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What is the least hated killer perk in dbd?

I am sure that you all heard about the question “what is the most hated perk”, but what about the least hated one?

I am trying to come up with a killer build that involves perks that survivors don’t necessarily hate or consider toxic. To be more exact, what is the perk that you don’t mind being used by the killer or that you actually hope they are using?

Thanks a lot, people of the fog!☺️✌️

Answers

  • Archol123
    Archol123 Member Posts: 4,634

    Do you mean least hated but decent perk or just not hated because it is so utterly useless the killer would be better off running nothing instead of that perk?

  • Musxussu575
    Musxussu575 Member Posts: 128

    Bloodhound. Brutal Strength. Distressing. Overwhelming Presence. Predator. Shadowborn. Stridor. Territorial Imperative. Unrelenting. Whispers. Zanshin Tactics.

  • Archol123
    Archol123 Member Posts: 4,634

    Don't put brutal up there, that perk is actually decent XD

  • Musxussu575
    Musxussu575 Member Posts: 128

    Yeah but I don't think many/most people care whether you run it. Any perk can be decent, though.

    Bloodhound naturally synergizes with hemorrhage effects and is good for color-blind players.

    Distressing is awesome on Doctor because his static blast ability is directly related to his terror radius (and the Doctor has the most effects that score Deviousness bloodpoints).

    Overwhelming Presence can cut items short that don't have "+ charges" add-ons, though it's better when paired with a large terror radius (e.g. Mastermind).

    Predator pinpoints pathing in mazes like RPD and Midwich and eliminates confusion.

    Shadowborn lets speedy killers see a wider area and maybe catch movement when they otherwise wouldn't as they're speeding along.

    Stridor lets you know an injured survivor is hiding behind a rock from further away, etc.

    T.I. is good for a Monstrous Shrine-basement build, and for noticing Strength in Shadows and Invocation: Weaving Spiders users; and for catching someone going for the chest off-guard (especially Dredge).

    Unrelenting is a simple, "forgiving perk" probably best used by newer players but is a QOL perk nonetheless.

    Whispers lets you know if the corner of the map you're moving to has someone in it - best taken advantage of by stealth killers.

    Zanshin Tactics is the killer version of Windows of Opportunity so I'm surprised it doesn't get more usage. It helps guestimate survivor movement, or show what nearby wall you can slam through.

  • Archol123
    Archol123 Member Posts: 4,634

    Bloodhound is completely useless because you can just use colorblind mode or filters.

    Distressing is a wasted perkslot because you have addons and knowing somebody is 50 m away does nothing for you, because there is no way you're going to waste so much time to go there.

    Overwhelming Presence is just a really useless effect for a perk slot, you can just be outside of the terror radius when you heal up, which you should do anyway…

    Predator is basically one of the perks you should never run because it hinders you, as it can make it so scratch marks don't appear on walls and stuff.

    Shadowborn has a new effect and does not affect the fov anymore.

    Stridor is so situational that it is basically never "decent" as it is way too unreliable. Even spirit who profits most from it does not run it anymore.

    Territorial is a wasted perkslot if nobody goes down there, and you should not go down basement anyway. Monstrous is also a terrible perk xD

    Sure unrelenting is a perk for new players, but only because they don't have anything better, otherwise it still sucks.

    Whispers is great, it just gets outperformed by basically every other tracking perk in the game, which I find quite sad, as I like whispers.

    Zanshin is useless… You as the killer already know which tiles got used, which pallets you kicked so why would you need to run this?

  • Musxussu575
    Musxussu575 Member Posts: 128

    It sounds like you're one of those min-maxers who have to find the most optimal perks and combinations in order to be happy. If your build is 99.9% effective then it's a terrible build - it has to be 100%.

    Have fun with the quirky perks. There's no such thing as a "wasted perkslot". Be goofy and lax. This isn't competitive play. You don't need the most powerful perks at all times. There's 200+ perks in the game for a reason.

  • Archol123
    Archol123 Member Posts: 4,634

    Not really ^^ I used to run surge sloppy on most killers because I hate kicking gens, I would not call that optimal... But I also don't want to feel like I might as well not have the perk because it gives 0 value...