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Make Huntress Skillful Again

Right now, her hatchet throw takes no skill, aim in a direction and you'll hit 99% of your shots, even blindfolded. Before, it was awesome to see Huntress skill shots because, it took skill to hit, and you were massively rewarded for it.

Hell you can even have it where she carries 12 hatchets before reloading if you just make hitting shots take more skill/aim.

Comments

  • Royval
    Royval Member Posts: 746

    how can you make it so she has 12 hatchets

  • bleep275
    bleep275 Member Posts: 354

    yeah her hatchet hitboxes are wild

  • HexHuntressThighs
    HexHuntressThighs Member Posts: 1,245

    Her hatboxes are the same since release. They were changed back in 2018 for a few weeks and they were awful and her already low kill rate plummeted even more. They are fine as they are.

  • Khastrx
    Khastrx Member Posts: 156

    I guess they could reduce the hitbox, but as balance there could be a crosshair that's available for all players regardless of platform. BHVR have stated they have no issues PC players using a crosshair, but then only one group benefits from this so yeah make it universal and go from there for further adjustments if necessary.

  • Hex_Ignored
    Hex_Ignored Member Posts: 1,982

    They fixed it once but because huntress players could no longer hit a survivor by throwing a fridge in the survivor's general direction, they reverted it. So now we still have those broken hitboxes.

  • Emeal
    Emeal Member Posts: 5,398

    Please play Huntress blindfolded then.

  • ChainsLogic
    ChainsLogic Member Posts: 142

    I wouldn't say her hatchets take no skill, and their hitbox has been only changed once, a long time ago, before being reverted, but a 10% (5% from each side) reduction in hitbox would be fine, imo. The hitbox would still be bigger than the actual hatchet size, but would lead to less bs hits, while still keeping Huntress strong.

  • HexHuntressThighs
    HexHuntressThighs Member Posts: 1,245

    It’s almost like it’s not the hatchet Hitboxes are the problem?😨 The survivor Hitboxes are the problem.

  • caipt
    caipt Unconfirmed, Member Posts: 697

    Its not meant to be hard to land at close-mid range, because if you let her see you you've already made too many mistakes. Getting hit by huntress is 99% a skill issue, whether it be your pathing or snipe mindgames or whatever. If you just find a rock she cant use her power at all plus shes slower, so if you get yourself hit after a full wind up, sound cue, and throw, its almost always on the fault of the survivor.

  • HexHuntressThighs
    HexHuntressThighs Member Posts: 1,245

    And for the health of the game they never should be changed. If survivors Hitboxes were accurate and followed the survivor and there lean then looping would be much harder for them.

    If Huntress’s hitboxes were changed she would go from being in the bottom 5 of kill rates to the very bottom.

  • yukiday
    yukiday Member Posts: 48

    There's nothing wrong with Huntress, in fact she's just not a strong killer in the current meta.

  • VomitMommy
    VomitMommy Member Posts: 2,257

    How that decreased skill?

    Hitbox didn't change, they are not faster. Actual throwing aspect is exactly same.

  • k3ijus
    k3ijus Member Posts: 278

    its not so much its not skill but more of the fact even if she makes a mistake, she can try again, and again, and again, …..x3 more times

    Its more of the fact she has SO MANY hatchets which makes it unskillful, because eventually she will get a shot with 7 hatchets.

  • MrMori
    MrMori Member Posts: 1,695

    Right now? The only thing that's changed is that she got the green windup addon basekit.

    She's fine. If we wanna make her more fair, give her 6 hatchets instead of 7, but add a crosshair option to the game. That would help newer huntress players and console players a ton, while not making much impact for high level players.

    Ping is the biggest issue when playing against her, but that's an issue against all killers.

  • jesterkind
    jesterkind Member Posts: 8,046

    Their question was when OP was last happy with her, and OP directly talks about how it used to take skill but doesn't now.

    I have the same question for OP as well. To my recollection, nothing about what they're talking about has ever changed, let alone recently.

  • VomitMommy
    VomitMommy Member Posts: 2,257
    edited August 2024

    Well, my comment was related to OP. This part:

    her hatchet throw takes no skill

    Which doesn't really make sense, when her there was no change to her hatchet itself. Skill component is exactly same, mainly when we talk about long range shots.

    Your question was relating to when people were last happy with her;

    I directly quoted part of the post. I don't know, how more direct I could be about it.

  • VomitMommy
    VomitMommy Member Posts: 2,257

    To my recollection, nothing about what they're talking about has ever changed, let alone recently.

    I think, there was a change where hatchet's hitbox was reduced, but either it was just PTB attempt, or it was reverted quickly.

    But that's long time ago...

    It actually used to be even easier for her before (long time ago), since hit validation didn't exist. I sometimes get my hits denied, which is very annoying, when my ping is lower than almost all survivors I play against.