Kill Switch update: The issue affecting Baermar Uraz's Ugly Sweater has been fixed and the cosmetic has been reenabled in all queues with this update.

The Knight's 10 m minimum patrol path rule - Is it necessary?

Hi, I want to add my comments about the new 10 m guard's minimum patrol path rule.
  The Knight was one of my mains (I also bought a lot of cosmetics), but after the rework I just stopped playing him. Just not fun, there are better killers.
   He lost his dynamic, he is slow, predictable in chases. Even low-medium level survivors knew how to avoid the guards before, and now the Knight is being punished while using his own power, it's like adding such a rule for Spirit, like "you can phase in only after moving enough meters after you phased out". I would very much like to see this 10m rule being removed. I don't see any problems with removing this rule, will the Knight become more powerful like Nurse, Blight, Vecna? I think no... Make the Knight great again!

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