We have temporarily disabled Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on this and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list

Question for Distortion/ WoO Users

HexHuntressThighs
HexHuntressThighs Member Posts: 1,245
edited March 2024 in General Discussions

I run 4 aura read perks on Huntress and often survivors in EGC say I’m crutching on those perks, I need to learn game sense and that I’m bad for using them. But literally those same people are using Windows of OP! How is this not the same? Isn’t Window of OP literally game sense as a perk? Am I wrong?

Comments

  • Katzengott
    Katzengott Member Posts: 1,210

    Aura / team perks aren't crutch.

  • HeroLives
    HeroLives Member Posts: 1,985
    edited March 2024

    I use woo and distortion(sometimes when I notice heavy auras are being used in opposition).

    My most honest opinion is,

    i personally don’t think you using auras are a crutch. If you don’t know how to gen patrol when it doesn’t proc and it costs you the game, you should look into that, you don’t need aura perks but they are very useful. I think they give you a significant advantage a very very good chunk of the time against survivors bc distortion isn’t a high picked perk, and I can definitely see how much you’re capitalizing off that when I use it as solo and see my teammates getting absolutely wrecked bc they can’t fart without someone using heavy aura knowing where they’re at, and almost absolutely close to no progress gets made in those matches against heavy aura, the advantage is very hard to deny. Anyways pop those on an anti loop high tier killer and it’s almost a guaranteed 4k with little adversity. I’m in no way complaining about you using what you want to use we’ve both got our own struggles on each side, I want you to have fun. I would also like to have fun so don’t get mad when I use distortion, come look for me. I’m not hiding, you don’t have to hide with distortion and I like it that way.

    woo is very useful as solo, I absolutely like to know if I’m in a dead zone or not. I’m not on comms. It doesn’t make you better while being chased though, that’s a skill. I won’t get to that pallet any sooner by using it. They generally spawn in the same places unless there’s updates. There’s a lot of anti loop killers out there building around their weaknesses in their perks. You can nerf it, but that would probably mean nerfing killers across the board to adjust for the difference bc your advantages would be too great.

    if they nerf distortion it mostly likely means surely your aura perks will be up next on that block bc the advantages.

    So like don’t let them get to you is my best advice. If you want them nerfed just know that comes with a price of your perks as well bc balance. Now we both don’t have nice useful things that are a shell of a perk. I personally would prefer not to go down that road.

    like I said I want to have fun, I’m sure you like to have fun. I’d rather not go down nerf alley, and create more unnecessary work for them, bc I’ll just start picking something else that would be a pain in your bottom, and vise versa.


    I’m not mad at you, and don’t pay any attention to distortion woo users that are, they’re being biased.

    Post edited by HeroLives on
  • MaTtRoSiTy
    MaTtRoSiTy Member Posts: 2,175

    I run Distortion all the time now because aura builds are so prevalent and the perk has literally won my solo team the game when the killer has not even realised I am there when they are running Nowhere To Hide, Awakened Awareness etc

    I don't see aura builds as a crutch but you better believe I am going to counter it, especially when it is so meta lately.

    Oh and I should mention, I am an aggressive player not a typical hiding in the corner Distortion stereotype. Though lets be real, not getting first chase with Lethal means you are more likely to survive than the person who gets hooked first

  • Man_of_triangles
    Man_of_triangles Member Posts: 302
    edited March 2024

    Windows is basically essential for any survivor who isn't a 10k hour never-took-a-break-for-even-a-single-chapter survivor main to last more than 20 seconds in a chase these days. Meanwhile aura reading perks are very oppressive and the only counter is a perk that not everyone even has.

  • HeroLives
    HeroLives Member Posts: 1,985
    edited March 2024

    It really helps your non distortion teammates so much when you have that cover for yourself to get them to safety. It buys such little time when you’re the only one using, but my god is that time so precious and helpful for your team when you’re being a non hiding helping teammate for saves and gens, and can pull up to take chase. Some of these builds we face are absolutely cracked when they’re also skilled killers using a high tier killer.

    aggressive distortion is absolutely the way to go.

  • DH3206
    DH3206 Member Posts: 277

    I don't think your perks are crutches. But in MY opinion it's always better to run just 1-2 aura perks, so you don't rely entirely on your build. And it also leaves room for other perks so if your build gets countered (which is totally fine), you only get countered for 1-2 perks instead of your whole build.

