We have temporarily disabled Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on this and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
It's stats time! Sign up for our newsletter with your BHVR account by January 13 to receive your personalized 2024 Dead by Daylight stats!

Get all the details on our forums: https://forums.bhvr.com/dead-by-daylight/discussion/436478/sign-up-now-to-receive-a-recap-of-your-2024-dead-by-daylight-stats/p1?new=1

Ruin blocks wiretap and blastmine

sluc16
sluc16 Member Posts: 537

Is that by design or a bug? Doesn't seem fair that 1 killer perk completely blocks 2 survivor perks

Comments

  • sluc16
    sluc16 Member Posts: 537

    Still not fair, I gotta waist time looking for the totem just so I can use my perks? Ridiculous

  • ArkInk
    ArkInk Member Posts: 779

    Is the implication that Ruin needs a rework, or that Blastmine and Wiretap need to be useful even when a Gen is regressing? Even if survivors could place those items on gens while they were regressing, is that even necessarily useful? Wiretap probably, Blast Mine I can't think of anything.

  • Xernoton
    Xernoton Member Posts: 5,936

    How would you fix that though? If these perks stopped the regression, then they would counter Ruin, which by the way is a hex perk and really does not need any more counters than that. If the regression wasn't stopped but perks would not deactivate, then Wiretap would become completely broken.

    Cleanse the totem and not only do you get to use your perks but they also lose one of their own.

  • DragonMasterDarren
    DragonMasterDarren Member Posts: 2,886

    That’s by design, Ruin auto-regresses gens, so perks that require a killer to kick a gen don’t work with or against Ruin

    By this exact logic Pop, Unforseen, Machine Learning, and Dragon’s Grip should be allowed to work with Ruin, after all, it’s not fair that one perk can block other perks, right? It’s not like perks countering each other is something that has been in the game since release

    Sarcasm aside, this isn’t a problem, Ruin is used so infrequently and has so many counters that it blocking Blast Mine and Wiretap is the least of its problems

  • Chocolate_Cosmos
    Chocolate_Cosmos Member Posts: 5,735

    There are perks that counter other perks and powers that counter perks.

    Ruin counters these two perks but ruin can be countered by some survivor anti-totem perks as well. What's the deal here? Sounds pretty fair to me.

  • alpha5
    alpha5 Member Posts: 450

    As long as Ruin is up Blastmine does not do anything to begin with. With Wiretap you might have a point.

  • BlightedDolphin
    BlightedDolphin Member Posts: 1,888

    Blast Mine wouldn’t have any effect anyway since the killer can’t kick the gen.

    Since the killer can’t kick the gen they can’t remove Wiretap. This effect was added purposely to avoid a situation where the killer can’t remove the aura reading.

    When they first added the anti-gen tap effect you originally could apply it while regressing. However they had to patch it because survivors could just repair 4%, stop, and then repeat to prevent the killer from removing the aura reading. They added this to prevent it from being abused like this.

  • radiantHero23
    radiantHero23 Member Posts: 4,564

    And one survivor can bring one distortion to waste all of the killers aura reading perks on this particular survivor.

    Both sides have these kinds of perks.

    However, i think ruin and distortion are rather harmless.

  • Seraphor
    Seraphor Member Posts: 9,429

    But then being able to use Wiretap through Ruin would make Wiretap impossible to disable. It's one extreme to the other.