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Twins Update Teased

Comments

  • Coffeecrashing
    Coffeecrashing Member Posts: 3,841

    If that’s mandatory, then RIP Twins.

  • humanbeing1704
    humanbeing1704 Member Posts: 8,998

    removal of slug twins I guess

  • OneGoodBoyDemo
    OneGoodBoyDemo Member Posts: 421
    edited March 27

    Victor just wants to give the survivors a comfort hug for being on the ground for 4 minutes...

  • jonifire
    jonifire Member Posts: 1,437

    Now you can‘t get picked up and you bleed to death.😈

  • HolyDarky
    HolyDarky Member Posts: 842
    edited March 27

    I don't know how to feel about this. It could be either a bad solution of Twins slugging (Victor keeps hugging the survivor after the down and you switch automaticly to Charlotte) or it could be something like "Victor keeps hugging the survivor so this one cannot crawl away (under a palette) or another survivor can pick this one up so you have not to be worry about losing the down". It could also be a good way to avoid this 5seconds cooldown of Victor.

    It could be both and this makes me not happy. They made a really good rework of Hillbilly so I am a little bit worry they mess Twins rework up - BHVRs interpretation balancing by making something really good and the next thing really bad.

  • Coffeecrashing
    Coffeecrashing Member Posts: 3,841

    The picture likely means one of the following:

    1) When Victor knocks a survivor to the ground, he is forced to continue latching onto the survivor, which kills their ability to slug, and will completely ruin the killer. BHVR would likely tell us this new feature is a buff to Twins, as the survivors won’t be able to pick up the survivor for some amount of time, which would give Charlotte enough time to reach that survivor. BHVR would also likely tell us this is a buff for Twins because it would give guaranteed killer instinct on that survivor, and teammates wouldn’t be able to kick Victor to remove the killer instinct. BHVR would also likely tell us this is a buff for Twins, because Victor would quickly switch to Charlotte if he knocks a survivor to the ground.

    2) When Victor knocks a survivor to the ground, they have the option to latch onto the survivor, if they are worried that a nearby teammate might try to kick them.

    3) When Victor latches onto a healthy survivor, that survivor gets a timed meter on their screen, and if they don’t remove Victor before the meter runs out, then Victor knocks them to the ground. This would fix complaints about survivors that “hold Victor hostage” and don’t even try to remove Victor. And yes, there are a lot of survivors that do this currently.

  • squbax
    squbax Member Posts: 1,508

    If you cant slug anymore with twins that means they dont have any strong aspect anymore, which is good, twins players should switch to the better version of twins called singularity. People would buy the twins because of coup, which is an amazing perk but aside from that leave them to die.

  • Dwight_Fairfield
    Dwight_Fairfield Member Posts: 7,093
    edited March 27

    Victor looks like he's whispering in Dwight's ear 😄

    My guess is that once Victor downs you he stays on you. They can't mass slug with him any more.

  • Huge_Bush
    Huge_Bush Member Posts: 5,424

    Victor can now whisper sweet nothings into a Survivors ear and convince them to be his daddy.

  • Yharwick
    Yharwick Member Posts: 521

    I don't think I like this, it looks like Victor pins the survivor down so they can't crawl away but also can't go after other people but if you down someone across the map with Victor and have to go across the entire map as Charlotte to hook them to get access to Victor again that's soooooo bad.

  • Xernoton
    Xernoton Member Posts: 5,882

    "Come Mikaela. be my daddy." 😂

    The first killer to turn the game into a 3v3.

  • DBD78
    DBD78 Member Posts: 3,469

    First David now Victor?

  • Marioneo
    Marioneo Member Posts: 808

    I think your 1 and 3 might be the thing Devs are going for

  • Azulra
    Azulra Member Posts: 504

    My theory is that this image is showing what they hinted at by "no more Voctor hats" where it's potentially that keeping Victor attached for too long downs you.

  • 100PercentBPMain
    100PercentBPMain Member Posts: 1,138

    I just want Twins to be a more seamless and fluid Knight. I enjoy using both killers in chase, such as using Charlotte to body block.

  • UndeddJester
    UndeddJester Member Posts: 3,486
    edited March 27

    Might be interesting if they go this route with like a rodeo skillcheck mini game for survivor.

    Victor yanks on survivors in a similar fashion to Boil Over on killers, not removing him eventually downs you, and trying to remove him gives you tough skill checks you gave to pull off while he's dragging your movement about, like spider monkey ripping and biting at your neck and head...

    That would be a nice buff.


    Main change I want is Charlotte to be more aggressive in her behaviour. I wanna hear her cry out in anger and get a haste boost whenever a survivor slams or kicks Victor... she loves him more than her own life in the lore... let me feel it BHVR. I wanna shudder in my boots where I hear her bounding after me for nailing Victor.

    I actually bought the entrails skin cause Charlotte actually looks mean on that skin.

  • Choaron
    Choaron Member Posts: 380