A Silly Idea....
So... everyone can agree that Territorial Imperative sucks. Yes? Good. Now, here is a silly rework idea:
Territorial Imperative
When a survivor enters the basement, they become Exposed until they leave, lingering for 5/7/10 seconds. This effect only announces itself once a survivor is downed.
This perk is disabled while a survivor is hooked in the basement.
Comments
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Ohhhh we like, though maybe give it a small CD for when the survivor gets unhooked? Don't want super easy trades.
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An perma-exposed basement? That's too strong.
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rework to what human greed does. grants unlimited wall-hack in 16 meter radius around the basement.
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That'll absolutely kill shack if basement spawns there.
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no it wouldn't. the pallet is still god pallet. you can still go around long side where your able to see through killer wall. It would just disincentive using window which you can still use but risk is greater. it is about time that a terrible killer becomes something usable.
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Now, I did mention that it was a bit silly.
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Good idea!
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