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Please stop making tome challenges that require actively throwing the match.

"Dodge 3 basic attacks" is downright impossible without a killer who is willing to play friendly, or someone who is absolutely garbage at the game.

There is no way to get this challenge without actively going for it, and there is no way to go for it without being a liability for your team.

It's utterly hypocritical to release challenges like this, not just once, but time and time again with basically every tome, while still saying on the report screen that "refusing to engage with normal gameplay" is a reportable offense. Honestly, what do you THINK you're incentivising with these challenges if not playing in an abnormal and unproductive manner?

Comments

  • _Onyx_
    _Onyx_ Unconfirmed, Member Posts: 348

    Put Breakout on and bait the swings when they get near you. It's really easy

  • LapisInfernalis
    LapisInfernalis Member Posts: 4,218

    That's still throwing the game as it forces you to stalk the survivor who is getting chased.

    And a killer who actually swings at you, which is no guarantee. In my last 10 matches I had only M2 killers and none of those swung during carrying.

  • LapisInfernalis
    LapisInfernalis Member Posts: 4,218

    Please make these challenges also work with M2 hits and canceled hits during a pallet stun. I would have gotten it 10x over if it would count M2 hits or hits which are interrupted by a stun.

    How is it, that this challenge still exist when everything that made it bearable was either removed or nerfed? No DH to make them miss and Nurse only does M2s now.

    Also most killers nowadays only do M2s, making at even harder as you need a true M1 killer to really have a chance doing it. These are Trapper, Wraith, Myers, Doc, Hag, Freddy, (Pig), Clown, Spirit, GF, Slinger, PH, SM.

    Even trying Breakout does not help, as most killers know what you are doing and won't swing at all.

  • Bradcore
    Bradcore Member Posts: 68

    I had a killer challenge the other day where after hooking a survivor, a moving glyph would appear and I had to chase and catch it before it disappeared. I needed to get two of them in a single match I think it was. So after I got my hooks, I'm chasing this erratically moving glyph and the thing never moved too far from the guy in the hook. So when the match ended, everyone accused me of camping.

  • _Onyx_
    _Onyx_ Unconfirmed, Member Posts: 348

    It's not really a throw, coz you can actually get them off their shoulders in the process.

    The point is, it's not as difficult as every complaining about it makes out. Whiffing at windows and pallets counts it too. Just use perks that boost the likelihood hood of whiffs happening naturally:

    - Breakout

    - Resilience

    - Boon: Dark Theory

    - Dramaturgy

    - Lithe

    - Sprint Burst

    - Background Player

    - Balanced Landing

    - Made For This

    - Blood Pact

    These all give that edge in a chase that can increase the odds of a whiff happening. Also, you can do "techs" to bait a whiff:

    - Window Fake

    - FOV tech

    - Dumb tech

    - Tease at a window

    - 360

    - Corner tech

  • _Onyx_
    _Onyx_ Unconfirmed, Member Posts: 348

    Hook them in the basement, it forces the route of it to go up the stairs so you can just meet it at the top when it spawns

  • LapisInfernalis
    LapisInfernalis Member Posts: 4,218

    Don't you think I already tried that?

    Killer's don't swing at me. They don't even chase me long enough because they realize they waste time with me. Or I get M2 killers who make me wish I had my standard build....

    You were lucky. That's it.


    And there is no denying that the challenge got harder and harder over time without compensation.

  • anarchy753
    anarchy753 Member Posts: 4,212

    Rofl. Yeah everyone, go run DARK THEORY for the 500 matches it takes to find a day one killer who misses because you move 2% faster.

    Not a single one of those perks changes this challenge from finding a killer bad enough to make mistakes 3 times in a match to one that you get from skill. All those 'techs' rely on a killer being bad enough to fall for fake outs that most players are expecting, or can react to.

    Jesus, some people will defend literally anything just for the sake of acting superior.

  • _Onyx_
    _Onyx_ Unconfirmed, Member Posts: 348

    @LapisInfernalis @anarchy753

    You both make it sound like Killers never make mistakes. If you put them in a situation where they have to commit to an attack then you can get progress. Using a build that puts the Killer in those situations more than usual, of course you're more likely to get the challenge completed. Jesus, some people just like complaining about everything just to get attention.

