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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Actually there is something broken about Dracula. But you cant hear it. literally

Emeal
Emeal Member Posts: 6,618

Okay so, In "Dead by Daylight," sound effects before a killer's attack, like those from Huntress and Wesker, are crucial for gameplay balance and fairness. They give survivors a small chance to react, adding skill-based play and strategic depth. These cues help survivors identify killers early, allowing them to adapt their strategies, and without them we have unbalance.

Am I the only one who cant hear it well when old Dracula turns on the Hellfire Flame??? its so faint and silent.

It does not matter to me if it is a bug or designed to be that way, it should be re-examined and re-evaluated cause its too darn quiet in my opinion and that could explain why some Survivors seems to fall easy prey to the Hellfire, all it takes is a team-mate talking or any background noise and specifically Dracula's Hellfire Flame sound warning dissipates.

You need to take a look at it, because even at a glance with Dracula's TR, you can BARELY hear it.
And we want Dracula to be a fair and balanced Killer so these warning sounds should not be difficult to identify.

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