Distortion? Really?
Survivors have one perk to help them counter the tons of aura reading perks/full aura builds of killers and now it’s getting screwed with because of complaints that their aura builds get countered?
This is laughable.
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as a survivor main i hope they make it to where you gain tokens in chase rather than being in the killers terror radius because in its current state it encourages hiding and hurts teammates :(
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Survivors complained about Weave Attunement and Ultimate Weapon being too good of tracking perks and UW got nerfed and Weave Attunement is on the chopping board, then it's only fair that killers who have been complaining about Distortion being too good as a stealth perk got it nerfed as well.
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Being able to be completely immune to aura reading without ever getting into a chase at all is a bit much.
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Now this would be fair. Unfortunately that’s not what people are asking for. They’re asking for it to not gain your tokens back in chase, so if that happens then it’s only hurting the survivor side.
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You’re not completely immune to aura reading. You only get 3 tokens. Going against full aura builds those tokens are gone fast and you have to regain them. I’ve never played a match running distortion where I completely avoided being chased.
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No. This perk needs to be nerfed.
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My issue with Distortion isn't that it denies killer aura reading - people are too reliant on aura reading anyway, it's absolutely ubiquitous and most applications of it will chew through Distortion's stacks, so I see zero problem with limited denial of it. TR recharging isn't as good as people seem to think it is.
My issue with Distortion is that when people run it, they get their teammates killed faster because the killer's going to go after the people that show up on their radar. So if it needs a redesign, it's for that reason, not because it works.
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I use Distortion purely for SWF info and while it makes me sad it's going to be nerfed, I can also understand why.
I think @stanheights idea is a very fair alternative. It nerfs the stealthy players while not really hurting the info people. Great suggestion.
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what do you mean people are too reliant if you make a build with the purpose of getting aura reading NO PERK should have the power to completely destroy a build you should have value no matter what I hope they gut distortion like they did STBFL eye for an eye
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I mean it happens to survivors. Why are killers exempt?
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I mean if someone has a build built around blinding, lightborn nulls it
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For anyone needing the source:
Good to see Twins getting another look, and Cenobite needs some love. Hopefully Skully doesn't get completely neutered.
Hillbilly though? Unknown? Plague? Quite unexpected...
Regarding the OP... Distortion doesn't tend to bother me as killer. I don't camp or tunnel, but Distortion basically makes it guilt free for me to tunnel. If I'm using an aura perk, I'm not gonna waste time hunting for a Distortion user ahead of the players I can find.
I used to avoid it, but I've actually lost games altuistically ignoring a survivor I could have gone after but left them to inatead try to find the rat. I now take the opinion "if you don't want Cheryl to die, someone is gonna have to show themselves now".
No, no issue with Distortion for me as killer…
... But I ######### hate it as survivor. I hate Distortion users about as much as I hate people who drive in the middle overtaking lane on the motorway and refuse to change back to the inside lane...
They make the rest of us do the work for them because they are too lazy/incompetent/selfish/cowardly to do their part. You can always tell a Distortion user by the way they play, and they're always the players that make anything you do/achieve by and large pointless, because none of the time you buy is converted to anything useful while they crouch behind a low wall doing nothing for minutes on end.
I would love it to be changed to recharge from in chase.
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So should Lightborn get nerfed? It's one perk that counters multiple perks and items.
Plague will also need a rework. She trashes healing builds and medkits without needing perks or add-ons.
The game has a ton of hard counters. Should we nerf all of them?
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The unspoken rule, I think, is that people here believe nerfs should only happen when they affect killer gameplay. You’re unlikely to receive a response from the person you’ve quoted, but if you do, I guarantee they will not say any of the things you’ve mentioned should be nerfed.
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Imagine if Lightborn appeared on an updated road map. The meltdown would be insane.
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what is a blinding build?
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Example?
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Hopefully Skully doesn't get completely neutered.