  • LapisInfernalis
    LapisInfernalis Member Posts: 4,218

    I'm not seeking attention, I just point out that this challenge has become harder to complete over the time because certain mechanics were changed. The Devs might not even realize this because most of these challenges are "randomly pulled out of a pool". The "evade X basic attacks" challenge has existed for ages. I think it was added with the first David tome.

    If you cannot accept my opinion and that it is different from yours, that is your problem.

    As @anarchy753 said: Success with this challenge is not only tied to you but also the killer. You can use perks like MFT, Hope, Dark Theory, Breakout etc all you want. It does not matter if the killer does not make 3 mistakes. I got 2 whiffs many times, but not a 3rd. If the killer does not chase you in the first place or has Agitation (which happens a lot) you can try all you want.

  • _Onyx_
    _Onyx_ Unconfirmed, Member Posts: 348

    And like I said, it isn't solely about Killers making mistakes. Whiffs happen a lot more than you think, in common situations even against the better Killers. There'll be times where they have to swing at a vault or a pallet in order to desperately get a down or hit because of the pressure of the other Survivors. There will also be times where they pick up a Survivor in a pallet but you cannot get the save anyway, but they'll swing out of the pallet, if you're nearby that's one whiff. There will also be times where they need to hit you when carrying to a hook because they may be greeding a Pain Res and if you bait it they'll whiff.

    It isn't about luck or going against bad enough Killers. Nor do you have to throw the match in order to get it. I and many others have got this on our first or second attempt because we were smart in how we approached it in the first place.

    What have you been doing in order to get this challenge done?

  • LapisInfernalis
    LapisInfernalis Member Posts: 4,218

    I still need to throw all those matches to stalk a killer chasing another survivor to get this.

    It needs a specific build for this specific quest which will not help you if you are not able to do what you want to.

  • _Onyx_
    _Onyx_ Unconfirmed, Member Posts: 348

    The build boosts the likelihood of getting it regardless of how the match plays out. It does not require throwing in order to get it.

    I'm seriously baffled that people are struggling with this challenge.

  • LapisInfernalis
    LapisInfernalis Member Posts: 4,218

    My usual build: Object, Adre, OTR and WoO.

    Without Object I will not get chased ever. Killers IGNORE ME. And no, I will not tbag or click at them so they finally do.

    I will not change my build for mediocre perks that may not even work only to get sweaty Blights and Nurses in return.

    Maybe you don't understand what the real problem is.


    PS: I finally got it against a Baby Oni who swung at everything after 5 killers left the lobby beforehand.

  • _Onyx_
    _Onyx_ Unconfirmed, Member Posts: 348
  • LapisInfernalis
    LapisInfernalis Member Posts: 4,218

    The real problem?

    That I should not need 20+ matches to finally be "lucky" to get an inexperienced killer who should not even play against me, so I get a challenge done. That challenges should only depend on YOUR actions and not the killer's as well. Almost all killer challenges only depend on your skill as killer and don't need the survivors to "mess up". You don't need a specific build to hit people from 10m away as Slinger for example. That's totally on you.

  • HPhoenix
    HPhoenix Member Posts: 625

    This used to be easy when DH was at its strongest ages ago. But yes, I agree, challenge like this shound't be in the game.

  • _Onyx_
    _Onyx_ Unconfirmed, Member Posts: 348

    We're just going in circles. There was a time where I would agree that a lot of Survivor challenges are luck based or dependent on how the Killer plays and should be changed. But the more I see people complaining about them, the more I see why Survivor challenges are designed how they are. Survivor gameplay is the most boring thing in DBD. When you're not interacting with the killer it's just sat on a gen for 90 seconds. These challenges make it so you do need to go around doing stuff that you wouldn't normally do, triggering situations that wouldn't typically occur often.

    With this challenge, however, it's not crazy out of the realm of typical gameplay for Survivors. You can have a Killer whiff at ANY SKILL LEVEL. As long as you put yourself in those situations you can get the challenge completed relatively easy. I get it that it took you ages to get it done, but that's your individual experience (shared by others of course) but my individual experience was that I knew exactly what I wanted to use to help get it, and I did that playstyle in the match and got it very quickly. (Also an experience shared by others)

    As far as Survivor challenges go, with the wackier ones, this one is actually piss easy. Nothing will change my mind of that, because my experience validates me, and other people struggling with it simply just needed to be smarter with it tbh

  • LapisInfernalis
    LapisInfernalis Member Posts: 4,218

    I also used certain perks. It's not the first of those challenges I do. I always try to get challenges done ASAP because they usually only annoy me (like "hide in the TR for 120s without getting found"). I have a semi aggressive playstyle, but nothing changes the fact that I cannot do challenges well where the killer needs to chase me. BECAUSE THEY DON'T. It's like I don't exist. If they chase me, they do it for a bit, get stunned multiple times and then leave and ignore me for the rest of the match. Stalking other survivors then just to get the challenge is dumb. Because all that time I'm doing nothing.

