Skull Merchants feedback (just make her drones work like biopods).

GroßusSchmiedus
GroßusSchmiedus Member Posts: 556
edited October 2024 in General Discussions
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While i appreciate that you dont try to kill her outright, these movement speed changes are a bit nonsensical, simpy remove all of it at this point because in order to activate the haste you have to slow yourself down now.

I appreciate that you try to make Skull Merchant more interactive and less fire and forget type Killer, however i have a suggestion to rework her till the major rework in the meantime:

  1. Remove scan lines completely
  2. Skull Merchant can now enter her drones like Singularity and tag survivors the same way.

After that, we can simply buff/nerf her afterwards based on the claw trap effects. Plus it'd be nice to see feedback if people would enjoy manually controlled drones more, which could lean into a future rework to make her better and more popular for both sides.

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Source: https://www.reddit.com/r/deadbydaylight/comments/1fqskw6/skull_merchant_rework_idea_full_control/

Post edited by GroßusSchmiedus on

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