Please don't nerf the Bloody Fingernails add-on of Sadako, it's fine, that is not her problem.

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Leonardo1ita
Leonardo1ita Member Posts: 2,192
edited February 22 in Feedback and Suggestions

I think the add-on is fine if we consider that:

  • TVs can always be deactivated by survivors, and in case of issues with the character, the problem is NOT the speed after the teleport, but something related to Condemn itself.
  • With decent reaction time, survivors almost always have a chance to react and leave the loop completely fine, or vault a window or pallet or drop a pallet at the right moment, or pre drop the pallet.
  • On the macro game, it doesn't change too much without it.
  • It's perhaps one of the most fun things about Sadako, removing it would suck.
  • In the very end, the issues on the macro play coming from Sadako come from the new/casual players not knowing how to counter her. The issue here is that there are no useful enough tips, no training on how to really counter her, and the ones in the loading screen EVIDENTLY don't get read.

TLDR / To conclude, players need tips in real time on what to do to counter her, nerfing her add-ons or basekit if a bit too strong is not the way to go, otherwise we'll keep bottlenecking the killers' potential just because survivors don't learn (or worse don't wanna learn for psychological bias).

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