Remove Killing Self On Hook
Seriously; Why do Survivors have a sanctioned way to ragequit that avoids the DC penalty?
9 out of 10 matches; First person found pitches a hissy & offs themselves on the hook, ruining the entire match for me & the other Survivors.
It needs to be removed, forcing players to start committing to the match they logged in to play! They should not only stay to complete matches where they win!
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My proposal:
Trying to escape & failing adds an effect like Mangled, but in stages.
As in:
- First attempt: 5% healing speed reduction.
- Second: 10%
- Third: 15%
This would have a risk associated with it that would make trying to Kobe every time very bad, but remove 'Hook Ragequitting'.
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And before anyone says 'They will just give up/run at the Killer'. Yes, they will, but those actions are reportable under 'Unsportsmanlike Behavior'. That means Survivors would either have to man up & complete every match, or get reported for throwing.
But they would no longer be able to Hook DC!
Comments
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"Forcing" players to do anything is how you lose business.
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Allowing players to ragequit and ruin the match for everyone is how you lose business, too.
If this mechanic had been in from the start, no one would claim it would drive players away.
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after Sacrifice they will back to a ghost.
if they DC when they are ghost they will be punish like normal DC.
as ghost survivor, they can't perceived Terror Radius, only can see close, move slower like carry a Xenomorph turrets.
other The Living Survivor status affects the Ghost Survivor repairs speed:
0 survivor on hook or dying state: 0.65c/s (if gen in Regression State is 0.4c/s)
1 survivor on hook or dying state:0.4c/s (if gen in Regression State is 0.15c/s)
2survivor on hook or dying state:0.15c/s (if gen in Regression State is -0.1c/s)
3survivor on hook or dying state:0.1c/s (if gen in Regression State is -0.15c/s)
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after Sacrifice they will back to a ghost.
No. They don't get freaking invincibility as a ghost so they can do gens untouched.
as ghost survivor, they can't perceived Terror Radius, only can see close, move slower like carry a Xenomorph turrets.
And yet they can still complete gens and follow the Killer around, reporting on everything he does over Discord. And the Killer can't stop them. No. The idea is garbage.
other The Living Survivor status affects the Ghost Survivor repairs speed:
No, because Survivors coming back as untouchable ghosts after they die is terrible.
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try to down multiple survivor to the ground, see that is terrible or not.
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Bumping this, as it's still the best way to stop hook-ragequitting.
Ragequitting, in all forms, ruins matches and should be removed or punished, to promote healthy gameplay.
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and you get the situation, where after 1 survivor died, 3 other survivors just go turbo stealth, waiting for ghost to slowly but inevitably finish all gens
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