Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
If Killer playstyles are needed then why is survivor numbers dropping?
I see a lot of arguments about slugging is justified, camping, tunneling etc. Then I see counter arguments about flashlight saves, pallet saves, and certain perks that survivors use. Now while slugging is a valid playstyle and sometimes well warranted, it doesn't need to be used every game, and that's what's happening. Before a killer even feels out who they are playing against they go for a slug or tunnel. Killers use the excuse basekit unbreakable is not valid that survivors should carry it, but why don't killers bring lightborn if your problem is flashlights,etc. Iron grasp. Now I know survivors use crappy tactics to not get the hook and they do deserve a slug, but that's 1 out of 4. I don't think killer mains realize that they need to be outnumbered. That being said there is a shortage of survivors and will continue to be if certain playstyles keep up. I am not saying stop what your doing, I'm saying stop using slugging as a crutch. Not only that there are literally so many aura perks you can probably see what they are doing while playing the game.
PS those who slug when there are only 2, survivors aren't falling for it anymore.
Comments
-
huh???? all my friends still play i have 500 hours. i dont see any problems but sometimes survivor is realy hard.
1 -
This content has been removed.
-
It's a general statement. Wait times for killer are up even when I play. It isn't that I'm not having fun, because some matches are really fun. I'm purely speaking of survivor rate drop because of playstyles. It isn't fun when you get slugged most of your matches for no reason. One day I played and it back to back matches of being slugged for absolutely no reason. I can't back the next day but a newer player or older player would just give up. There also hasn't been a bonus in killer since I can remember.
1 -
I haven't experienced a drop in survivors where I play. The incentive swaps between killer and survivor like it did prior to Lights Out as well.
4 -
Queue times over the last couple days have been pretty short for both sides on EU servers. I reckon that might have something to do with the Lights Out modifier but it definitely doesn't look like nobody wants to play survivor. If anything, I haven't seen the survivor incentive exceed 50% since (it's mostly 25% or nothing at all), so that would indicate that the ratio between killers and survivors is better than usual.
6 -
The difference between the perks is that you as a team have 16 perkslots, you as a killer only 4. So yes you could use lightborn, but while lightborn takes away the chance you're getting saved (so only the chance of a timeloss) the survivors also gain a killer with less aura-, regression- or chase-ability. In conclusion: the survivors don't lose any time they wouldn't have otherwise but they also get more because of the killer that probably takes longer to chase you then or regress the gens.
Also to the slugging and tunneling: Often you don't have the time to see how good the survivors are, you can always go easier on them mid match, but you can't get preassure if you already lost it. That's why I always use any chance I get to preassure the survivors, yes sometimes it destroys them, but more often than not it's still a good match.
Also you already said why tunneling is so popular: the killer has to be outnumbered, and that's exactly why you want someone out as soon as possible before you lose too much gens. There's absolutely no reason at all to not do it at the moment, it just causes you to lose with how fast the gens are often.
6 -
There's no way to really prove that survivor numbers are dropping. Best we have access to is steamchart numbers, but those numbers also include killer players and for the most there hasn't been a significant drop in players.
5 -
That's my point. I'm not saying it's a drastic drop but a noticeable one. During 2v8 regular mode was just non existent and wait times but both sides were up. I'm worried that if they don't improve the way they approach slugging and tunneling it will get worse. I actual prefer to play with European gamers, y'all are the nicest!
0 -
2v8 mode is not the best example to use. This game mode brought something extremely unique that killers have awaited for years but little for survivors. So BHVR tried to get more survivors to play 2v8 by raising the incentive to extreme heights. I didn't play the normal mode a lot during that time but it seemed completely fine for killers.
Regarding slugging, they recently removed one major reason why killers slugged (hooks now respawn after sacrificing a survivor), so that is something at least. It's not the simplest issue to tackle. A base kit solution was tested but players didn't like it because it eliminated any chance to slug, which brought in further issues such as survivors going down under a pallet being basically invincible because you had no time to chase any other survivors away, flashlights for pretty much the same reason (especially with Background Player) and it also eliminated any chance for the killer to capitalise on poor survivor decisions such as grouping up. It felt like no matter how bad they messed up, the game would bail them out.
The most common form of slugging is probably slugging for the 4k and the best solution would be to rework the hatch. Even if you had a form of base kit Unbreakable for only the last 2 survivors some killers would try to bleed both of them out around the same time to minimise the chances of a hatch escape.
With patch 8.3.0 Bloodrush will be reworked into a very powerful anti tunneling perk. So that is something at least. Tunneling will never completely go away unless you turn the killer into a bot. But there are definitely some routes that could be explored. Like more killer perks that incentivise hooking different survivors. Otzdarva recently made a video to suggest a mechanic that might help with the absolute worst cases of tunneling, which has also been suggested by me and others on the forums.
I actual prefer to play with European gamers, y'all are the nicest!
Is that so? I thought Europeans didn't have the best reputation. Either way, I'm sure you will find some very wholesome people no matter where you play. Good luck.
4 -
This is my experience in EU as well; survivor incentive for both the event and regular is 25%/50%, and despite that killer still gets into a game quicker than when I queue for survivor.
I feel it means more people are playing in groups on the survivor side or my queues would be quicker when I’m playing survivor and the bonus is on survivor side.2 -
I’ve not noticed a single difference in BP incentive, it always swaps between killer and survivor ever few hours with a 50% bonus.
3 -
There's no time to feel out a team. Even if you did, you could be wrong. I've literally seen survivors do the worst 1st chase possible, and then their next chase their brain turns on and they run you for 3 gens. So you play it safe and use strategy. That's what you'd do in any game, not just DBD.
3 -
Maybe it's because people are just fed up with all of it 🤷. Having the same boring experience each match gets old really quickly. Being left to bleed out for 4 minutes is possibly the most boring thing I've ever experienced in a game. Sadly their isn't a Give up button or a way to bleed out faster so I can try my hand at a different match.
3 -
I don't slug and I had to recently because when they redid the Silent Hill board they removed the hooks by the exit gates and all the survivors were in the courtyard so I could only hook one. It ended up working out for the hooks but slugging as a killer is boring for me.
1 -
I personally haven't noticed a drop in survivors at all, my queue times are under 30 seconds for both Killer and Survivor.
1 -
Wow. I'm waiting at least 10 minutes for killer and when I play survivor my lobby is usually empty then we play musical chairs with survivors.
1 -
That is definitely a region problem for sure
0 -
I wish I had killers like you in my matches
0