Give us a Free Anti-Tunnel Perk
Tunneling is just a boring unfun play style that gets results. Currently the only 2 anti-tunnel perks are locked behind DLC, with one being something you can only get with auric cells. To give some relief to ALL survivors I think a free Anti Tunnel perk (Like Shattered hope but not bad) would help everyone. This is just my idea of what it would look like
"Not Again"
Your Determination to avoid suffering is powerful
After being unhooked, or unhooking yourself this perk activates for 30/40/50 seconds
- Gain 12% Haste (Was originally 20%)
- You leave no Scratch Marks, or pools of bloods
- "Not Again" Deactivates prematurely while preforming a conspicuous action
"Not Again" and its effects deactivate and disable once the exit gates are powered
Thoughts?
Comments
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20% Haste would make you literally impossible to catch. Anti-tunnel perks are supposed to make it more difficult to tunnel, not impossible.
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what would be a better number, 12% ?
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Hopefully they dont make another anti-tunneling perk. it means tunneling is still a thing and you have to waste a slot.
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Pointless, just make survivors invincible until they do conspicuous actions or killer hooks other survivor.
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Off the record is for that but for 80 seconds, giving it an indefinite duration is something very difficult to balance, and very easily abuseable
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Tunneling sucks, but its hard to change the game to prevent tunneling without it being abused. This is kinda a band-aid to tunneling, giving everyone an anti tunnel perk without the need for outside DLCs
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off the record is useless because I can hit them right off the hook or just catch it.
It's not difficult when they can't do conspicuous actions and doesn't have hitbox, no bodyblock no gen no totem no nothing, just plain invincibility.
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make is %2000 haste because %20 for 60 seconds is absolutely crazy, do you ever play killer at all???
and decisive is still pretty strong.
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I mostly play killer, I just don't go out of my way tunnel.
Decisive is weak AF, in its current form, thats why its getting a change
as for the haste... 20% may be too much, going to be changing it to something smaller
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if it was weak, it wouldnt be used so common in high mmr. and no, survivors dont need any haste. we already had to deal with mft. not another haste perk again please.
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Bad excuse. Noone ever even tried t fix it properly, though several ideas were given. And band-aid-fixing anything is always a bad idea, and has never work properly too.
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The idea was to give survivors a perk to counter tunneling that was free, maybe it is too strong, thats fair but its very obvious BHVR isn't gonna touch tunneling for a while, I just thought a small band-aid could be helpful, for the time being, like with deja-vu. I don't have any bad intentions
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When I was thinking of the perk, MTF Crossed my mind alot but I justified it with its limited duration, and deactivation conditions. the idea is to NOT chase the unhooked, due to the speed you won't catch them, and the large haste is very noticeable. If you have an idea for a different effect id love to hear it, genuinely.
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As a Killer Main, 4/5 tunnels would not happen, if Survivors did not unhook when the Killer had seen them.
I think Survivors need to think about what they are teaching Killers to when they unhook 5 seconds after we hooked them.
I don't believe the solution lies in making more anti-tunnel perks or making them stronger.
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we have borrowed time, dead hard, off the record, made for this etc, not all of them are paid dlcs
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