    The same can be said about running 4 gen perks.

    But you can play however you want, as long it's not a bannable offense.

  • MaTtRoSiTy
    MaTtRoSiTy Member Posts: 2,175

    Honestly I am really surprised more people aren't running it too, I get that it gets a bad rap due to the stereotype but I cant count how many times this perk has clutched for me

  • MikaelaWantsYourBoon
    MikaelaWantsYourBoon Member Posts: 6,564

    Because not everyone loves stealth, some of us is enjoying and asking chases which is the most fun part of the game.

  • MaTtRoSiTy
    MaTtRoSiTy Member Posts: 2,175

    I take chases, you are just going with the stereotype of everyone who runs Distortion hides. I play aggressively and Distortion takes away free information - it is a tool not a means to hide.

  • MikaelaWantsYourBoon
    MikaelaWantsYourBoon Member Posts: 6,564

    Well i can't talk about you but in my games, i am seeing people are using it for stealth. They are rarely taking chases. So this perk is also bad for your teammates because if killer don't see you, they will chase someone else who already hooked.

    This perk is selfish and i would not feel bad if BHVR just nerf it.

  • Seraphor
    Seraphor Member Posts: 9,429

    The whole point of perks is to improve your abilities and increase your chance of success.

  • MaTtRoSiTy
    MaTtRoSiTy Member Posts: 2,175

    I get the stereotype exists for a reason, I can only speak for myself but I tend to run Distortion, Kindred, We'll Make it and Windows or some other perk to help with chases. I will take aggro away from team mates and will take hook states to prevent a death hook team mate going down.

    A lot of the issues that come from Distortion come from team mates who would not take hook states either way and when they escape through hatch after not being found they brag how they never got hooked and still escaped lol.

    I am fine with the perk (obviously), especially with so much aura reading in the game now I think it is a necessary evil

  • HeroLives
    HeroLives Member Posts: 1,985
    edited March 2024

    It’s because it’s easy to blame stealth(defensive perks) on both sides when things don’t go their way, even though:

    it’s cute they missed their flashlight

    they’re using that crappy DS that buys them jack all time for the team, unless they fall by a pallet

    or they’re constantly getting intercepted going for hook saves, now instantly 1 person is in chase and off their gen; other on the hook.

    Now we gotta get off the gen bc they boofed it and messed up the timing or wasn’t using situational awareness.

    Easier to blame stealth absolutely. There are also stealth players absolutely killing their team with distortion bc they’re hiding and using it wrong. Same can be said for offensive players though boofing it with their perks wasting time.

    I also don’t want more people running it, 1 distortion user per team is fine, more than that and people wouldn’t know how to act, or it would expediently put its head on a chopping block.

  • Nazzzak
    Nazzzak Member Posts: 5,892

    Indeed. I've said many times that perks are good to help make up for percieved weaknesses, hence why I'm not bothered if team mates use stealth perks etc. Having said that, my weakness is chase but I acknowledge I won't get better at chase if I always use chase perks. So I choose not to.

    Regardless of all that, I'm not the one who coined the term in gaming nor do I use it as an insult because I don't care if they choose to crutch on perks or not.

  • Ulti84
    Ulti84 Member Posts: 26

    You shouldn't care about what survivors tell you in the afterchat.

    If you use Lightborn they will tell you you are bad even if they brought 3 flashlights.

    If you use aura reading perks they will tell you you are bad.

    If you bring gen regression perks they wil tell you are bad.

    So some survivors will tell you you are bad no matter what perks you brought and in which way you played.

    Simple explanation: these fellows are either toxic in general, or they are mad because they lost.


    Just play what you want and ignore them lol.

  • xltechno
    xltechno Member Posts: 1,026

    Distortion is mainly a "only you can be saved" perk. By adding it, you will end up imposing the hook state on other survivors over yourself, increasing the possibility that one survivor will leave early. Therefore, advanced players do not like this perk and say that those who bring it are enemies. However, this is only a matter of formality and consideration of advantages and disadvantages, and if you bring Distortion, take advantage of the fact that your aura cannot be seen by the killer and take the initiative in rescues and completing generators in dangerous areas. That's OK.

