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Another PTB with absolutely nothing to help solo survivors. Why?
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Yeah okay that explains that.
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they wont do anything. survivors need to go play something else because they made it clear they wont make anything for the game to become fun again for survivors
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It's just crazy to me like......does BHVR realized that they need 4 survivor players for every 1 killer or DBD just stops functioning?
What's gonna be the message when Killer only players are sitting in 20+ minute queues and complaining about queue times because survivor playerbase took a heavy dip in solo queue?
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Where did I say that? Point it out to me.
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I always wondered if the killer mains yell typing at survivors that everything is fine would just queue up as survivor when survivor mains stop playing. They didn’t do it during Lights Out though. lol. Those killer queue times were insane.
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As much as i want survivors to get something I don't think solo needs anymore QoL, I mean there's already a HUD giving you everything you need to know and people still make terrible decisions , people just need to use their brain and reading comprehension they were taught in elementary school and play the game normal. No matter how much information or help you give solo survivors they have to choose to use it instead of hiding all game or throwing and you can't force people to be good teammate, if they want to hide/throw they will anyway and we can't stop that.
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Did I say you said that? Point it out to me.
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The proxy camp. If there was chat wheel like "Killer camps" ; "Do Gens". That would save at least 1-2 survivors for half a min running to check hook and running back. Especially its harder to notice against proxy camp than a face camping.
Chat wheel is probably the last thing Solo needed.
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And honestly it'll probably get the Calm Spirit "buff", where they add something beneficial but it comes with a cost
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The maps are small enough its obvious you dont need that and with the anti face camp mechanic you really can only proxy camp, either way I tell someone I'm being camped by chat wheel and knowing this community they all get off the Gens like they're gonna save me then just stand there and watch too afraid to unhook and I die anyway, the type of players that are gonna save you no matter what are gonna do that with or without a chat wheel and just because I tell someone to do gens doesn't mean they will or have to
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That'd be a hoot, the killer would clear the stun faster than the survivor would get off the shoulder!
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40% include hatch, so 10% each survivor in that match. = 40%. each survivor in soloq got 10% winrate.
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Adjust their metrics so one side doesn’t have an inherent advantage by clicking a button on the lobby menu.
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And that fixes solo queue how? I'm sure the Claudette that is self-caring in a corner and the Dwight that hides in a locker all game would be thrilled to hear how they now have a 50% chance to escape (statistically) but would that actually help? I don't think so.
Solo queue has been considered a bad experience years before 6.1.0. Even when the game was objectively survivor sided, these complaints were still there.
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It would help at the very least? We as a community seem to get really stuck on the “end all be all” fix instead of realizing that sometimes, a solution requires various tiny adjustments.
Yes, solo queue has always been a complained about role in this game and it always will be due to its nature, but sitting on your hands and waiting for the perfect solution to appear is asinine at best.
There will always be those teammates that do absolutely nothing, but that doesn’t mean that something as simple as an adjustment to their matchmaking metrics wouldn’t at the very least provide levity to the situation.
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Depends on angle. A match vs ranged camping Myers had Claudette hooked at a corner. Myer was on the street and I had a clear view so I saw him and continued on Gen.
Other 2 teammates didnt have the angle to see that and coming to unhook. I would say the time they wasted was at least 1min of Gen.
AFC wasnt needed, and never work, it only force killers to proxy camp. And the entire counter to the said “basekit Delivered” is to keep the distance from the hook the same to unhooker means the self unhook bar will never be used, ever.
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When you guys talk about using the stats to prove that solo queue is fine, or whatever...
Do you remember when they said they don't (and shouldn't) use the stats in that way?
And
like
that dismantles your entire argument? I 'member
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A few days ago a dev confirmed they "definitely have no plans to move away from the 60/50 split, this is what we're aiming for."
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Tunneling defeats the purpose of mangled. You can't exactly heal while being tunneled.
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Whats crazy to me is the Huntress changes.
Not 1 small buff, 3 big ones.
Short/medium height loops like haybales or loops with small gaps = insanely easy for her now, less punishing & overall makes it a lose/lose for the survivor. If they stay at the loop, the Huntress hits them. If they leave the loop, well they still get hit (by any decent Huntress).
And they still haven't fixed her busted hitbox thats been in the game for 7+ years now. Jesus christ. Awesome change, BHVR. Bravo.
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