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Balance wise, who is the strong killer that all other killers should be judged by?
I have a questions specifically for survivors. Obviously, killers can answer too, but but I'm mostly curious about the opinions of people who mainly play the survivor role…
Who exactly is the strong killer currently in the game that killer balance should be judged by? A killer that is agreed by most to be strong, but not so strong that they need to be nerfed in any way? A killer that we wish weaker killers like Trapper, Myers, and Pig were more like? A killer that you enjoy playing against who you also acknowledge as really strong.
Who is the most balanced "strong" killer that all killer balance should be judged by?
Does any current strong killer meet the criteria to be the killer that all other killers should be judged by in the terms of balance?
Comments
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Mmm… Who's in the middle between Dredge and Artist?
(Btw, Dredge was considered THE MOST fair\balanced killer for both sides)
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Probably anything in A tier, but the "why" is important to consider too. I think the game needs way less M2 zoning killers if they're moving towards stink pallets on every map.
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Dredge or Singularity id say
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Pinhead and Alien hit that sweet spot for me. They feel powerful and have built in slowdown but their powers also encourage you to mess with the killer.
I love the payoff of turrets breaking chase and shepherding my solo team to safety.
I could spend all day entertaining myself by just figuring out the patterns, habits and sometimes even the life stories of Pinhead players.
Some are insta teleporting creatures. Some Cenobites ignore the Box. If I find a never teleporter, what happens if I solve the Box as the only survivor on death hook? I'm just dying to know!
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Unknown. It feels incredibly fair and fun to play against, while also feeling powerful and fun to play as, as well.
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A low to middle A tier killer like Wesker should be the strongest killer in the game. Any killer significantly above him is too strong and horribly unfun to play against when you aren't in an organized group. Especially on these new maps that have no pallets and endless deadzones. The low end or weakest a killer should be is Bubba. If I had control over the game I would nerf Nurse, Blight, Billy, Chucky, and Spirit while buffing the C and D tier killers. Then I think we'd be in a good spot overall.
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Wesker should be the gold standard imo
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Original iteration of Hillbilly, the eternal gold standard of killer balance.
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It makes me sad that I'll never experience original Billy on the old maps. What I wouldn't give for that... Or even just playing new Billy on the old Coldwinds and Haddonfield again.
BHVR, we need a nostalgia mode. Pretty please with extra sugar and sprinkles on top.
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You would have loved the Old DBD, my friend, I'm certain of it. You know how it looked like, but actually playing it was a wonderful experience, vastly different from what current DBD has to offer.
And yes, we really do need a classic mode. Or even a classic filter, we know the game would support it because modders actually did that, during that very brief age of modding.
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As nurse is considered a special case....
Blight?
IIf survivors get to claim "survivor+comms+best players at using comms" as what "survivor" should be, i dont see why "killer" shouldnt be all at least at the level of the cutrent top 5.
Btw, unlike with survivor you can buff weaker killers without changing the stronger ones.
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If you wanna invest some time you could download some old dbd builds and try it out, but not sure how hard it is to set everything up haha
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Is that still a thing? I seem to recall there being a server that was taken down but maybe I'm mixing that up. I'm also not quite sure how legal this is. I reckon it would be treated similar to pirating.
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I'd say probably Wesker is the gold standard of balance: fun to play, decently powerful but not OP, you have to be skilled to play as and against him, so on and so forth.
However, if I could add a killer that is the most unique, I'd say Plague.
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Right now probably Dracula.
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He also is relatively easy to use but hard to master... so at low levels Wesker's are just as fun to play as/against as much as high levels...
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I'm still saddened we never managed to get any traction for a classic Billy add-on that disables overcharge in exchange for blood points... 😢
They gave console Billy such a QoL change in his update where you can actually do some basic curves (not like PC ofc)... he became much more viable, but Overdrive is just a crap shoot on console... you just rev and pray xD
As fun as blasting across the map like you're on a hell fueled motorcycle is, I'd love to have a go playing OG Hillbilly without having to worry about flying off to Narnia periodically... 🤘
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why? if every map is greenville squire, you have plenty of pallets to chain into one another making zoning less effective. if there very few pallets and the map is mostly open like Rotten field where it is giant dead-zone with super strong pallets on each corner, then zoning killer rain supreme because they only zone select few pallets and there is nowhere to switch loops which allows for guaranteed hits. Since all the pallet are safe, like all 10 of them let's say, it means that survivor can practically pre-drop all pallets and finish 4/5 or 5/5 gens because killer is just playing robot pallet break simulator.
======Answer to OPI would say that survivor answer to a killer that they enjoy playing vs is a killer that they perceived as strong but is simple in their mind to escape from. The killer answer is a killer they perceived can beat any level of survivor and is strong in their mind. I think there is a single killer that really encapsulate those two idea's. that killer is Oni. Many killer player rate Oni as very strong killer power such that they can beat any team with it and many survivor player rate perceived strong killer that is difficult to escape vs but in their mind, they escape fairely against him making him somewhat of push-over. that is ideal killer. a killer that survivor can shrug off as push-over that is easy too escape from but that killer believe is powerful.
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Wesker, Dracula or Nemesis.
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The way I see it this has to be split into 2 categories: Range vs melee
The gold standard of a fun but strong range killer is easily Huntress.
For "melee", I'd say Billy, Oni, or Demogorgon tbh. I can actually have fun against them in chase
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Now that Alchemist Ring was nerfed and he no longer has hug techs, I think Blight is in a more then fair state. Slightly nerf his current Iri addons and he's golden
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Wesker feels like the gold standard to me at this point.
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A fair portion of the roster feels 'fine' to me, with probably 3 to 5 outliers that are too strong or too weak. Some people have said Wesker and I think that's a good answer.
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I say Blight.
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Pre-nerf Unknown and Dracula.
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wesker , oni are perfect strong yet fair type killers
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Unknown and Demo.
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As someone who plays both sides pretty equally (more survivor lately, given all the events and their chances to play some swf) I feel like the vast majority of killers are pretty alright, and the big difference is killer skill.
But then the problem becomes that killers interpret a 4k as skillful play, and it's not super hard to get a 4k if you camp and tunnel while using scourge hooks and jolt. Because sure, survivors can loop for a while, but against a competent killer (just average, not taking expert) the killer is eventually going to win the chase, which means someone is going on a hook, and then the camp/tunnel begins.
So you have mediocre killers playing in ways that are exceedingly boring to play against, feel unfair to solo queue, and basically just make the game awful if you happen to be the chosen one.
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