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Issue with moment of glory

seems really unfair that I have to go out of my way to open two chests and even then wait 60s to be healed but to have it be for nothing if I get downed by an instadown like it won’t even take effect next time I’m injured normally. I get going down after you’re broken but not even getting a chance to have it take effect seems very unfair to have as a perk.

Comments

  • solarjin1
    solarjin1 Member Posts: 2,141
    edited August 29

    The vast majority of killers don't have instant downs but yeah that the risk u run by using this perk.

    You pretty much have to run appraisal with moment of glory because searching for two different chests take way too long. People often open chests in solo q too....so u need the shiny coin offering just incase you wanna proc this perk multiple times. 60sec is a long time but u can pretty much make a killer drop chase through exhaustion perks alone. hit through a window and lithe away, hit and overcome to the other side of the world, or just get your sb close to 99 and use it a little later after getting hitting.

  • Nephil1682
    Nephil1682 Member Posts: 17

    well the ghost face got me on one at the end of the marked timer 😭 it just seems like an unfun perk. It doesn’t have to be strong just don’t make a perk that makes me feel like I’m screwing myself over yanno? Like it wastes a bunch of time and needs all this extra stuff just for it to not work at all.

  • SkeletonDance
    SkeletonDance Member Posts: 341

    I wouldn't even touch it without those requirements, medkits already do it way better and faster

  • solarjin1
    solarjin1 Member Posts: 2,141

    it pretty much a syringe so they gotta be extremely careful on the numbers and activation requirement unfortunately.

  • NerfDHalready
    NerfDHalready Member Posts: 1,749

    it's mainly to counter hit&run and forces the killer to commit to the chase. you can just w to a safe area to put killer in a lose-lose scenario.

    don't use the perk if you aren't gonna open chests for something else anyway, it definitely doesn't seem time efficient.

  • GonnaBlameTheMovies
    GonnaBlameTheMovies Member Posts: 682

    I'm not sure we should be getting upset that some perks are useless on some Killers, as long as perks don't totally invalidate an entire Killer's power. Not every perk will get value all the time, and that's OK. When perks get too much consistent value on either side they get overused - see Adrenaline and Pop.