.. I gave you a perfect example of perks not telling the full picture and you still didn't understand my point. I even said you wouldn't know I was even running that build till the end. B/c I play aggressive/risky regardless.
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It’s not necessarily the fault of Distortion. The perk is fine and it doesn’t need any changes, it’s the playstyle people use. Stealth is a viable option in certain situations, but often times it is at the expense of their teammates.
Let’s say there is Kate, Meg, Ada, and Feng. If Ada and Kate have Distortion and are both hiding behind walls and rocks then when they unhook, they immediately hiding in a bush, then I only have Meg and Feng to chase because they refuse to take heat for their teammates.
It’s called “teammate induced tunneling” and people that use Distortion usually play in that sort of playstyle and try their hardest to not be seeing the entire match and it’s super boring. Viable. But boring as hell for everyone.
People who want to lick rocks and walls, usually gravitate toward Distortion. Not the fault of the perk, it functions as its intended to, but it can lead to monotonous boring gameplay when the killer can only find two survivors, because the other two are Distortion users.
Even without Distortion, people will still play super stealthy and let their teammates die before taking any hook states
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Lone wolf isn’t a perk problem though it’s a playstyle problem. As others pointed out, no matter what build or perks someone is running that survivor is still going to be behind a rock or in the corner or in a locker no matter what. Yeah distortion recharges, if you’re in the killers terror radius, which means in some way the player with tokens is engaging. If they’re not guess what, they get 3 aura hides. That’s how it works. Eventually that non contributing survivor is no longer being aura blocked. Nerfing distortion would only help killers, period. It changes nothing for survivor, bc at best if two people(and I never see more than 2 people running it) are running it and no where near the killer at any given time bc the killer is tunneling and not checking gens, that’s three hooks, nobody is dead(unless those three hooks went to one single person, which 2/3 of the matches do go that way anyways, and by no means is distortion even that popular) and now you can see everyone’s aura. Just say y’all want to be spoon fed and have survivors sit in one spot and not do anything. The person keeping up their tokens I want on the team, if ya’ll want to help soloQ go after the person who’s aura is now up after 3 hooks, bc they certainly weren’t engaging OR you couldn’t be bothered to leave the hook to check common survivor locations such as GENS(ya know bc gotta get back fast before they have a chance to heal and reset OR move to a location where you’d have to look for them). If a killer is out looking for survivors, and they’re not on gens what is the big deal, I’ve heard so many times that a person not on a gen is a person you’re not worried about, so odds are distortion nerf, killers are not going after them anyways. I can’t tell you how many times I’ve soloQ to end up being the person on gens while nobody else is in chase or it’s down to two and the killer can see I’m still trying to do objective and still chooses to kill me over the person hiding around the map not doing anything waiting on one of us to die(and I get it, looking for survivors is boring and I’ll probably single handedly finish those 2-3 gens by myself before you find them LOL, that’s satire). You don’t actually care about solo, just upset there’s a counter to your aura build. I wish distortion was more popular bc it’s a lot more helpful than the crappy exhaustion perks, decisive, if everyone hid their aura the killer would have no choice but to go out and look for others vs all the tunneling that happens no matter how the match is going in large majority. My distortion tokens don’t mean jack against a killer checking gens. If more survivors used distortion we might be in a better spot. Solo should run distortion bc if they’re not on comm then they need more protection vs where when I’m in duo I can be like take a hit, finish my gen it’s almost done but I’m in chase, ect. Distortion HELPS Solo mostly. If they can’t run I honestly don’t want them being found for a bit they’re more beneficial on a gen, or still being able to help save. If they’re crap at running you’re not going to have an issue at the end as killer getting them, and if they get hatch and did nothing they’re not pipping and I’m unconcerned as a survivor. It happens, it sucks, but that’s the game. There’s always going to be matches where you get out but someone else deserved to survivor more, or you die but someone else got out that deserved to die bc they’re a terrible team player and selfish. Killers will ALMOST always take the OPPORTUNITY to capitalize off selfish survivors screwing their team. Stealth is viable it’s just uncommon. There’s maybe 2/20 matches where killers will empathize with the person being sandbagged, or body blocked by their own teammate, or the survivor IN CHASE runs up and rips you off the hook even though there’s others who can come get you, to give killer an option me or them.
TLDR, no leave distortion alone it’s fine.
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Lone wolf is a playstyle problem that needs to be nerfed.