Oh she's definately getting deleted. Survivor complain about her 24/7. She has highest kill-rate, The dev LOVE to balance around kill-rates. that is how Sadako/Onryo got nerfed. She's definitely going to Freddy tier section for "Unfun for survivor reason". Remember freddy STILL has not received any rework or changes so your definitely not going to seeing Skull merchant for 2-3 years after whatever changes. They even said they're suppose change him but you still don't see him for like next 4 months.
Idk distortion is good stealth perk but my concern of nerfing distortion is that they'll nerf distortion right but now they'll also nerf Nowhere to hide.
-Nowhere to hide has 24 meter wall-hack
-Moves with this killer
-Has no cooldown
You can easily see them
→Reducing radius to 16 meters
→Not moving with the killer
→Added cooldown 45 second
This is going to be innately a killer buff and than it is going proc a killer nerf. So even though it looks like a good change, it is not.
Bloodrush has potencial to be game-breaking. reset exhaustion for free? Like what is this, dbd 2016 with multiple sprint burst per chase. Like this perk is either game-breaking or nobody is going using it because drawbacks are so bad that you can't use it.
Leverage has potencial. Sloppy butcher lasts 80 seconds but leverage only 30 seconds, so it only makes sense for them to buff leverage to be 80 second to mirror their other anti-heal debuff. this could be good for countering med-kits. Again, they're only buffing this because they're nerfing skull merchant so they do this all the time where they nerf a killer, they know chapter won't sell so they buff a perk of that killer to make chapter sell. they did that on deathslinger where they turbo buffed Dead man switch and Hex:retribution and than later nerfed dead man switch.
This goes on to talk about Weave attunement. Since they're buffing leverage, they're nerfing Weave attunement since obvious franklin+Weave attunement counters med-kits. they don't need this perk.
Post edited by Devil_hit11 on2 -
I don’t think they’re going to nerf her I just think her drones will be changed in some way
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Flashlight, flashbang, blast mine, residual manifest, champion of light.
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doubt it. they already changed those. remember those drones used to be much better at detection because they worked through floors and had bigger radius. they also scanned everything the area and didn't crouching immunity.
BVHR at one point talked about that killers have certain design goal and skull merchant has meet her design goal. She is intended to play how she is but BVHR also prioritizes survivor's fun over killers. they don't mind trimming numbers even if it makes killer bad while keeping design goal.
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Much as I wish they'd juat clean up some parts of her kit, I do have a serious concern you may be right.... 😒
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Distortion should only recharge token slower, but not too slow. I doubt the devs will make a fair nerf. They did the same with Adre/UW, where they gutted it. They will probably also not listen to any of the feedback to it since they always make their perk changes regardless of feedback.
If they nerf distortion too much they have to hard nerf lightborn too, because his perk actually hard counters blinds while distortion actually got counterplay.
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you can expect changes like lower haste scaling, lower hindered duration, lower arm trap duration as survivor dislike changing loops so this makes easier to outlive trap duration, hacks disable drones for longer then 45 seconds since survivor dislike secondary objectives… so maybe 120 seconds and probably something for new players, like if you fail drone hack, instead of gaining lock-on stack, you still disable the drone. this allows new player to not be oppressed by her drones thus lowering kill-rate for lower-level. stuff that just makes freddy-tier bad.
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The hand wringing over distortion is ridiculous; it's not that strong. Against a killer using multiple aura perks (as many do), your stacks will be gone in under the first minute or two, and the only way to regain them is to be in the killer's vicinity. Saying running Distortion = total immunity from aura reading is a half-truth/gross exaggeration, at best.
The only part of the case to nerf it that holds even an ounce of water is that it directs attention to your teammates. But while I am sure there some people that just skulk around all game just close enough to keep refreshing tokens and remain invisible, that would be an unbearably tedious way to play. I'd bet a kidney most Distortion users don't play that way.
I run distortion a lot, and I feel like I've gotten all the value I need from it once it procs a few times and lets me know that (if any) aura perks the killer is running. After that I don't care if I was seen, because I know that I was seen and can play accordingly. I almost always have it in my loadout, but also consistently engage the killer.
