Predator should have a cooldown per survivor
Predator should have a cooldown per survivor.
This perk keeps activating on survivors that I'm not even trying to chase…
- If two survivors are next to each other, a chase starts with both of them at the same time, and the survivors run in opposite directions, then Predator activates on the survivor that I'm not trying to chase.
- If a second altruistic survivor is purposely somewhat near the survivor I'm chasing, and a chase starts with them, then Predator can trigger on them even though I'm not trying to chase them either.
Comments
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i think the perk ineffective at punishing survivors for leaving chases. if i was rework this perk to do that job well, i'd make so that survivors scream and suffer a 20% hindered penalty for 6/7/8 seconds when a survivor leaves a chase. Has cooldown 60/50/40 seconds. that is something i would consider using.
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That still wouldn't help the fact that Predator has a long cooldown, and it keeps activating on survivors that I'm not even trying to chase.
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predator aura effect is pointless. this version could have 0 cooldown and it would still be pointless. are they expecting nurse to run predator? i don't know.
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New Predator is just a perk that will frustrate everyone.
Survivors will be angry that they manage to escape chase, only to be thrown into another one.
Killers will be angry when this perk procs at the wrong time.
And distortion completely counters it, so there's that.
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