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Deliverance change

Deliverance needs to either be disabled during end game or have it nullify the effects of being unhooked such as the endurance as well as giving 3 seconds of exhaustion after self unhooking. This is the final perk that needs a change so the survivors can't be given a free escape. Don't bother saying anything about getting the effect of the perk set up but not being able to use it because there are a ton of perks that become useless in the game anyway.

Comments

  • LeFennecFox
    LeFennecFox Member Posts: 1,292

    Perk 100% needs to lose basekit bt protection, but if it's active survivors should see an icon or indicator that it's there

  • LeFennecFox
    LeFennecFox Member Posts: 1,292
    edited April 9

    Deliverance is just a lose lose for killer player for not insta tunneling the person unhooked and denying it active. They get off hook with basekit bt/haste and basically guaranteed to get out of the match unless you're playing a killer mobile enough to get around bodyblocks etc.

  • bakedpot8oes
    bakedpot8oes Member Posts: 19

    it’s not a lose-lose if you hook everybody once before the exit gates are opened, which is very easy to accomplish these days

  • ad19970
    ad19970 Member Posts: 6,421

    I heavily disagree. I think the perk is completely fine. It definitely should keep the basekit bt as well, just because you unhook yourself doesn't mean you can't still get tunneled. I also see no reason to have it deactivate during end game, killers already have enough of a chance to secure one kill after the gates are powered.

  • caligraph
    caligraph Member Posts: 359

    basekit bt in endgame is an occasional issue in general, but not big enough to warrant change nor is it related to deliverance.