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Unpopular gen bug opinion
Hear me out, situations where 2 gen pop by 1 finished should be a game mechanic.
Worst to note: it happens when someone gets tunneled out of the game.
Comments
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I could agree with reducing the generator requirement by 1 if a player is killed before 4th global hook as an anti tunneling mechanic.
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Cool. Do survivors gain a hook stage or immediately die if two gens pop too fast?
The survivor exceptionalism is ridiculous
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Literally this. I bet survivors wouldn't be happy if the killer got rewarded for survivors being efficient on generators like if 3 gens got completed and you only had 1-2 hookstates suddenly everyone gains a hookstate.
This bug is terrible since it literally encourages you to suicide on hook if you're 2nd stage and there are 2 gens left to do because it essentially means the killer will instantly lose.
It also encourages you to just slug anyone who is 2nd stage and you have 2 gens left and then snowball. I've already seen alot of people just switch to a full slug playstyle to counter the gen bug.
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No.
2