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Nemesis Animation Bug

Explanation:While The Nemesis is facing a wall and utilizing the tentacle strike attack, his animation cycle will not play out correctly

Step 1 : Boot up Dead By Daylight

https://youtu.be/4u6yJzUCFLsStep 2 : Set up a custom game lobby with a survivor to observe the nemesis' animations

Step 3 : In-game as The Nemesis, Face a wall and use tentacle strike (Shack is perfect for this)

Step 4 : Observe the animation not playing out correctly through the survivors perspective



The bug is seen often as one of the most important parts of playing nemesis is his lingering hitbox, by dragging the tentacle behind walls you can gets hits the survivors dont expect, by not displaying an animation it doesn't give survivors enough information to play around the linger aspect

6
6 votes

Under Review · Last Updated

Thank you for taking the time to report this issue, we are forwarding this to the team for their review

Comments

  • StarstruckFrog
    StarstruckFrog Member Posts: 56

    Please fix this, it makes counterplay against nemmy much more annoying than it has to be.

  • SHADERS
    SHADERS Member Posts: 9

    this desperately needs fixing its been in the game for years and removes such a vital part of nemesis counterplay

  • SilencingCloth
    SilencingCloth Member Posts: 2

    Vouch, I suffer from this bug every day when I play nemesis