Feedback and Suggestions

Feedback and Suggestions

Un-Nerf Spine Chill

Member Posts: 17
edited September 2024 in Feedback and Suggestions

The nerf of spine chill is one of the worst decisions BHVR has made.

This perk is useless now and the nerf has destroyed stealth builds.

In addition it evened the odds for the survivors, especially those playing solo to evade the killers.

Post edited by Rizzo on

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Comments

  • Member Posts: 542

    Yeah, Finesse is functionally old Spine Chill without the flickering to know when a killer is looking in your direction. 😂

    I do miss old Spine Chill, I remember Pain Reliever using it back in the day and I started using it because of him as it was fun to play with it…but it did disregard stealth killers' ability to stalk a person so. 😅 Used to love running it with old Iron Will, Resilience, and Sprint Burst.

  • Member Posts: 100

    it personally said f you stealth killers we won’t let your funny non meta stand, therefore making them play a weak but fun stealth to another s tier

  • Member Posts: 122

    OG Spine Chill was 100% an issue like everyone in here said, but I'm surprised that they nerfed it a second time when it didn't do very much.

    Maybe they just need to remove or totally rework/rework+rename/remove the perk since its base function may not be compatible with the current game.

  • Member Posts: 868

    Not only did old Spine Chill utterly kicked stealth Killers in the teeth but it also kicked every stealth perks.

    Also, given that the devs are nerfing Distortion (and judging by UW, STBFL, Mangled/Hemmorage, will likely nuke the perk from existence) it's pretty obvious that due to people complaining about Survivors hiding they have given up on stealth gameplay.

  • Member Posts: 1,716

    I want the vault speed increase back

  • Member Posts: 1,206

    Considering that every stealth killer is essentially a basic m1 killer with no antiloop I'd say the odds were already pretty even.

  • As a Stealth Killer main? Absolutely not. BHVR does not want perks to negate entire Killer playstyles like this, and they're right. They shouldn't. Ghostface, Sadako, Wraith, even Chucky and Pig are not all so OP, you need to "even the odds" against them by completely negating their entire power like this, would you be OK with a perk that rendered all items instantly useless because the Killer looked at you?

    Spine Chill could use a rework, but this isn't the one it needs. I don't know what you'd change about it, but it shouldn't be like it was before. Ever.

  • No. They mean it was bottlenecking Stealth Killers. Stealth Killers ONLY have Stealth, you don't need to even any odds against them. Get better situational awareness if you struggle against stealth Killers this hard.

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