And I play as much killer as survivor, and I consistently run at least one aura reading perk in just about all of my builds. And while Distortion users are an annoyance, I'm not totally countered by it. Hell, for the first few years I played the only aura perk of note in the meta was BBQ, and pretty much every experienced surv would block that by jumping in a locker. And I did just fine.
I think a lot of killers have just gotten so spoiled by near constant aura reading that they either forgot or never learned how to track survs without them. If survs running distortion totally f***s you up, you just need to get better at paying attention and general game sense. And tbh, DBD players in general seem to be feeling increasingly entitled to guaranteed perk value.
There's no such thing, nor should there be. Sometimes your perk (or whole build) just gets hard countered. Your ability to adjust when that happens is a huge part of being successful in DBD.
The only nerfs/adjustments I to the perk I would feel were justified would be increasing the time you have to spend in the killer's TR, or having is charge faster, but only when in chase. Anything harder than that would be overkill for a problem that isn't really a problem.
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If you're going to claim that builds should always get value and hard counters are illegal, then Plague should pop out of existence whenever I run a healing build. Or Wraith, Billy, Blight, Nurse, and Wesker should vanish when I run Sprint Burst, Lithe, or Overcome because they can just ignore my speed boost and catch up instantly. If I have a sabo build or anti tunnel perks, I shouldn't be matched with Pyramid Head. If I'm Doctor, survivors can't bring Calm Spirit because my power is about making them scream, and Spirit should be exempt from survivors with Iron Will. If I have a locker build, I shouldn't go up against Iron Maiden. If I have a full hex build, I shouldn't get any survivors using Counterforce, Small Game, Detective's Hunch, or Overzealous, because any one of those will ruin my build. And if I bring a flashlight build, the killer can't have Lightborn or Franklins because I deserve to get value out of the build I brought. One perk shouldn't negate a whole build, right?
Sometimes people run things that your build isn't effective against. That's been a part of DBD since forever. It doesn't prevent you from winning, because perks are good, but they're only part of the tools in your arsenal at any given point. Distortion is not a flat counter against aura reading - if you have a full aura reading build, you will brute force through its tokens, and quickly. It's only a hard counter if you only have one source of aura reading that doesn't fire often, like Lethal Pursuer or Floods of Rage. And then it's just a perk against a perk, which is really not any different than Smash Hit vs Spirit Fury/Enduring or Autodidact vs Coulrophobia.
And I'm as annoyed about STBFL getting gutted as you are, it was one of my staple perks and they made it completely unusable on the killers I used it most on (Artist, Nemesis, Plague), but STBFL's nerf has nothing to do with Distortion and demanding reparations for some idea of equal suffering amongst the sides is a terrible way of achieving game balance, if that was even the intention.
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i personally never bother with aura reading sorelly due to distorsion. People complain about me running to much slowdown . Then when other people out there may want to try aura perks instead of slowdown thats also an issue. Are killers meant to bring no perks then ?
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The fact that you gain distortion stacks in AND out of chase is insane. It needs to be one or the other. Every single other perk is one or the other.
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You choose to run the build you run. Just because you chose a full aura build doesn’t mean you deserve to not have it countered. Thats the gamble you take when you run a build meant to only do one thing.
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I think the point is to get killers to bring a variety build instead of slamming one thing, but to be fair, id like to see survivors do the same thing. I’m tired of full meta builds each match.
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I just think it’s funny how no one had anything to say about distortion until weave attunement dropped. Once that with franklins became the killer META, now suddenly distortion is an issue. Can’t have those unlimited aura reads on survivors getting countered now.
Post edited by CrackedShevaMain on8 -
I don't think it needs nerfing personally, and I believe most killer mains are being disingenuous when they say it needs nerfing to eliminate selfishness. What they really mean is their full aura build isn't working for them. I've played for a number of years and have seen no correlation between Distortion and useless or selfish team mates. They're useless and/or selfish regardless.
