Distortion? Really?

Survivors have one perk to help them counter the tons of aura reading perks/full aura builds of killers and now it’s getting screwed with because of complaints that their aura builds get countered?

This is laughable.

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Comments

  • ohheyitsbobcat
    ohheyitsbobcat Member Posts: 1,744
    edited August 2

    I use Distortion purely for SWF info and while it makes me sad it's going to be nerfed, I can also understand why.

    I think @stanheights idea is a very fair alternative. It nerfs the stealthy players while not really hurting the info people. Great suggestion.

  • Royval
    Royval Member Posts: 718
    edited August 2

    what do you mean people are too reliant if you make a build with the purpose of getting aura reading NO PERK should have the power to completely destroy a build you should have value no matter what I hope they gut distortion like they did STBFL eye for an eye

  • Royval
    Royval Member Posts: 718

    Example?

  • Devil_hit11
    Devil_hit11 Member Posts: 8,713
    edited August 2

    Hopefully Skully doesn't get completely neutered.

    Oh she's definately getting deleted. Survivor complain about her 24/7. She has highest kill-rate, The dev LOVE to balance around kill-rates. that is how Sadako/Onryo got nerfed. She's definitely going to Freddy tier section for "Unfun for survivor reason". Remember freddy STILL has not received any rework or changes so your definitely not going to seeing Skull merchant for 2-3 years after whatever changes. They even said they're suppose change him but you still don't see him for like next 4 months.

    Idk distortion is good stealth perk but my concern of nerfing distortion is that they'll nerf distortion right but now they'll also nerf Nowhere to hide.

    -Nowhere to hide has 24 meter wall-hack

    -Moves with this killer

    -Has no cooldown

    You can easily see them

    →Reducing radius to 16 meters

    →Not moving with the killer

    →Added cooldown 45 second

    This is going to be innately a killer buff and than it is going proc a killer nerf. So even though it looks like a good change, it is not.

    Bloodrush has potencial to be game-breaking. reset exhaustion for free? Like what is this, dbd 2016 with multiple sprint burst per chase. Like this perk is either game-breaking or nobody is going using it because drawbacks are so bad that you can't use it.

    Leverage has potencial. Sloppy butcher lasts 80 seconds but leverage only 30 seconds, so it only makes sense for them to buff leverage to be 80 second to mirror their other anti-heal debuff. this could be good for countering med-kits. Again, they're only buffing this because they're nerfing skull merchant so they do this all the time where they nerf a killer, they know chapter won't sell so they buff a perk of that killer to make chapter sell. they did that on deathslinger where they turbo buffed Dead man switch and Hex:retribution and than later nerfed dead man switch.

    This goes on to talk about Weave attunement. Since they're buffing leverage, they're nerfing Weave attunement since obvious franklin+Weave attunement counters med-kits. they don't need this perk.

    Post edited by Devil_hit11 on
  • Royval
    Royval Member Posts: 718

    I don’t think they’re going to nerf her I just think her drones will be changed in some way

  • Devil_hit11
    Devil_hit11 Member Posts: 8,713

    doubt it. they already changed those. remember those drones used to be much better at detection because they worked through floors and had bigger radius. they also scanned everything the area and didn't crouching immunity.

    BVHR at one point talked about that killers have certain design goal and skull merchant has meet her design goal. She is intended to play how she is but BVHR also prioritizes survivor's fun over killers. they don't mind trimming numbers even if it makes killer bad while keeping design goal.

  • UndeddJester
    UndeddJester Member Posts: 3,265

    Much as I wish they'd juat clean up some parts of her kit, I do have a serious concern you may be right.... 😒

  • Devil_hit11
    Devil_hit11 Member Posts: 8,713
    edited August 2

    you can expect changes like lower haste scaling, lower hindered duration, lower arm trap duration as survivor dislike changing loops so this makes easier to outlive trap duration, hacks disable drones for longer then 45 seconds since survivor dislike secondary objectives… so maybe 120 seconds and probably something for new players, like if you fail drone hack, instead of gaining lock-on stack, you still disable the drone. this allows new player to not be oppressed by her drones thus lowering kill-rate for lower-level. stuff that just makes freddy-tier bad.

  • Rick1998
    Rick1998 Member Posts: 265

    i personally never bother with aura reading sorelly due to distorsion. People complain about me running to much slowdown . Then when other people out there may want to try aura perks instead of slowdown thats also an issue. Are killers meant to bring no perks then ?

