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8,000 Hour Survivor VS 100 Hour Killer?

Just played a match with Rapid who has 8,000 hours, Me who has 2,500 hours on PC, and another survivor with 4,000 hours, with the 4 survivor being cross plat so I couldn’t check there hours but they were P100.

Our killer was an P12 Pyramid Head that only had 101 hours in the game. How is this possible? I knew the MMR would get loose after a while of searching but it only took 15 seconds to find that match, maybe less.

This explains why I see all those clips of 10,000 hour survivors bullying clearly brand new killers. And honestly proves that survivors don’t Smurf at all, they just play normal matches. It’s kind of insane that the MMR is that broad.

Does anyone have any clue how the MMR in this game works at all? I thought I had a high MMR because I went against Mish the other day but clearly that meant nothing.

Comments

  • vol4r
    vol4r Member Posts: 279

    I bet no one gets piramidhead to p12 after 100 hours. He moved from another platform.

  • steezo_de
    steezo_de Member Posts: 1,213

    Yeah, the guy on our team with the highest hours has 14k. I'm close to 10k and everyone else falls inbetween 5-12. We go against tier 1 perk killers every night we play, in the off hours. This isn't new because before I stopped playing a year and a half ago, this was a thing. I remember the devs saying that they would rather put us in lobbies to play games than have us wait, even if that means MMR goes out the window. I never liked the idea. It's why my friends and I came up with our own objectives to make the games more fair. It seems even worse now because even with our team, we rarely have to wait long at all. A couple minutes at most, and in the off-hours, it's a crapshoot. Before, we'd have to wait between 5-10 and the games were more fair.

    I think MMR works for the most part, but maybe 65-75% in prime time? I don't give it much weight during any other time. It usually does weed out the ultra noobs from the try hards, but when you're talking about the mid range, it's bad, regardless of time. Their best form of matchmaking was the system before this where you had to grind out of grey ranks, and if you were at red ranks after 3-4 days, then you were considered good, and it was pretty accurate too. But I doubt that's coming back, especially since they want to prioritize fast game queues.

    As far as people making videos of them clowning killers. Yeah, when Ayrun makes those videos of him using "best xxx" builds, he has to play for days to get that right footage. He's said this himself and it's why he gets burned out making them. Sure it makes him look good, but it's not how it really is.

  • For_The_People
    For_The_People Member Posts: 571

    one thing to consider is that post cross progression, things aren’t accurate in terms of hours. I came from Nintendo switch where I had around 2,000 hours - to steam deck and when anyone checks my profile, it looks like I only have a few hundred hours.

  • HexHuntressThighs
    HexHuntressThighs Member Posts: 1,245

    5 hooks. 3 on one person (tunneled) and one on me and another.

  • Akumakaji
    Akumakaji Member Posts: 5,458

    I had a couple of games these last month, where I as a 3k player (mostly killer, but passable as survivor) was paired with 25h and 30h and 60h killers, that played the way. I could have run circles around them, if I wanted and some of the other survivors surely did, once thes smelled weakness. Thats the thing I hate the most about this community: this shamelessly dunking down on and hitting them when they are down mentality that so often creeps up once they found a victim weaker as they are, be it this kinda survivors who show off how "cool" they are or a Wraith lording over the 100h Kate while bingbonging for 4 min.

  • WaveyTrey
    WaveyTrey Member Posts: 652

    MMR working as intended the devs said. Hahaha.

    MMR has ruined DBD. Idc what anyone says about it. My experience worsened when MMR came.

    All MMR really does is pair us with people we shouldn’t be with. So players cannot truly learn how to become proficient as quickly as they should. If not at all.

  • SweetbutaPsycho
    SweetbutaPsycho Member Posts: 262

    Happens every once in a while.

    When Im playing huntress, which is my main with like 800 hours on her, I also sometimes get survivors that have like 80 hours in the game and are completely confused about what is happening.

    As confirmed by the devs the mmr system values queue times more than actual skill rating. Also the defintion of skill by the mmr system is wonky at best and it sometimes just seems outright confused what to do if you are a newer player or pick up a new killer character.

  • GonnaBlameTheMovies
    GonnaBlameTheMovies Member Posts: 682

    RE: Ayrun vids…

    Spookyloopz does the same, she is pretty decent and even he wins and loses a lot on stream. Nobody is perfect at the game, clip comps are clip comps. My friend also does Youtube sometimes and she also needs to record a lot of rounds to find ones that look the most fun and entertaining, she also takes breaks often so maybe it correlates?

  • Mag1cian
    Mag1cian Member Posts: 142

    That's just how it works (how it doesn't work), it's the same for me:
    1. You get 300-500-800 hrs teammates in soloq against 2-5k hrs killer with full meta
    2. You lose cuz yout teammates don't know what to do or get tunneled fast
    3. You start a new game and what will happen is (A) - the same scenario as prev game (B) - you will get 2-5k hrs teammtes to bully killer with 300-500-800hrs who will get 1-3 hook stages, just to let you win some games so you don't quit it entirely.
    That's what devs call variability, great aren't it? But idk for who.

  • SipSipSip
    SipSipSip Member Posts: 21

    Honestly seems like someone who used tunneling to stomp low MMR survivors and consequently, quickly increased their MMR way beyond what it was actually supposed to be. More of the player's fault than the game's.