And if nerfing lone wolf perks isn't enough, then BHVR could also rework the survivor win condition to be more team based. Solo q needs for the survivors to feel like a team. That should be the #1 priority.
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And imho as a survivor main that’s done swf sweat, duo, and solo the best thing for solos that can’t run for the team is to equip distortion and get on a gen, and let the team help them where they lack. Anything that requires a team is always going to have issues when there’s a random(s) be it you or them. No offense but you can be the best runner in dbd but if nobody is doing gens then you’re not getting very far. Nerfing distortion won’t fix that, it’s a player issue. My point is no matter what perk the person not helping is running, they’re not helping. I’m pipping they’re not, and more often get put with players that help in some way vs don’t bc shockingly you have to do things to pip and can’t just stand in a corner with a thumb up your bum.
I don't know what more they can add for solo that would help. The HUD basically gives you all the information you need. There's also always bond, empathy, and alert that give you a ton of information that you otherwise wouldn't get that you can use to help your team out ie not sandbagging, healing injured survs, and they work with altruism or stealth builds. Nerfing lone wolf perks is just shooting solo in the foot further. If they don't want to run information perks or perks that counter information perks playing solo that's on them. When I play solo if I see someone is being chased and one is on hook, and one is on a gen, the obvious thing for a solo would be an understood agreement amongst survivors in general the one with the least progressed gen go for a save. If you're not doing anything then get on a gen or go for the save. It even tells you if a survivor is recovering or not if they are downed. It tells you if someone is giving a heal be it on their self or a teammate. If people can't use common sense then idk what they can do for solo past the HUD (which believe it or not is a huge improvement for solos that play and don't stand in a corner being selfish) that wouldn't drastically imbalance the game in swf. Streamers when they play survivor could probably explain the HUD to viewers often so when new players watch content they learn what it means. DBD doesn't come with a handbook outside of the most basic tutorial for action mechanics. Have the FOG Whispers explain the small things. Tips and tricks for beginners.
Post edited by HeroLives on0 -
Distortion is a godsend against a Nurse running a full aura loudout. I think the perk is necessary in certain matches.
Update: I just finished a match against one and yes, I wish I had Distortion equipped. Can we discuss nerfing Distortion when aura reading is less ridiculous? Nurse doesn't need any more buffs.
Post edited by TieBreaker on2 -
Your problem is that you're approaching this with the intent to nerf survivors, not with the intent to fix the 'lone wolf' playstyle.
You're just using this 'lone wolf' excuse to squeeze out more survivor nerfs.
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I see in this just another Perk bashing like against Selfcare user being selfish and hide the whole game. If I'm running a stealth build, i'm less prepared for chases but if I'm running a chase build, I'm better in chases than hiding. Killer wasting time in both cases. And I can still be chased or hide with every build and get extra time.
No one would flame you because you're playing stealthy as Ghostface. Ok maybe in 2 vs 8: Wow, you're noob killer! You're running only aura perks and I'm always in chase. 😄
No one want you to stay injured under the hook till the killer is coming back.
Just because you had some player with a specific perk doesn't mean that everyone with this perk acting like this.
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Seems the moral is that Distortion users and lone wolves are not always in the same group. Sure they may overlap at times, but you really can't control anything that happens in solo queue. As long as objectives are getting done, I don't care what other survivors run. Of course we also get some randoms that just throw themselves immediately at certain killers because they want out the match, but that's alright huh.
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If you're running self-care, you better be putting botany knowledge with it, or we're going to fight. Might as well equip pharmacy instead it's faster from a med kit plus the time to search chest vs self-care alone. Literally almost any of the healing perks are better than SC, it's just the most reliable at the cost of throwing the match by the time you or a teammate heals. I'm judging you. I wish they would nerf SC more so people stop using it bc it's garbage.
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"Seems the moral is that Distortion users and lone wolves are not always in the same group. Sure they may overlap at times, but you really can't control anything that happens in solo queue. As long as objectives are getting done, I don't care what other survivors run. Of course we also get some randoms that just throw themselves immediately at certain killers because they want out the match, but that's alright huh"
When survivors play like that I just pray the killer shows me real mercy and let’s move on to my next match with better teammates. Solo is a mixed bag sometimes. I ain’t learning nothing just being sabotaged in a 3 v 2. Don’t even blame killers for what they do about it.
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