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Birth of a Meta perk

HINGIRIK
HINGIRIK Member Posts: 110
edited March 2024 in General Discussions

From this speech, I would like to tell you about a perk that deserves to be Meta, introduce it, and perhaps introduce it to Meta. It's a perk that's very similar to the old DH and has nothing missing from it in my opinion.

•Dramaturgy

This perk will literally protect you from taking damage. In your opinion, this perk may not be something to exaggerate, but do not think so until you listen to what it can do when used correctly. In addition, most people think that the boost given by this perk is insufficient and compare this perk with perks such as Lithe, Sprint Burst and Balanced Landing and say "Mehh, 2 seconds boost and only 25%", but this perk provides enough boost to fulfill what is expected from it. It allows you to safely work on a gen even if there is no palette very close to you. When you see the killer, you cast Dramaturgy towards the nearest pallet, protecting you from taking damage. You can expect respect from the killer. If the killer respects, you can continue as normal, if he doesn't, you can use Dramaturgy and reach the pallet instead of taking damage. You can even dodge a damage completely. For example, if you are on a flat road and the killer is about 3 meters behind you (the distance at which he will swing after about 1-1.5 seconds), you will dodge the killer by 100% if you use Dramaturgy. If the calculations go wrong and you eat mind game in loops such as jungle-gym and T&L walls, you can use Dramaturgy to avoid taking damage from the killer. Or if you don't want to eat the pallet at the jungle-gym, you can use a Dramaturgy towards the window. You can also use Dramaturgy to make a kind of Window Fake while passing in front of a window. Also, if the killer vaults from the window, you can perform Window Tech without any timing required. You can also make 1-2 extra turns around a pallet. If you are one of those who say, "Let me press the W key a little more to go further" while looping, it can take you to the furthest palette possible. There are also people who say, "What if Exposed gives it, what do you do?" I underline this: If you don't use Dramaturgy in the dead zone, Exposed doesn't mean anything. While playing a killer, the survivors you downed thanks to the exposure given by Dramaturgy either cannot loop well or have used Dramaturgy in the dead zone. You also need to be healthy to use dramaturgy. That's the worst part anyway. But healing is not a very difficult thing, anyway the number of people using Sloppy Butcher has decreased due to the mangled nerf. If you are a SWF, healing won't be a burden to you anyway. I already use it with Strength in Shadows and I recommend it to you too. If you are using this perk to gain items, remove the perk. It's just a percussion for looping. I told you the uses of Dramaturgy. I've been using it since the day it came out and I didn't see anything missing from the old DH. If you are going to play 3 matches and say "This perk is of no use", do not use it because its power cannot be understood by playing 3 matches. It's much, much harder to master than the others (harder than jumping out of a window, falling from a high place, or just pressing Shift and W at the same time or using the old DH), so as I mentioned above, you won't find its true power by playing 3-5 matches. That's all I have to say.

Post edited by HINGIRIK on

Comments

  • humanbeing1704
    humanbeing1704 Member Posts: 8,998

    I like the idea of having a downside gamble but I wish the scream roll showed the killers aura like scene partner

  • HINGIRIK
    HINGIRIK Member Posts: 110

    The old Dh was also not in the meta in its first year. Also, doesn't what I wrote make any sense to you? If you understand the gist here, you'll understand why I argue it should be Meta. As I said above, there is no other perk that protects you from injury. I think you will change your mind if you use Dramaturgy as I wrote about its usage areas above.

  • Hexling
    Hexling Member Posts: 657
    edited March 2024

    I've run dramaturgy for hundreds of games its a cute perk but lithe, sb, balance landing are all better exhaustion choices. Even smash hit is a better exhaustion perk with its low reset time. Most of the times if you are in need of using drama the killer is already in bloodlust and is countering the 2%.

  • HINGIRIK
    HINGIRIK Member Posts: 110

    The reason I praise Dramaturgy here is that you can use it whenever you want. For example, it is not used at undesirable moments such as SB. Or, like BL and Lithe, you do not need to do any other action to use it. Using BL and Lithe is nice, 150% for 3 seconds is a good speed, but if there is not a lot of distance between you and the killer, you will take damage until you get to the window or a hill. Have you ever dealt damage to a survivor while activating Lithe or BL (I mean jumping out of the window and falling from a height)? And I'm sure the killer will damage you when using Lithe or BL. These perks are for gaining distance, not for avoiding damage. As for SB, you make a gen and instead of going to a pallete 30 meters away, you use Dramaturgy to go to a pallete 15 meters away. Also, this perk works even if the killer is in Bloodlust 5.

  • Hexling
    Hexling Member Posts: 657

    its definitely does not work on blood lust bloodlust 2 already is faster then the 25% you get as survivor and bloodlust 1 is still enough to get a lunge in, and I understand why you like the perk I'm just saying its not meta plus the down side of insta-death is bad.

  • HINGIRIK
    HINGIRIK Member Posts: 110

    You don't need to be faster than the killer for the perk to work, it just needs to close the distance less. You can also dodge damage from the killer with the right timing, regardless of Bloodlust level. As for the Exposed effect, this only tells you that you should not use the perk in the dead zone.

  • Ayodam
    Ayodam Member Posts: 3,239

    They should round out their builds with Selfcare, Weaving Spiders, and Autodidact as well. That’s the real ki—I mean survivor META

  • Mr_K
    Mr_K Member Posts: 9,301

    Not more Drama. 😫

  • 100PercentBPMain
    100PercentBPMain Member Posts: 1,189

    Personally I think Scene Partner is the more powerful perk, all that holds it back vs Dramaturgy is the crazy amount of Undetectable killers.

  • HINGIRIK
    HINGIRIK Member Posts: 110

    The two perks are in different categories. That's why it can't be compared. While one prevents you from taking damage, the other allows you to receive information. Even with other Exhaustion perks, it can be put in a different category because SB, BL and Lithe are for opening distance, not for preventing damage. What I want from you is to use Dramaturgy according to the usage areas I wrote above. Then you will realize that you are as strong as the others or even the old DH.

  • 100PercentBPMain
    100PercentBPMain Member Posts: 1,189

    I kinda lumped them together because I broadly consider them both to be generally "chase perks".

    Both these perks can help prevent damage by giving you value at the start of, or prior to the chase. I'm a pre runner who doesn't engage killers, so Dramaturgy is definitely up my alley. I'm kind of allergic to heals though which is the main thing holding me back from loving it. Although Sable is here now so maybe this is the time to give Dramaturgy another shot

  • Devil_hit11
    Devil_hit11 Member Posts: 9,336

    dh was meta for about 5 years. basically ever since it came out. the only time it was not meta is first 5 months of the game because sprint burst was on 20 second cooldown and it recharged in chase which both got nerfed.

    The reason why dramaturgy is not used is because of healthy condition. the effect it has is S-tier for exhaustion perk but the fact you need to heal is what holds it back from being absolute top tier. Healing is too much time sink unless you use med-kits or run healing builds. for that reason, dramaturgy is good in niche builds but is not universal best choice.

  • 09SHARKBOSS
    09SHARKBOSS Member Posts: 1,402

    ayy fellow killer main wuzzah

    but i have used dramaturgy and it is pretty good unless you get exposed or scream on a pallet

  • HINGIRIK
    HINGIRIK Member Posts: 110

    You're right that we have to heal. That's why, as I wrote above, I use it with Strength in Shadows. If another teammate is nearby, she heals me. Otherwise, I go to the basement and heal myself. And it works, as long as killer isn't the Legion.