  • HexHuntressThighs
    HexHuntressThighs Member Posts: 1,245

    The fact that you gain distortion stacks in AND out of chase is insane. It needs to be one or the other. Every single other perk is one or the other.

  • CrackedShevaMain
    CrackedShevaMain Member Posts: 459

    I think the point is to get killers to bring a variety build instead of slamming one thing, but to be fair, id like to see survivors do the same thing. I’m tired of full meta builds each match.

  • Crowman
    Crowman Member Posts: 9,511

    If killer tracking is too strong and needs nerf, then strong perks that counter tracking need to also be nerfed.

  • AmpersandUnderscore
    AmpersandUnderscore Member Posts: 1,764

    Yeah, I seriously hope this isn't the solution tbh.

    No matter if they choose in chase or out of chase, the "answer" in both cases is to just tunnel the survivor. That really doesn't sound healthy, and killers genuinely don't need yet even more imagined reasons to tunnel.

  • HexHuntressThighs
    HexHuntressThighs Member Posts: 1,245

    You are 100% completely wrong. Distortion has been an insanely debated topic for months now. Otzdarva and several other content creators have made videos on it, myself included. I think it belongs in the game but its aura negation should be 5-6 seconds. As it would still counter every single aura reading perk but if the killer is also using Lethal Pursuer then they would get 1-2 second aura reads instead of zero.

  • Neaxolotl
    Neaxolotl Member Posts: 1,477

    It's a tunneling perk

  • Neaxolotl
    Neaxolotl Member Posts: 1,477

    I mean, who cares when a nearly useless B tier perk gets nerfed, lightborn is honestly nothing but a QoL

  • MechWarrior3
    MechWarrior3 Member Posts: 2,378

    We don't even know what they are doing to Distortion, so lets not jump the gun just yet.

  • LordGlint
    LordGlint Member Posts: 8,473

    HHonestly, they might just introduce something to allow survivors to rid themselves of lock on stacks. It wouldn't be the worst thing in the world for a survivor to be able to get rid of stacks by hacking drones while not in chase.

  • Tostapane
    Tostapane Member Posts: 1,654

    Actually this perk is too much strong because It can literally deny whole aura reading builds... To make an example it's like when you have a specific build for healing you/the others but you are aganist a plague (probably the reason while she will get changes)... Is this fair to you that your entire build was completely countered by a single thing? (In that case was the killer's power, but you get the idea)

  • Devil_hit11
    Devil_hit11 Member Posts: 8,713

    i mean they could do a whole bunch of things but usually, when they make changes, they make sure killer's reward is 0 or irrelevant. Like freddy slowing himself down to 100% defeating purpose of hindering for 15%. The reason why they do that is because it makes dummy proof for to outplay the killer.

    It makes you believe that your outplaying the killer when in reality killer is just bad. People that think they're outplaying freddy snares are just silly. It will be same thing for merchant. if you think your outliving claw trap and looping the lasers, you're just being silly. BVHR makes sure it doesn't take any skill. It makes survivor feel good that they're having fun. it makes them believe that that they're good at the game.

  • LordGlint
    LordGlint Member Posts: 8,473

    Let's see what the changes are before judging. As it stands, this whole thing is people making up nerfs and calling those ideas terrible.

  • Neaxolotl
    Neaxolotl Member Posts: 1,477

    Killers never have a time to play hide and seek beside slugging for 4k, of course they NEVER appreciate that aspect

  • Eelanos
    Eelanos Member Posts: 434

    I am setting up my Boon: Shadowstep as we speak and I recommend you do the same.

  • Langweilg
    Langweilg Member Posts: 1,177

    My flashlight build cares, which I can‘t use for the whole match. It makes it very frustrating to play the match out and I want to …..

    Lightborn in my opinion should make the time it takes to blind someone longer and it would probably have almost the same effect.

  • Langweilg
    Langweilg Member Posts: 1,177

    It would honestly be the first time, when they don’t gut this perk. After all I‘ve seen when a perk is getting changed that many complained about, it will get nuked.

  • Neaxolotl
    Neaxolotl Member Posts: 1,477

    You still don't get to use it for the whole match against killers knowing how to look at the walls, though

    Light born is B tier but then I believe flashlights builds are C tier even