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Dead Hard

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Zaika7182
Zaika7182 Member Posts: 76
edited April 7 in Polls

Perk needs a buff/rework?

Dead Hard 39 votes

yes
30%
MazoobiMarc_123Zaika7182Kriszbiopoineppjonifirevol4rSoGoTieBreakergoodfridayRonniemademe_Chelloveck 12 votes
no
69%
GibberishBlueberryRaptorrotasHerInfernalMajestySadLegionglitchboiViktor1853GuiltiiLeFennecFoxfussysizzlingmario4Spirit_IsTheBestArchol123CypheriusMrRetsejOFMCorvusCorax86RaconteurminatorTheSingularitySleepyH 27 votes

Comments

  • SoGo
    SoGo Member Posts: 355
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    yes

    It working only twice per game was too much of a nerf. Why even leave it as exhaustion perk then?

  • Royval
    Royval Member Posts: 168
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    Dead Hard tormented us killers for 6 years straight and it’s still top 10 in usage what do you mean only 2 uses?

  • TheSingularity
    TheSingularity Member Posts: 1,680
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    no

    I still use it regularly, it's good.

  • Zaika7182
    Zaika7182 Member Posts: 76
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    yes

    he means that dead hard can only be used 2 times at best, after being unhooked it is activated but for example if pyramid head cages you it doesn't even activate.

  • caligraph
    caligraph Member Posts: 352
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    no

    its still in the top 10

  • sizzlingmario4
    sizzlingmario4 Member Posts: 6,407
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    no

    Definitely doesn’t need a buff. It’s still an incredibly strong perk

  • goodfriday
    goodfriday Member Posts: 209
    edited April 8
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    yes

    So does iron will. Dead hard is a waste inferior to sprint burst/lithe ,heck ill even put in overcome over it, I stop using it from 6.1 so even when they added endurance I still refuse to run it. Least I have nice memory videos of old old dead hard and beautiful haddon field. Current hadden field is(whack)

  • Marc_123
    Marc_123 Member Posts: 3,268
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    yes

    Rework

    Old effect - distance. But only one time use per trial.

    White endurance flashes are ugly.

  • goodfriday
    goodfriday Member Posts: 209
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    yes

  • fussy
    fussy Member Posts: 1,116
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    no

    Maybe because it's still game changing perk? Maybe because Lithe after health state on button is stupid even on paper?

  • Zaika7182
    Zaika7182 Member Posts: 76
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    yes

    actually since they made it into anti tunnel perk but if you are tunneled than chances are you got hit on borrowed time already and with deep wound DH is useless, it would make sense to have the dash.

  • Archol123
    Archol123 Member Posts: 3,613
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    no

    Just like any other anti tunnel perk as well, because they are all hook related.

  • Archol123
    Archol123 Member Posts: 3,613
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    no

    Haddonfield has been a god awful map the entire time xD Infinite fences and infinite windows... Both sucked. Let's hope the current rework is alright.

  • Blueberry
    Blueberry Member Posts: 13,052
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    no

    We don't need to be buffing a perk that's already in the top 10 used perks. It's still extremely good.

  • HerInfernalMajesty
    HerInfernalMajesty Member Posts: 975
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    no

    It seems to do its job pretty well so I’m going to have to say no.

  • caligraph
    caligraph Member Posts: 352
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    no

    functions fine as an anti tunnel perk. Without its heavy limitations the perk could never be balanced or fun to face. That said, if a rework completely changed its functon that'd be fine.