whatever

Suicideshrimp7
Suicideshrimp7 Member Posts: 7
edited May 2024 in Feedback and Suggestions

whatever

Post edited by Suicideshrimp7 on

Comments

  • KoreWaPantsu
    KoreWaPantsu Member Posts: 79

    Usually you play a game because it's fun. You can express your skills in game.

  • Suicideshrimp7
    Suicideshrimp7 Member Posts: 7

    you can still play for fun but I prefer some competition even if they just brought back losing pips it’ still gives something to work towards which I feel that we lose interest if there isn’t much challenge or anything to gain I suppose

  • Ohyakno
    Ohyakno Member Posts: 1,510

    They took away losing pips because people complained about it. They're whittling away at literally everything people complain about.

  • tyantlmumagjiaonuha
    tyantlmumagjiaonuha Member Posts: 775

    When you face a Skull Merchant, when your friends go down before the 1gen is over, when your Hex perk breaks in the opening 20 seconds, when you are chosen as the first chase. This is the result of BhVR answering the requests of players who abandon the game for various reasons,

  • UndeddJester
    UndeddJester Member Posts: 4,973

    I suppose the grading system is more an incentive to play each month rather than a 'rank' nowadays, so there's probably more argument to expose MMR now, or maybe a "ranked mode" for players who want to progress their skills.

    Does DBD have enough players to regularly support 2 queues? Would the exposure of MMR be a good thing for the game, or would everyone play more sweaty? Is DBD a game that should be played competitively? All hard questions to say.

  • ChainsLogic
    ChainsLogic Member Posts: 188

    Grades are not mmr (the thing that actually goes up and down, and measures your skill, though many would disagree about that, I guess), and is used for bloodpoints every month when the grade reset comes along. It only served as a source of unnecessary frustration at times. Impossible to please dbd players, even with no brainer changes like this lol.

  • KatsuhxP
    KatsuhxP Member Posts: 1,700

    First of all: Pips aren't even comparable to skill, you get them anyways, sometimes even for losing xD

    That being said:

    No one sees it anyways, so there's not even a competetive aspect. You can show off your skills in the match if you have to do it so badly, but the grade of your roll is not da wae xD

    And I'm personally motivated by just winning matches/getting better at survivor or my killer, maybe you should try that instead.

  • CrypticGirl
    CrypticGirl Member Posts: 1,659

    I didn't see any issues with having two queues with the modifiers we've had so far, so I think we have enough players to support two queues. Any more than that, idk…