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Rework Totem Spawns

Hex builds are so hit or miss it's just luck of the draw whether your totem is actually going to spawn hidden in a nook somewhere or right next to a wall out in the open for the world to see. Totem spawns are long overdo for a pass to get rid of some of the worse spawn locations, while also ensuring that the killer isn't completely wasting a perk slot:

  1. Remove open spawn locations, or move them to better locations. Totems should always be in a corner, between objects, or between foliage: never out in the open or against an I wall.
  2. Remove the possibility of a killer's Hex Totem spawning right next to survivor starting locations. Dull Totems are fine, but if the game sees a survivor is set to spawn immediately next to a Hex Totem it should reroll the spawn location for either the survivor or the Hex Totem.

Comments

  • Valimure
    Valimure Member Posts: 110

    Totems were designed as an alternate objective that can get survivors off gens for a bit.

    However, when one spawns right next to a survivor's starting location there is very little you as a killer can do to get there in time - that's not good design, and it's easily fixable.

    I play both sides pretty evenly and know the frustrations of both, but thanks for your concern. I'd appreciate a bit of introspection on your part as well before you try to call someone out for giving feedback on a feedback and suggestions forum, thanks.

  • SoGo
    SoGo Member Posts: 1,280

    I agree with you, the totem spots suck.

  • Green_Sliche
    Green_Sliche Member Posts: 678

    I doubt that totem spawn location change alone will be enough.

    It would make more sense to let killers rekindle their hexes if they do perform certain actions, like land X amount of successful hits on survivors or down survivors X amount of times. Another alternative could be a long cooldown after which their hex could be applied to the remaining dull totem on the map.

  • I_Cant_Loop
    I_Cant_Loop Member Posts: 570

    Apparently there is no possible way to program this kind of stuff out of the game, because after 8 years it still hasn't been fixed

  • Unknown2765
    Unknown2765 Member Posts: 2,476

    I agree, i do also play both sides.

    And as a killer, by experience i learned to never ever run totem builds, because in 90% of the games the totems go within 2 minutes.

    Almost any gen regression perk is better.

  • k3ijus
    k3ijus Member Posts: 275

    It would only be fair that hex totems dont spawn at the edge of the map to, sometimes i go to corner to corner of the map to find a totem and its miserable.

    And i feel like killers physically have to kindle the hex themselves unless its one thats applied automatically like hex:third seal

  • Langweilg
    Langweilg Member Posts: 1,241

    I honestly gave up that they will ever improve them. They don’t even try.