    The advantage of WoO is that you can actually start completing gen sooner by skipping the loop position check. It's a strong perk, but it's not a good perk for people who are confident they won't make a mistake in a chase.

  • Yharwick
    Yharwick Member Posts: 521

    It depends on the killer IMO. For Huntress I don't think it's crutching because aura perks let you go for cross map hatchets and I'd say they naturally compliment the power and still allow for skill expression.

    If you made this same post but said you play Nurse or Chucky who's one weakness is finding people in the first place but are oppressive in chase I'd probably agree with the survivors.

    I don't think they're being hypocritical simply because yes simply judging from the beginning from the game you'd be right but WoO let's you know what pallets have been used already and that's not game sense it's literally just something you'd have no way of knowing if you're in soloQ so it more just closes the gap between soloQ and SWF.

  • TieBreaker
    TieBreaker Member Posts: 998

    I'm fine with players running full aura builds. As long as they aren't telling BHVR to nerf it's counterplay, that being Distortion.

  • Xxjwaynexx
    Xxjwaynexx Member Posts: 348

    This was a great explanation! I usually run one or no perks unless I'm doing a daily then it's meme or bp boosting perks. I feel like if I can't consistently win without perks then I suck with said killer. That's just me though.

  • Hermit
    Hermit Member Posts: 396

    Nowadays 99% of the end game chat is either venting, mocking or just straight BM, just turn it off if you want to keep your sanity.

  • HexHuntressThighs
    HexHuntressThighs Member Posts: 1,245

    But the problem is I’m being zero gen slow down which I’m sure survivors love. But their ONE perk counters all 4 of mine. I’m forced to bring gearhead to eat tokens.

  • Chaosrider
    Chaosrider Member Posts: 489

    How exactly is it game sense if you cant know whrere youre mates used up the pallets?

  • Ariel_Starshine
    Ariel_Starshine Member Posts: 937

    Exactly this! It's the only reason I use windows. No way to tell who used what pallets in solo queue

  • HexHuntressThighs
    HexHuntressThighs Member Posts: 1,245
    edited March 2024

    You can use game sense to know what pallets are used lol. Just like I can to know generally where survivors are. If you see a fellow survivor loopin on one side of the map and see that they’ve been on a 3 minute chase, game sense should tell you that the pallets in that area are most likely. If WoO isn’t game sense as a perk than neither is any aura read perk from killers.

    Post edited by HexHuntressThighs on
  • Marc_go_solo
    Marc_go_solo Member Posts: 5,347

    Just whiney, salty players. Ignore them, because they will have an excuse or retort no matter what happens.

    Anyway, nearly every perk could be seen as a crutch, but what's wrong with that when it's an option? I feel those players need to focus on their own abilities than shift blame on to others.

  • TieBreaker
    TieBreaker Member Posts: 998

    Well that's just how the game goes. Running an entire build for one thing is risky as you don't know what the opponent will have. If I run four healing perks and I get matched up against Plague, I'm basically perkless for the entire match. It's just the risk I run when I choose not to diversify my build.

  • Chaosrider
    Chaosrider Member Posts: 489

    So tell me exactly how i can know what pallets are gone?

  • HeroLives
    HeroLives Member Posts: 1,985

    Through prayer to the entity obviously that it may guide your pathing perfectly.

    Or using your astral projection powers to look over the map.

    You’re a survivor, that makes you a god inherently. You know this lol.

    as survivor sometimes I have no clue where the others are at until I see their little red body on the ground, even then that doesn’t tell you what pallets they used.

  • Amaroq64
    Amaroq64 Member Posts: 109

    They don't understand the game if they make a comment like that.

    Serious huntresses who practice sniping across the map with their hatchets will always run full aura reading builds so they know where to throw.

    And even if it's not a huntress, a full aura reading build is still a legitimate strategy and they just don't want to have to counterplay it. (Such as running to a locker when a survivor is downed so BBQ and Chilli doesn't detect you.)

  • HexHuntressThighs
    HexHuntressThighs Member Posts: 1,245

    You aren't supposed to know which pallets are gone lol, what did people do before kates perks? Just like mi not supposed to know where survivors are. The perks fundamentally change that, but that's not the standard.

