vecna is not balanced.
Vecnas too strong, I'm not going to go on a 10 page rant explaining why it sucks to be constantly facing him, he's just got too much I guarantee he will have an absurdly high win rate when the stats come out.
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dw. Vecna get nerf soon after sales drop. My guess wait for next chapter.
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He only has one guarantee and which is iridescent addon
Anything else require precise control, mindgaming, and prediction
Literally everything of his kit has counter, too much counter even, and high win rate is also meaningless because he is new and most survivors don't even try to learn complicated killers
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He requires control but I wouldn't call it "precise"
His FOD can guarantee injures in vault animations (no counter)
Mage hand if used to block the pallet b4 the survivor drops it leaves them in the open with no options unless RNG puts a window near by (no counter) not to mention it gives you zanshin tactics for free.
Then his fly and detection Orb give you all the tools you need to find survivors and keep gen pressure so you don't need info perks and can focus all ur perks on pure slowdown.
Ya I'm sure will find more ways to conterplay him but overall you can't counter ######### like being injured in a vault animation or loosing you're only resource in a ded zone. Plus all these take way less skill to pull off vs a nurse blink or blight rush.
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Saying Vecna takes no skill is quite the exaggeration. Mage Hand is a bit overtuned at the moment, I agree, but other than that he is completely fine. And luckily Mage Hand is getting a nerf very soon (I am hoping for today).
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Im not saying he takes no skill at all, I'm saying the effort you need to put in to play vecna top tier is way less effort or skill needed compared to most other killers imo.
Even his flight of dammed is broken when you think about it, it's like having a loaded huntress hatchet but moving at 4.6ms.(yeah there's a longish cooldown but then you just switch to mage hand)
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I heavily disagree with FoTD. That ability has enough counterplay to be fair for both sides in my opinion. I don't see how it's like having a loaded huntress hatchet, considering the spawn time of the skeletons, and the fact that the ability is crouchable.
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otz was right. Otz said that Vecna is going to be a killer that new players scream OP and nobody knows what they're talking about. who knew that he would be right.
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The thing is that using your brain to learn a new killer hurts too much, so people will do what they're used to instead: cry asking for a nerf.
EVERY TIME a new killer releases surv mais cry.
And don't get me wrong. If killers were the ones that were only models/didn't had unique abilities or survs also had distinct gameplay differences we would have killer mains crying for the exact same reason.Post edited by ZamasuManzon on1 -
That's not even the best use of FOTD, you can 2 tap survivors in the open with it (at least kind of, they get around 5 meters distance xD) and you can place it into them directly behind walls xD
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Vecna is massively weak killer. In my lobbies nobody plays him. He is super easy to avoid. Super boring to face him. If he will not be buffed, we will not see him being played at all and it will be a failure imo. By the way, I am survivor mainly and hardly ever play killer. For me he is even boring facing him as survivor.
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