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Not sure where to post this but Franklin's should not work with Weave Attunement.
This is part of the discription of Weave Attunement. I folded the part that is important to my argument.
You are so attuned to magical energies that you can sense even minor ripples around enchantments. Whenever an Item is depleted for the first time, it is automatically dropped
Franklin's drops an item before it is depleted and depletes it on the ground until fully depleted unless someone picks it up quick enough so it has charges left. This makes the criteria I bolded in Weave Attunement unatainable if it is left to depleted on the ground with Franklin's. It can't drop once depleted that way as it is on the ground already depleted. I hope I made sense with what I'm trying to get across. These 2 perks shouldn't work together.
Comments
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Half a killers build dedicated to info that's countered entirely by survivors putting their stuff in a corner. Would you prefer slowdown?
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It doesn't makes sense to already weak and easily counterable perk to not synergize with anything else
And it's not hard to understand WA having two effect: show the auras around dropped items, and drop the items when it is depleted, there is many perks that have two effect that works together, and it only makes sense to let them work separated
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With the amount of complaining about WA+ Franklins, I'm inclined to believe a lot of people are crutching on items like a 5th perk and some of them are willing to risk a down just to pick up their item to stop the charges from depleting.
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read the perk again. The automatically dropped part has nothing to do with aura reading. It is just effect to use it WITHOUT franklin's. If it didn't drop items automatically for the first time, it would be blank perk slot in most games.
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They way the discription was written I assumed those things activated only when the item dropped from being depleted. Doing some tests I now realize it is any dropped item even if it is to hande it off to someone else. I ask that is made more clearer in the discription even though I find that a little bit too much amd it should be toned down.
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WA's aura reading if for ANY item on the ground, including if a survivor drops it themselves without Franklin's or depletion. The perks are working as intended.
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There is a reason you consistently see insta heals, styptics, and bnp commodious in lobbies they are so cheap now you can bring in game winning items every match. Same issue for some killers too where they bring overtuned addons.
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Survivors: "Killers only use slowdown and tunnel every match!"
Killers: Use different perks to find survivors.
Survivors: "No, you can't use 2 perks for information to find different survivors!"
At this point, just remove perks from the game. No matter what perks a player uses, someone will complain about them.
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