Match penalty
I think it's pretty la.d that if you leave a game you get a 13 HOUR BAN! I shouldn't be playing against and iri 1 streamer swf when I'm in bronze 2, if I'm just getting bullied then I would like to be able to leave the mat h without it making me wait half a day just to play a game I paid 40 dollars for at the time
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Jeezums how many times do you have to DC to rack up a 13 hour ban!?
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They're certainly indicative of skill. It'd be silly to suggest someone with 800 hours is as good at the game as someone with 200.
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Nah, you should absolutely get temp banned for leaving that much. You've got to leave an insane amount of matches to get a 13 hour ban like that. If you didn't quit so many games, maybe you'd learn how to play against those players. But either way, don't expect to win or even get a kill every game. That's how online games work—you win some, you lose some.
You play against people in your MMR. It isn't always perfectly your MMR, as that would lead to very uneventful games and longer matchmaking times, but it's in a general range and you'll play against both above your skill level and below. If you're losing, use it as a learning experience or just wait for the game to end. Cause really, waiting a maximum of 1 hour (and that's if they take the game hostage, which is not allowed) is a lot better than waiting 13 hours.
Just because you didn't do well against them doesn't mean they deserve to lose their items, time, and offerings because you're a sore loser. The DC penalties were some of the best things to ever get added to the game. The only thing I wished they'd fix is making survivors lose items and offerings if the killer DCs.
And no, the grades are not indicative of skill. Someone who plays a lot, but never really gets better is going to be able to get higher grades than someone who plays casually but progresses faster. And especially when you're DCing so many matches, you're not going to climb grades.
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Doesn't matter, this is highly individual.
You have players who are competitive in nature and just manage to get into decent state under 100 hours, because they want to win and actually trying to improve.
Then you have players who simply don't care and are beyond saving even at 1000 hours.
When you believe someone is better than you, then try to learn from them if possible, not give up just because you are likely to lose. People like this are reason why I never want DC penalty removed.1 -
You don't just d/c once and get a 13 hour penalty. You had to have seen the time penalty getting longer and longer and still kept deciding to d/c.
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If I take a thousand people with a thousand hours and compare their skill levels to a thousand people with four hundred hours, the skill disparity between the two will be noticable. The folks with a thousand hours are gonna be better on average. Full stop.
Suggesting that people don't get better at stuff the more they do that activity is divorced from reality. Is it always true? Of course not. No blanket statement about a group of people is ever going to be completely accurate. It's safe to make inferences though.
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Yeah, but if I see myself playing against players with way more hours, it either means I am better than average or they are worse.
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You must dc a lot to get a 13 hour ban
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Or he can have many crashes in a row as it is very common thing actually. Please do not judge without proof.
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Were the other 5 dc penalties you got before not enough to tell you, that just maybe you shouldn't disconnect? Come on, you don't get a 13 hours ban from disconnecting once or twice. But I guess telling us how many times you actually rage quit the game would not look very well.
Also what's the problem with playing the game until it's over? It's not like the match takes hours to end and playing against better players is always an opportunity to learn something. Yes, you will probably lose but let's be honest, this is a somewhat competitive multiplayer game. It shouldn't surprise you that you might lose a match every once in a while.
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It really doesn't happen that often. Be real.
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I have seen OG players with 2k hrs who only recently returned to the game and struggle with a lot of new mechanics. So no, playtime is also not always an indicator for skill.
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And then you have people like myself with thousands of hrs who don't care anymore and just play for fun and not to win.
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In any case, just because the other is a talented streamer shouldn't be used as a reason to disconnect. Just finish the match and accept the result. It only happened for about 10 minutes. There are matches where you have fun and matches where your opponent has fun, and it's not every day that a match is equally fun for both players, and that's what competitive games are all about.
If you just want to have fun, play a solo game, and if you want to have fun with everyone else, play PvE.0 -
And that's completely fine and valid way of playing any game. Mainly way less stressful :D
That's why I really don't care about how many hours players have. I am going to figure out, how good they are in the game and adapt based on it.
But give up just because someone has more hours than me is lame… I will rather play against better players than worse, because it let's me improve, not just noob stomp to boost my ego.2 -
Not quite, considering there are people with smurf-accounts and/or those who are just tanking their MMR to get easier games. So the player pool isn't always fitting your MMR, as it should be.
I've around 3k hours and have been matched against killers between 8k to 11k hours (even after having taken a long break) > some of those killers were big streamers with a heck of a lot more experience than I have. I play solo-q, I know my MMR isn't that high, so I shouldn't get matched up against those. But the MMR is just wonky at best.
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i mean we all know what op says is wrong but lets be honest friends the matchmaking is a burning pile of trash. i reguallarly get matched with survs i cant beat no matter what i do. and i dont mean well this was a good match but i lost to strong opponents but complette destruction where i may get one or two hooks and thats it
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Roughly 8 times. I know cause i've had issues with being disconnected involuntarily from the game before.
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I usually also don't dodge against players with high playtime (except I have a super difficult archive challenge on a killer I am bad with).
I tend to see it as a challenge and often those people are very predictable. Years ago when I "only" had 2k hrs I faced a 23k hrs swf (2x5k,1x 6k and 1x7k hrs). I was only doing my Trapper daily, but I still thought "OK they will at least step into SOME of my traps". Turned out that they were clicking and tbagging everytime to get on my nerves. So I decided to be the noob they wanted. I had only 2 hooks by the time the last Gen got finished. By that time they were overconfident and I wanted to use that. I downed someone and baited them into doing a CJ tech which failed horribly. Long story short: I got a 3k (without NOED) and they were mad.
What does that tell us? Even if your opponent has a lot more hrs than you, you can still beat them if you know what they want to do.
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