Thanks for switching Course on Knight's Individual Cooldown Bug
It was so awesome to play as and I was SO disappointed when you seemed to just disregard our pleas and released knight without it. I guess that tune changed and that means so much to know our voice came through in the end. Thanks so much.
Comments
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Biggest W in the patch, more excited about it than about Dracula. Seems like i'm back to play Knight again.
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Even though it took the developers a while to make these changes, I am very happy they made them. Thank you for doing these changes. Very happy about it.
I hope he will get future changes that we wish for a long time
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Overall good changes, now I can see more soloq teammates die by guards :)
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Oh no! Not spooky scary solo queue!
I still think the cooldowns are excessive but whatever.
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Are they shorter or longer now? (I don‘t play him.)
Honestly the few times I played against him the guards constantly downed them and I was just running around picking them up, but the thing is I never got caught by the guards, so no idea what they were doing. The knight player had not even to help the guards with downing them.
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Each guard will have a unique cooldown. Assassin's is 30 seconds, Jailer's is 25, and Carnifex is 20.
With how much counterplay the guards have, a survivor has to be very ignorant to get downed by them.
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With how much counterplay the guards have, a survivor has to be very ignorant to get downed by them.
I don‘t want to speak about it, but I will say soloq.
So are the new cooldowns better? I read a lot of mixed opinions about it?
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