Yet more Bloodpoint Offerings... Why do you do this bHVR?
The new Mori System is great, but why is over half our Offerings blood points? And why are you changing Moris into more blood point offerings. Adding a few more seems worthless. I know new players only ever complain about too few Bloodpoints, but honestly we know you don't need bloodpoints to play or play well.
Why dont you make some new interesting Offerings that change up the gameplay?
Because people will quit during loading when they see an offering they don't like? Give them a longer penalty then! Small changes are good and keep the game fresh.
Please bHVR please tell me why things are this way.
Comments
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Yellow (except puddings and cakes) and brown BP offerings should just be removed altogether. They just clog up the bloodweb and are barely worth equipping. A yellow offerings costs 2500 BP and can give you up to 7500 extra BP. That's a net gain of 5000, which is pretty much nothing. For brown offerings the max net gain is only 3000, which isn't even enough for a single green addon or offering.
Bring the rarity of green BP offerings (except party streamers) down to yellow to improve their value to a max gain of 7500 BP (still very little but better than nothing). That would also reduce the amount of green offerings that has been steadily increasing thanks to more map offerings being added.
There really is no reason we need that many different BP offerings.
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Blood Party Streamers were brown when they first released, because they were not supposed to be permanently available in the Bloodweb.
It is quite an interesting story:
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We don't want our ability to be taken away from us to kill as many people in a round that we want. Leave Iri and Greens alone.
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Not only is it another bloodpoint offering, it's not even a good bloodpoint offering because it is completely wasted if you don't 4K. Last survivor got hatch? Too bad chump, toss your Ebony Mememto Mori in the garbage, bring a Pudding next time because it'll earn you just as much as a Mori would but with less requirements.
This update turns Moris into junk.
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They completely ruined mori offerings, I don't even mind yellow mori basically being basekit TBH, but you're almost never going to see the finisher mori still. I also dislike that you can only now mori the last survivor, destroys any value ebony used to have.
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I think the basic old offerings (Wreaths and Flowers) should all get the amounts they give doubled (200% for Rare, 150% for Uncommon and 100% for Common)
As for Moris, retire the Yellow one as it was made base kit and keep the rest as is.
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I actually agree, the basekit wreaths and flowers should all be given double or triple the amount they have and should count for Pipping on top of that - like they should boost points in those categories, not just BP. That way say, if a Killer usually lacks Chaser points (like Ghostface does played optimally), they can get those points back by bringing the right offering. If a Surv struggles in chase, meanwhile, they won't lose a pip by just not being able to last in chase very long or being forced to gen-jockey all round or something. It'd even the score a bit, make grinding for that monthly bonus less sweaty overall, and generally just be a positive change.
And like you said on Moris: basekit Cypress, retire Cypress, leave the other two Mori offerings ALONE except for maybe a slight points boost per Mori.
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The best thing about the mori is that it's only better than 100% in all categories if you get under 30k bloodpoints. So it basically only works if you completely destroy the survivors (and the last one doesn't find hatch) OR if you get completely destroyed and you somehow get to mori the last one.
Means it's a higher risk than 100% in all categories and works only in the minority of games probably xD
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