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Once again I am asking for Buckle Up + For The people interaction to be nerfed

Seriously this perk is so annoying to deal with and sometimes uncounterable. You face any SWF with this and you will get destroyed. It's also really great with other meta perks and end-game situations, it creates situations where you can't down anyone for very long time. and please don't make us wait months before this change, thank you.

Comments

  • felipesegatto1
    felipesegatto1 Unconfirmed, Member Posts: 95

    get good, killers got everything easy and a lot of abusive perks,combos and strategies. this is the only strong thing survivors have

  • Chocolate_Cosmos
    Chocolate_Cosmos Member Posts: 5,734

    you know I can say the same thing about killers "abuse perks and combos, strategies" as well?

    argument invalid, sorry

  • Rigbeta
    Rigbeta Member Posts: 333

    It really makes no sense that MFT was nerfed to not interact with it that way, yet Buckle Up does the Original version of Borrowed Time now AND interacts with For The People AND is better than We're Gonna Live Forever.

  • ReverseVelocity
    ReverseVelocity Member Posts: 5,567

    Made for This requires you to be injured for it to work. The heal goes through while you're healthy.

  • Rigbeta
    Rigbeta Member Posts: 333
    edited March 2024

    It used to give the extra effect. The point is they removed the synergy. Because the perk's activation was at the same time as you getting injured, it caused you to have the Endurance. They removed that because of how unfair an advantage it gave, yet they reenable it with Buckle Up. It's dog water.

  • ReverseVelocity
    ReverseVelocity Member Posts: 5,567

    It was never supposed to work with For the People, it wasn't because it was too strong, it's because it had an injured requirement. If you ask me I think it should, especially after the nerf.

  • RpTheHotrod
    RpTheHotrod Member Posts: 2,911
    edited March 2024

    Survivors are very strong and are the power role in higher mmr. So many tools that the killers simply can't counter.

  • YuffieGreatestWaifu
    YuffieGreatestWaifu Member Posts: 478

    Fine nerf it also buff DS and off the record and buff Unbreakable to be 2 times (one for each hook)

    Slugging and Tunneling is just as toxic as FTP and Buckle up.

  • Slowpeach
    Slowpeach Member Posts: 707
    edited March 2024

    Git gud is the usual way of them saying. 'This is totally overpowered and obnoxious but I like abusing it so hahaha'. Everytime someone says that, that's how I read it. Unless it's pretty obviously a case of git gud.

    As for tunneling and slugging being just as toxic, well that sums up this games problems in a nut shell. It's a toxic arms race and both sides finger pointing at the other over toxic practices and then doing their own toxic practices in response saying they have to because xyz, which isn't entirely wrong. BHVR absolutely need to do more to stop it but they won't or their response will be baby nerfs that don't fix the problem.

  • Nos37
    Nos37 Member Posts: 4,141
    edited March 2024

    Call me selfish, but if survivors use this against me and escape as often as it lets them, then they will eventually move up and out of my matchmaking bracket and become a problem for higher-tiered/skilled killers. As a solo q survivor who often faces such killers in wildly unfair matches (due to lobby backfills), I have little sympathy for them.

  • Yoshirama
    Yoshirama Member Posts: 531

    is a strong combo, but is rare too see.

    I wish they could remove the pain res + DMS combo, but here we are

  • felipesegatto1
    felipesegatto1 Unconfirmed, Member Posts: 95

    the oficial BHVR data says that even a 4 man SWF in top 5% MMR only have 48% escape rate. so no, in absolute all configurations of survivor teams and matchmaking killers still have it easier

  • SimpleSage
    SimpleSage Member Posts: 96

    It needs fixed, in the average solo que match where 1 person has the combo equipped, it can be annoying at most but that's about it. Usually the random running it ends up throwing trying to pull it off. However when you get a 4man and they are all running it, its a bit more rage inducing if they are even half competent, even if you're playing the best way you can to counter it.

    1 survivor trying to FTP+BU is easy to stop if you're aware of your surroundings, 2 not so much.

    I got to experience this combo in full effect, the survivors managed to pull it off 8 times during the match.The only time I managed to get hooks was when I was able to keep everyone injured long enough to down someone.

    They were running 4 FTP+ BU, 3 Distortions, 2 Unbreakables, 1 COH + Shadow Step, 1 BG Player w/ 3 flashlights.

    The match ended with 3 hooks/0 kills, 8 FTP+BU saves and 2 FL saves. 13 downs total and I was an all aura Huntress. Lethal, BBQ, Darkness, Nowhere, Glowing Concoction, and Shiny Pin. Yeah the match ended in total defeat, but it was one hell of a fight. (That's the only nice thing I have to say about the match though LMAO)