On that note, if the devs believe it needs to be done then I just hope that they continue to give survivors more options to counter aura perks and add ons in return. Enough with perks that require sending players on side quests to get minimal value in niche situations. Give us useful stuff. Distortion is the only one that counters Lethal Pursuer, which is one of the most used killer perks. If they want Distortion used less then give other options.
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Here we go again with killer main logic: "If something gets nerfed on killer side i want compensation" or "an eye for an eye". Its getting so old. With all those aura reading perks theyre eating faster through the tokens than you can recover them. If they change Distortion and you have not even a kind-of-immunity anymore, whats the point in using it? Stealth have become unviable, just another attempt to remove gameplay-variety from dbd just to cover for bad killer players.
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If killer tracking is too strong and needs nerf, then strong perks that counter tracking need to also be nerfed.
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Yeah, I seriously hope this isn't the solution tbh.
No matter if they choose in chase or out of chase, the "answer" in both cases is to just tunnel the survivor. That really doesn't sound healthy, and killers genuinely don't need yet even more imagined reasons to tunnel.
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You are 100% completely wrong. Distortion has been an insanely debated topic for months now. Otzdarva and several other content creators have made videos on it, myself included. I think it belongs in the game but its aura negation should be 5-6 seconds. As it would still counter every single aura reading perk but if the killer is also using Lethal Pursuer then they would get 1-2 second aura reads instead of zero.
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It's a tunneling perk
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I mean, who cares when a nearly useless B tier perk gets nerfed, lightborn is honestly nothing but a QoL
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We don't even know what they are doing to Distortion, so lets not jump the gun just yet.
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I'm not in favour of a Distortion nerf and I've said so here before (for the record, I hardly ever use this perk). I honestly think it's fine and I happen to think that a lot of Killers complaining about it don't have any appreciation for the hide and seek aspect of the game. This game has to be able to cater to different play styles or it'll just become a looney tunes looping simulator and nothing else.
Why don't Killers run Discordance, Spies from the Shadows, Whispers, Surveillance or Call of Brine more often if Distortion bothers them that much?
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HHonestly, they might just introduce something to allow survivors to rid themselves of lock on stacks. It wouldn't be the worst thing in the world for a survivor to be able to get rid of stacks by hacking drones while not in chase.
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Actually this perk is too much strong because It can literally deny whole aura reading builds... To make an example it's like when you have a specific build for healing you/the others but you are aganist a plague (probably the reason while she will get changes)... Is this fair to you that your entire build was completely countered by a single thing? (In that case was the killer's power, but you get the idea)
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i mean they could do a whole bunch of things but usually, when they make changes, they make sure killer's reward is 0 or irrelevant. Like freddy slowing himself down to 100% defeating purpose of hindering for 15%. The reason why they do that is because it makes dummy proof for to outplay the killer.
It makes you believe that your outplaying the killer when in reality killer is just bad. People that think they're outplaying freddy snares are just silly. It will be same thing for merchant. if you think your outliving claw trap and looping the lasers, you're just being silly. BVHR makes sure it doesn't take any skill. It makes survivor feel good that they're having fun. it makes them believe that that they're good at the game.
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Let's see what the changes are before judging. As it stands, this whole thing is people making up nerfs and calling those ideas terrible.
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Killers never have a time to play hide and seek beside slugging for 4k, of course they NEVER appreciate that aspect
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I am setting up my Boon: Shadowstep as we speak and I recommend you do the same.
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It's actually a really strong perk tbh
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My flashlight build cares, which I can‘t use for the whole match. It makes it very frustrating to play the match out and I want to …..
Lightborn in my opinion should make the time it takes to blind someone longer and it would probably have almost the same effect.
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It would honestly be the first time, when they don’t gut this perk. After all I‘ve seen when a perk is getting changed that many complained about, it will get nuked.
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You still don't get to use it for the whole match against killers knowing how to look at the walls, though
Light born is B tier but then I believe flashlights builds are C tier even
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