We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

Very simple idea to fix hard tunneling one survivor

The idea is:

If a survivor has been hooked twice and no one else has been hooked, the next time this survivor is hooked, they will go into the struggle phase again instead of being sacrificed. This effect can happen once per match and is disabled when another survivor is hooked or when the exit gates are powered.

This would come into play only if the killer decided to go for the same survivor 3 times in a row without hooking any other survivor before. It is a little unrealistic to make the killer go for 12 hooks per match, but hooking at least one other survivor before fully sacrificing someone shouldn't be a very big problem and it wouldn't feel so bad for that one tunneled survivor.

Comments