    Thats now what game sense is, so your point is moot. Game sense is using intuition to make a best guess which pallets are gone not to KNOW which ones are gone. Just like if a survivor is unhooked by a gen and they don't heal I can make the deduction that they are doubling that gen. If that makes sense. So WoO showing you where everything is at removes all the skill from you having to remember which pallets were dropped or which ones are broke or which ones your mates gave up.

  • HeroLives
    HeroLives Member Posts: 1,985
    edited March 2024

    And lots of aura perks tells you which gens are being worked bc survivor ping without you having to walk over there and check, what’s your point? Sure I could be jumping into a locker every 5 secs against a full aura build but that’s not a lot of fun is it, and not even feasible. Distortion is fine, woo is also fine.

  • Chaosrider
    Chaosrider Member Posts: 489

    You said i need gamesense to know. Now you say i am not supposed to know. Your statemant makes just no sense. Also as killer with enough gamesense you can make guesses where survivors are. Its a totally different initial situation. You cannot do this as survivor, that would be just gambling. I cannot remember dopped pallets i dont even know that theyre dropped by someone else.

  • Vorahk08
    Vorahk08 Member Posts: 267
    edited March 2024

    It makes sense to bring 4 aura perks because you're playing Huntress, a killer who can act on the info very quickly. Killers who can either shoot, dash, or teleport to survivors they have located with aura reading naturally benefit the most from aura reading perks.

    Killers who use aura reading perks as "crutches" are the killers who can't find survivors without them. I'd say that more experienced killers who use info perks are basically using their perks to shrink the area of the map where they have to apply their game sense too. Normally, killer have to go through the process of splitting up the map, shrinking the search area down to a few places, then searching one of those areas. I'd say that aura perks, and info perks in general, cut out that first part and give the killer an area to search. More experienced killers are still going to be able to use their game sense to find survivors in those areas very quickly, as opposed to the killers who are using aura perks as a substitute for game sense.

    As for WoO, I can only say that I feel like it would become a crutch, so I don't use it. Even when the pallet is gone, I try to improvise to keep the killer busy for as long as possible. Everyone's different though. I say WoO makes chases easier by showing survivors where the pallets are, so they can try to guarantee that they have a pallet available during a chase. What they do when they get there is up to them.

    In the case of Survivors bringing Distortion, there's always Discordance and Tinkerer. Survivors can't counter Discordance because even when it's not on, it's giving you information. Discordance is unironically my favorite info perk for Xenomorph. Tinkerer is always good because survivors are loathe to leave a gen when it's almost done, so they'll hold on until the last second.

  • HexHuntressThighs
    HexHuntressThighs Member Posts: 1,245

    If you cant understand what I mean I give up lol, this is abysmally simple to understand. I use game sense to guess where survivors are, YOU use game sense to guess which pallets are used. I cant make it any more simple than that lol.

  • HeroLives
    HeroLives Member Posts: 1,985
    edited March 2024

    If I were the devs or their knowledge/data operations team I would take a look at how many gens are getting done in these heavy aura build matches on average excluding high mmr 4 mans(i mean consider them) and consider that information, and then beg them to reconsider nerfing distortion and woo at a time like this. Time is really precious resource now for survivors now like it used to be for killers before shifting to be more killer sided. Like if you see a drastic increase in escape rate bc a lot more ppl are picking distortion and getting out repeatedly I get it, do what you have to do, I’ll understand. From my experience getting paired with duos and triples that’s not what’s going on though, with one person carrying it, it’s not giving that much of an advantage, just lessening how oppressive some of these builds are, and they can be very oppressive to face off against.

    Im not asking for you to nerf their stuff, put please take a look at the data.

  • Chaosrider
    Chaosrider Member Posts: 489

    You simply dont understand that as killer you have some kind of knowledge to rely on when guessing. As survivor you have nothing. Its just a gamble. Simple as that.

  • JustAnotherNewbie
    JustAnotherNewbie Member Posts: 1,941

    I sometimes like running full blind builds (Blastmine, Residual Manifest, Flashbang) which obviously easily gets countered by Lightborn. It's just a fun playstyle for obvious reasons, so i can understand why someone would play full aura Huntress (to get those cross map downs), but it's also just as easily countered. Idk if it should be as easily countered or not, but I am just saying that a lot of playstyles that focus on a very specific thing can get completely shut down by one or two perks.


    And good Huntresses with aura's are pretty disgusting.