Is it normal for Greenville to have 6 billion pallets?
This map rivals the Game with the amount of nonsensical pallets it has. Does it really need to have two pallets between every rock and all of them back to back and leading perfectly to shack and a jungle gym?? And don't get me started on how awful it is during this event.
Do the devs even play their own game anymore? Because this is just insane.
Answers
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Here is an example of one of the RNGs of the map
Pallet to pallet at 4-wall:This one ^ leading perfectly to these two:
And then there is this one leading to another pallet at a bench and another rock:
and see those lockers? Yeah? Behind those are these two:
And these are just the pallets at the rocks, and often the map spawns doubles. Like how is this normal??
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All new maps have a lot of pallets, but all of them are trash that can be ignored. You can't loop any of those rocks for more than a single loop. This is their new map design philosophy: a ton of garbage pallets instead of a few really strong loops.
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how are you comparing those pallets to ones on gideon? almost all of gideon pallets are safe/god pallets.
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95% unsafe /unloopable pallet … I remind you that bloodlust is a mechanic in this game. hawkins laboratory is full of pallets too, but it is certainly not on the survivor's side
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These pallets are super unsafe
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People keep saying these pallets aren't loopable but a decent amount of them are. They're not loopable after dropped but definitely loopable before then. That's the real issue.
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they’re testing new tile formations on that map and majority if not all of the tiles on that map are unsafe/require stun to prolong chase which is why there’s so many. don’t insta break and play around them = downed surv
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Greenville is rather dense with pallets but a lot of them are unsafe, and quite frankly, amidst all the gens your team doesn't want you around.
Ideally you want to loop your way to the theater but no killer chases there
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So as far as double pallet rock goes it's a strong loop as long as both pallets are up but as soon as one of them breaks it becomes extremely unsafe. So I would actually never respect those pallets and force the drop because the only thing survivor has going for it on that map is those loops and just how long the map is otherwise it's not so bad for killer.
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You can get 3 loops out of 110 killers there comfortably. And if you make Slinger or Huntress ready up by faking the pallet then you can get 5-6 easy.
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I'm talking about the amount of them? Maybe actually read the post next time. I didn't say they were all "godpallets" so calm down.
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You can easily when they're all perfectly connected to shack and a jungle gym right beside shack which leads to main. There are so many times where you can use bloodlust or you're forced to break them but good survivors seriously know how to loop and connect these well. The amount of double pallets on these tiles is just bonkers.
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i'm calm what? as someone above also said hawkins is full of unsafe pallets too, their quantity is balanced by them being unsafe or borderline a guaranteed hit.
also no this map doesn't rival gideon, not even close. think multiple times what you mean before making posts, because this is comparing apples to oranges if you intended to compare only the numbers.
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