TheNemesis Rework
More Zombies and regular move
One Mori inside and an outside Mori ( with a bazooka)
His tentacules doesn't 2 level to break pallet.
How about some change about the best tyran of DBD
Comments
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The devs need only to remove the infection speed boost of his power that's enough
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I would personally love one more zombie. I agree also, they need to remove it from zombie hits too.
QOL changes are needed too. Zombies are still bugged and get stuck. The AI could you further improvements as well.0 -
Yeah really just this. They should not get a speedboost at all when infected. When hit while infected and taking damage is totally fine.
As a more nice to have:
The AI of the zombies also needs to be fixed up a big more because they still get stuck on things or wander to weird spots. If they set it up so they had a simple patrol path between each generator, and then chase survivors, then if the survivor goes away they go back to their generator patrol. It would work out much better.
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The spaghetti code can't handle more than two zombies at once
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sure it can.
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Pretty sure Behaviour has gone on record as saying the game can't handle it.
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They said specifically “The game couldn’t handle a 3rd zombie?”
but it can handle a lobby full of bots?
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So I was correct, then. The game can't handle more than two zombies.
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No. It was a question. Did they actually say that? Sorry mis worded. I’ve never seen them say that.
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Remember theres only 4 vaccines, nemo's whip is essentially treated as a 3rd health state at first, which is when he can do the best to tier up his mutation. I'd say leave it
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I'm almost certain I've seen them mention something to that effect, yes, though I haven't been able to pin down the exact source yet.
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