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When can we expect a re-re-work of Skull Merchant?
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Flying Nemesis zombies essentially for the coding. Minus the attack of course.
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I watched the video, and it does a great job explaining the issues with her. However, I haven't come across this information in written format before when reading feedback here, I hope bHVR catches that video.
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Yea i guess and Skully gets a notification and the drone follows the survivor at 3.5m per second until it runs out of battery or something like that i just want the drones to be interesting
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I see so coding wise this would not be difficult. The only thing would be what this would be. The drones would be like Knights ability without the threat of being attacked by them. The trade off could be that they could patrol longer looking for survivors and multiples of them could be out at a time.
Would they still add buffs to SM and debuffs to survivors? Or should her kit as a whole be worked on?
The drones could have two functions of search or attack similar to how you switch bottles for clown. Then you could search then in chase use them differently. Then you could use them to do things similar to her kit when sent in offense mode, or even alter them to something like they seek and zap similar to a doctor shock. This could make not using all the drones at once for search.
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People are progressing unhook yourself achievement thanks to SM lol
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Hopefully never. She was fine last version and shes fine this version, the only reason people still complain is as I've said, content creators keeping the hate train chugging. Once the trend to hate her dies out she'll be fine
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That would ruin her and make her painfully boring for those of us who play her for the fun of area control and trap set up.
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"SHES SO OP SHE GETS A MILLION STATUS EFFECTS!" She gets 3. Broken, haste, hindered in very small increments and its very self explanatory. If you're slower shes quicker and if you have a claw trap you're broken wow so difficult to get.
This status effect argument has to be the worst one against SM yet and is just something thrown out there
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I'm not saying it's a good argument, but she does get more than three.
The status effects her basekit give her are: Broken, Haste, Hindered, Deep Wounds, and Undetectable. Also Killer Instinct if that counts as a status effect?
A better argument would be to point out that her power is almost exclusively status effects, whereas other killers get comparable outcomes without relying on a status effect icon popping up on screen.
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just don't waste time for this Killer anymore pleaseeeee, focus on Freddy, Myers and tweaks for D/C/B Killers like Knight or Bubba...
I just don't want to waste another Midchapter which will ONLY atempt to fix annoying character. I prefer to get Freddy Rework / Myers for example
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Just dc against her you don't see her that often. Its crazy they reworked her to apply literally every status effect a survivor can have basically base kit lol
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If she gets reworked, this will be her second rework.
I personally enjoyed original iteration version. They of course can keep the feature where a survivor cannot be scanned if they are not moving, but there is the three gen mechanic now so it’s a lot more difficult for her to three gen.
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Facts lol.
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Not a reasonable suggestion or feedback. It takes 11 months to work on a killer. They’re not gonna just delete her…
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No rework or adjustment is going to get ppl to stop suiciding on hook 🪝
I miss her old version. They should’ve kept it. Minus getting scanned while not moving of course.
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I would agree 💯 well said.
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The solution is not to completely stop suiciding on hook. That will never happen. But it is to lower the risk of it. Even now with sadako new adjustments, I haven't seen ppl dc at all against her or suicide on 1st hook. Her condemning potential was lowered but the experience even for newer players at least improved
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💯 agreed. People definitely love getting dramatic quick. 🤷🏼♂️ she’s not my favorite killer to go against but I don’t mind it. For me, it’s weaker. I hate hate hate him. But we all have killers we don’t like going against
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High pick rate??? In the stats the devs shared SM isn't even in the top ten of most picked killers. She sitting at a low 2% pick rate and she is 26th out all killers.
Now you may be talking about her killrate but that's has a * beside it bc ppl are most likely are just killing themselves on hook. Personally ppl just need to over themselves and tough it out. Nothing wrong with this current SM imo and I rather the devs focus on killers who actually needs the help like Freddy. Survivors just need to stop being cry babies and play the game especially when her actual pick rate isn't even that high. I rarely ever see SM. I see more trappers than her xD
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shes been reworked like 3 times already? Devs ain't gonna touch her for 2-3 years like freddy and billy
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