    So you say, just because you were lucky, others "need to be smarter"? What if I had that baby killer in my first match when I tried it? Super ez? A friend of mine got really lucky today with that stupid No Mither challenge from Tome 11 (escape with only No Mither). We had a Plague who did not realized he had the perk and nothing else. I remember needing a lot of tries for that as well, because killers just tunneled you out, as they knew you had nothing to use to counter it. Is it ez, because he got it pretty easily? No.


    My main problem is that we also do not know what other survivors have to do as quests. If there is a survivor only doing totems for a challenge, I can accept that and maybe help a bit. But only seeing that one Claudette only doing bones can be frustrating if you don't know. Same with unhook challenges. Such information should probably only be available when hitting ESC during a match to avoid lobby shopping.

  • Bafugaboo
    Bafugaboo Member Posts: 406

    The killer had to miss is a little rediculous and add on it’s 3 times on the same trial. I am not on high mmr and the killers almost never miss M1’s. I like the challenges that are meant to be accomplished from multiple runs but this one could be balanced out better by just letting it be accomplished through multiple trials rather than one.

  • _Onyx_
    _Onyx_ Unconfirmed, Member Posts: 348

    You're obsessed with "Killers need to be bad to get challenges done". This fixation is so bizarre. You do realise good Killers are more aware of their time restraints than other players are. Meaning baits and mind games work against them since they know they need to get a hit quickly, obviously not every bait will work, but in a tile that they need to hit or the chase gets prolonged, the pressure will make them go for hits that could catch a Survivor that's not expecting it out (eg at a pallet that they are predicting will be camped or at a window they're expecting a panicked vault at). So, just like my point from the last reply, these challenges can be achieved against ANY SKILL LEVEL. It's as that people are constantly fixating on the "but this never happens", it does, and smart Survivors know this. So yes, if people actually put some intelligent thought behind their approach to challenges, and the match their playing for it in, they should have an easier time of it.

    Are you not listening to what I'm saying, everything I'm talking about should clue you in that I don't play this game at a low level and need to rely on luck to do a challenge like this. Of course players are gonna get it quick against Killers who whiff every match for no good reason or don't have the game awareness to know what perks they're going against etc. But what I said above covers this stuff.

    You're tying me saying this challenge is easy to other ones. It's a stretched out argument and it doesn't work. I mean, one would expect that a player trying to get a challenge done would actively go for it. So in an unhook challenge, you'd think if they wanted it done badly they would linger nearby to make sure they're the first one there. Or use Kindred to see whether it's worth rushing in to get it based on their teammates location. So it isn't really necessary to see what your teammates are trying to do, as ultimately, it shouldn't really matter to the grand picture most of the time. Outlier matches aren't worth latching on to. Survivors already have so much intel and stuff to see on the HUD, it'd be crazy to flood it with every detail. Talk about hand holding.

  • Marc_123
    Marc_123 Member Posts: 3,654

    This one is impossible for normal players.

    3 times in ONE TRIAL.

    I always skip these. Glad you can proceed without it.

  • LapisInfernalis
    LapisInfernalis Member Posts: 4,218

    And if you thought I am a noob then you are wrong. I play on a level where you basically only see Nurse, Blight, Wesker and maybe Billy, Spirit and Huntress. And look at that: Only one of those does regular M1 hits. No halfway decent Nurse or Huntress will ever M1 you. On mid-range MMR this looks a lot different, because you encounter more killers who naturally M1 or where the player is average with M2 killers and M1s more often, making it easier. And btw: if the killer swings while you stun them, it does not count. Also making them miss during the event right now is even more difficult, because they have a longer lunge in the blood circles.

    You seem to be obsessed with "you just complain for no reason" and "it's hard because you are too dumb to do it right".

    I have given you the reason why i think this challenge should be toned down a bit, or changed in a way that you only need to evade any attack. I am tired of wasting my time with you as I think I made my point clear enough.

    This will be my last word to you about this.