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Dark Ruins Maybe a Bit TOO Dark?
I'm not sure if it got tweaked at some point but it feels even darker down there than on release. Any kind of screen effects like deep wound, Plague's infection, and Clown's invigoration / intoxication make it quite nearly impossible to see where you're going or what you're doing. Can the brightness be turned up just a smidge, please?
Comments
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It's very much too dark, now. On PS4 and Switch, it's extremely difficult to navigate the inside areas even in normal conditions. You can't even enjoy the fun stuff in the dungeon anymore: it's so dark you have to be on top of the monster to get a glimpse of it, and it's still mostly hidden in shadow. Sucks.
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Yup, way too dark, and I play with all the lights off in my place, otherwise I can get caught on rocks, corners and other small obstacles in other maps, this one is just too dark to make up for. Not like I can turn my brightness any higher either.
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Yes someone brought a brown bottle and it made it even worse I don't want think of it was a purple one.
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I'm glad to see someone talking about this. I think it's both maps in the realm, so that would include the shattered square too. I think they were fine before this update so I hope they fix this before long.
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Very much too dark. Literally an instant DC for me after the filters got removed because it hurts my eyes so bad. I don't now how console players deal with it.
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Shattered Square is definitely pretty dark as well but as it's mostly outdoors I can see decently enough.
Not that the map isn't without its own plethora of problems... Way too tiny, barely any pallets, terrible gen spread... Bleh.
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