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Vecna changes were pointless

Merciless_Killer
Merciless_Killer Member Posts: 115
edited June 2024 in Feedback and Suggestions

Flight of the damned was already easily dodgeable

The Vorpal Sword was practically a downgrade to the normal power before

Ring of Telekenesis is now completely situational

Mage Hand was fine before except for the fact that it could stop a survivor in the middle of vaulting a pallet.

Post edited by EQWashu on

Comments

  • killer998
    killer998 Member Posts: 110

    the survivors I’ve been facing have been trashing me as Vecna before the nerf. With the nerf, they’re just going to trash me harder. But the matches I’ve been getting I don’t think even Nurse could win the survivors have been THAT insane. The Gens are flying out of control every time.

    I don’t think he needed the nerf, especially at the higher level of play, but here we are. They balance the game around the lower levels. It’s where the bulk of the player base is. It’s just an unfortunate truth we have to accept.

    Like at least once you reach a certain level of MMR, also please make it visible behaviour, make the killers less nerfed. Honestly the survivors at the higher levels of play, and especially in a SWF which I also want them to make it shown at the end of the game if it’s a SWF or not are just next level crazy.