Please note: Although we may stop by occasionally, this is not a developer Q&A.
Did they give Singularity a change and I missed it?

MechWarrior3
Member Posts: 3,378
I can hear globally when a biopod gets nuked by an emp, I didn’t use to be able to.
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Answers
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I hope they're working on him. He needs a bigger detection angle to be usable with controller. It wouldn't affect his effectiveness when controlled by a mouse much at all. Maybe keep the initial detection range small but widen the detection range once someone is targeted. Right now if survivors figure out you're on console they can literally run ina circle under your biopodto avoid getting slipstreamedor teleported to. Controller can't track well enough because of deadzone.
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That would be nice :)
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I thought I saw that in the PTB patch notes or something like that? Not sure, but I remember seeing it in the background of a video made by Scott Jund.
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