General Discussions

General Discussions

How you feel about current DbD as Survivor?

Are you happy with current version of DbD? Do you think devs care about your role? And why you are happy/unhappy about game, what is your reasons?

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  • Member Posts: 6,564

    Except few killers, i am really not seeing people suicides that much. They usually try to play game but it happens here and there.

    And yeah old tomes was worst. Hide in killer's TR for 120 seconds, cleanse 20 totems, search 10 chests etc. They were really asking survivors to throw the game.

  • Member Posts: 15,095

    I see it way to often. Even on streamers. Otz did a video about upgrading his pc, in the background a survivor suicides on the first hook against Myers, when there is only 1 gen left.

    For me, the Archives are killing the purpose of the mmr. Players constantly play bad, because they need to finish a challenge. I usually take Bond and the things i see my teammates do...

  • Member Posts: 1,057

    I'm still waiting for some good or at least interesting survivor perks to be added. All the recent perks seem like they are built so they aren't good enough to affect the game's balance. As if anything looks even remotely strong, the community reacts with hysteria.

    The most recent ones are basement self-care, basement deliverance and two minutes of sitting in the basement doing nothing. The first two are just worse versions of perks we already have, and the third one is basically throwing the match whilst being extremely bored.

  • Member Posts: 8,266
    edited March 2024

    Good perk, if you mean to be on the same tier to old meta, its not going to happen. DH, DS, incoming Adrenaline.

    Its mostly up to your creativity in perk combo build for survivors by now. This is not happening + Deadline + Hyper focus for example. You know what I mean.

    Though its not possible since killers suggest you to stack nerfed anti tunneling perks. So pretty much survivors still stuck with the old Meta, but nerfed, because there is no other alternate version of them.

    Post edited by C3Tooth on
  • Member Posts: 790

    As a solo queue Survivor main, I take it day by day. Some days are good and some days are bad. Whatever happens, I know I'll get all Survivors to P9 eventually, and then I'll start grinding my main (Dwight) to P100. I don't know if there's anything the devs can do that will change the general outcome of games, or escape/kill ratios.

  • Member Posts: 6,090

    Current matchmaking is weird. That's all I have to say.

  • Member Posts: 2,344
    edited March 2024

    The game still fun for the most part. i feel killer and swf is a blast to play still. i can usually play for 4 to 5 hours and not get bored. As for that other role i don't won't to speak on it really anymore. but I'll sum up the state in killer terminology. solo q isn't viable!

  • Member Posts: 1,057

    Admittedly I do find myself devoting most of my loadout to dealing with the worst aspects of the game, which leaves very little room for creativity. I'm just hoping the DS change is strong enough that I can just run that one perk and don't have to run two or three anti-tunnel perks just to deal with that playstyle.

    I'll take some meme perks if BHVR has any more of them ready to go. If they released a perk that made survivors fart when they fast vault, I'd run it. I'll take funny and bad perks over decent boring ones.

  • Member Posts: 1,026

    Since all the killers have retired, only the advanced killers are left alive.

    When I play Survivor, I'm always soloQ, facing powerful killers under the influence of inferior MMR, and I get fed up every time my fellow survivors give up on winning.

    On the other hand, when playing with familiar survivors, the killer is weak and pitiful, and the game is always one-sided.

  • Member Posts: 2,264

    It's at a good place for survivor, solo survivor is still a bit of a ######### show at times but with all the info survivors now have at their disposal, if that doesn't help dramatically improve things then nothing will (it does help to some extent).

    I prefer it being less survivor sided than it was for many years until now

  • Member Posts: 2,482

    Insert your own caption.

  • Member Posts: 521

    I'm relatively content with survivor at least when it comes to how the devs are treating the role, I do wish devs were bolder with their perk design if every perk was like a boon, invocation or trap and then pushed to actually be good I think the game would be a lot more interesting for survivor.

    I think a lot of my frustration comes from other survivors, lately the amount of times I will take the killer on a minute plus chase and we still don't win because my teammates last 15 seconds in chase, die purposefully on hook, refuse to touch a gen, or sandbag me both accidentally and on purpose to get me killed is incredible.

    If these people spent half the time getting good at survivor as they do complaining about survivor being too weak soloQ would be a much better place.

  • Member Posts: 663
  • Member Posts: 1,026

    The biggest tragedy is that the truth doesn't reach their eyes or ears, and they keep "complaining loops". Any survivors that it would be better to practice using "palette loops" are welcome.

  • Member Posts: 521

    Usually around 32-54 although on a bad day it can go up to 60-75.

  • Member Posts: 396

    Ok, I really hope, your personal experience stays like thus. Have fun in your games and cherish it.

  • Member Posts: 663

    32 is really nice. Good ping makes survivor errors very forgiving. I feel that bhvr balance towards survivors that are invincible the moment they vault a window.

  • Member Posts: 6,090

    They include survivors who give up on hook in kill rates, yet don't include games where someone DCs. I would assume because the likelihood of everyone else dying in those games is very high and would probably increase the kill rates further. Including some deaths but not others probably balances out in their book.

  • Member Posts: 4,092

    Mine's been decent.

    Most people play casually in my mmr it seems.

    Escape rate about 50%, goes to 40% if I get multiple campers/tunneled, which rarely happens.

  • Member Posts: 6,564

    And just because devs want it with this way, i have to be happy about it?

  • Member Posts: 396

    Well, it is their game, they decide, how they want it to be and they have been aiming for this for years now. Remember, they are also happy how their MMR is working ;)

    I've been quiting quite a lot of games in my gaming career so far, because I didn't like the way their devs handled them. That's just the way it is.

  • Member Posts: 6,564

    It's their game true and that's their forum which supposed to take feedback from customers.

    And me and many of people are just keep telling them we are not happy with their bad balance decisions.

  • Member Posts: 498
  • Member Posts: 1,026

    Even if you are not serious about the game, you can still learn the rules. And it is possible to learn theory to some extent. Rather, it would be more difficult to be completely indifferent to such advantageous information.

  • Member Posts: 6,797

    Everyone has their own experience but me personally survivor is okay because my solo games haven’t been terrible the past month.

  • Member Posts: 9,030

    Honestly the game is fine peoples usual complaints about games being unwinnable doesn’t really bother me because I never play to win

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