We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

Twisted Masquerade 2024 Community Challenges

Triplehoo
Triplehoo Member Posts: 698
edited June 16 in General Discussions

Again… How is BHVR so incompetent implementing these in the game? At this rate, we won't be even seeing the first one being done. It's every time the same thing. Especially now, that the event and normal queue are separated (which was a mistake all in all)

Comments

  • Jwmj
    Jwmj Member Posts: 26
    edited June 16

    Hey. The second page of the event isn't even available for 4 whole more days. It'll be alright. Not everything is meant to be rushed and finished immediately. Sit back and enjoy yourself and the rewards will come.

  • Triplehoo
    Triplehoo Member Posts: 698

    Waiting times in Event lobby has increased substantially. People have done their event challenges now and have switched back to normal lobbies. Finding a game in event lobby is almost impossible right now

  • Nazzzak
    Nazzzak Member Posts: 5,839

    They'll cut it down, they always do

  • Jwmj
    Jwmj Member Posts: 26

    No it's not. I wait maybe 1-3 minutes for a game. You need to relax a bit dude. The event JUST started.

  • dknb
    dknb Member Posts: 162

    It would be better count towards the community challenge whether we not selected challenge.

  • DH3206
    DH3206 Member Posts: 277

    At least you can get the cosmetics with the other way, not only with community challenges. I also think most people are just doing the other challenges first and then the community one.

    But I agree its going really slow.

  • Seraphor
    Seraphor Member Posts: 9,429

    The 2nd and 3rd pages will have their own community challenges too.

    Fact is Behaviour never calculate these community challenges correctly, and have to reduce the number at some point to ensure we actually meet them. That completely undermines the challenge of it too because we know there's no risk of failing, the goalposts will just be moved down.

  • humanbeing1704
    humanbeing1704 Member Posts: 8,998

    they should’ve just made the community requirement 1 million from the get go it also doesn’t help that for community challenges passive gains isn’t a thing towards it

  • Rauy556
    Rauy556 Member Posts: 46

    I totally agree, they always set the community goal extremely high while limiting the number of individual contributions to said challenge. Like I dont think they even thought out the logistics behind the challenge requirements, needing 2 million of the invitations while each player can only contribute up to 5 is ridiculous, asking for 400k players to not only play the game but complete the challenge is so crazy, dbd probs has at most around 100k-150k peak active players.

  • Jwmj
    Jwmj Member Posts: 26

    That's a valid response and I'll apologize as I wasn't fully aware. I read the forums some more and got a better understanding at how previous events have been handled. This is my first anniversary event where I've really sunk some time into the game so I wasn't aware of how the other ones were. Apologies to you and to @Triplehoo as well. Cheers you two!

  • Triplehoo
    Triplehoo Member Posts: 698

    Guess what, guys. They did it again! They lowered the milestones

  • TragicSolitude
    TragicSolitude Member, Alpha Surveyor Posts: 7,410

    Gotta love how these aren't actually even "community challenges," as that would be the community working together to reach a goal, which means unlimited contributions per player (and for the best results it would be passive rather than requiring selecting it as a challenge, which blocks players from working on other challenges).

    What DbD has is an attempted ego boost of "if this many players log in during this time period, everyone gets a bonus" goal with extra steps.