Change for "Scourge Hook: Hangman's trick"
Hangman's trick was a perk so bad they nerfed it, its supposed to help scourge hook perks however it really doesn't help at all. I propose an idea to Rework Hangman's Trick into an Undying for Scourge hook perks, while remaining somewhat balanced.
Proposed Change
Scourge Hook: Hangman's Trick
Your ingenious modifications for hooks, make them near impossible to tamper with, and unlocks potential in your aura reading ability
- Survivors within 12 meters of Scourge Hook, have their aura revealed while carrying a survivor, this effect lingers for 1/2/3 seconds
- The first time you hook a survivor on a Hook that isn't a Scourge Hook, that hook becomes a Scourge Hook. This triggers the effects of Scourge Hook perks.
- The sabotage action on Scourge Hooks take 33% longer.
Thoughts?
Edit 1: changed Scourge Hooks from unable to be sabotaged to take longer longer to sabotage
Comments
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Always keen on a Hangman's Trick buff.
Just to be clear, these regular Hooks turning to Scourge Hooks be in addition to the existing 4 you start with?
I feel like mechanisms to make it easier to get your scourge hooks is the direction this perk should go, and this is interesting as a scaling scourge hook perk. I feel like just denying sabotage though on these might be a little overkill, as I'm not keen on hard counters.
To be honest, even if the perk just allowed you to turn 1 or 2 normal hooks into a scourge hook at will... that's already decent.
Another change I would like is being able to see the auras of your Scourge Hooks at all times. This would at least make it easier to prepare for your Scourge Hooks, and we would the be ready to look for auras that get picked up.
With those 2 changes I would consider using it.
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Hey Just to Clarify, yes it allows you to get one additional Scourge hook up to 5, and as for the sabo change, maybe a significant speed decrease to sabo on scourge hooks would be better?
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Instead of no sabo make it they become exposed when they sabo
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