Dracula has too much going for him
His kit just has no downsides. He can play essentially any tile with vampire/wolf. Hellfire has INSANE zoning, better than even Pyramid Head, and a ridiculously short (almost nonexistent) cooldown.
And then there’s bat form… where do I even start. The fact that you can get a free hit with drac’s already amazing chase, switch to bat INSTANTLY and render any distance a survivor has gained to nothing, then again INSTANTLY switch back to an oppressive chase power is just ridiculous.
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So his vampire form doesn't have big charge-up and cooldown times for Hellfire, making it super punishing to miss? His wolf form isn't dependent on getting orbs just to feel faster than 110%, and doesn't become slug speed by simply walking backwards? And his bat form lets him know exactly where the survivors are, and doesn't take away your sight of them for no reason?
What is even the argument? That he's stronger than Nurse?
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- What “big charge up”? Are we playing the same killer?
- Wolf is 115% by default. Faster with orbs.
- Use your ears. Bat is like spirit with a shorter cooldown. Yes he can’t instahit out of it but he has hellfire to make up for that.
Also just reminded me of the fact that hellfire SHREDS through basekit BT.
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he has 4 killers powers in 1
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Bats also have a 50% sound boost thet spirit dosnt have.
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the only thing I dislike about him is he can hit you through vaults with hellfire - you don’t even need to be on the floor or gets you in mid air. He already has the wolf form and the bat form to help in chase I don’t think he needed that too.
BHVR’s current trend seems to be stacking killers with every conceivable counter to anything a survivor does.
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I have to mostly disagree. Dracula is definetly a top killer. IMO atleast top 7 or 8, but i dont feel he is as frustrating to play against as people make him out to be. He very much so feels like a much more fair and enjoyable Spirit. His main playstyle is to aggresively chase down survivors in bat form which plays out very similarly to Spirit. He shares a lot of her counterplay, (Iron Will, crouching, slow vaulting, etc.) but isnt able to create the same powerful 50/50 scenarios she is. He has elements of that, but its no where near as oppresive or boring as her. In place of this he has Hellfire (and Wolf form, but i'll get into that in a bit.) which is a powerful M2 to make up for not being able to insta M1 out of Bat form like Spirit can with her phase. I honestly dont think the cooldown is as short as you described? If you look at the killers with similar powers to it (Pyramid Head and Nemesis) they experience next to no cooldown and can continously fire away at survivors. Again feeling much more fair and can feel less frustrating to play against. His zoning is definitely not better than Pyramid Heads. Its strong but it remains on a similar level of strength to PH due to their very similar slowdowns they receive while readying their power and releasing their power. I believe you have highlighted some personal frustrations with the killer and havent actually looked at him as a whole in comparison to other killers, which is totally fair. We all are entitled to an opinion. However i feel you didnt bring some actual somewhat big issues with his power that i believe should be addressed in future patches.
- Wolf form is laregly irrelevent. After losing the hug tech Wolf form lost a lot of versatility and playability that Hellfire has. Theres a very little amount of tiles and loops that Wolf can play over Bat + Hellfire, and for those it cant play (which there are many in comparison.) Hellfire can very easily play. Hellfire is overall just a much more versatile and strong option for Dracula in the chase. Wolf only offers very niche tracking capabilites.
- Medusas Hair add on. I believe this add on is one of, if not his best due to the fact that teleporting to survivors near vault locations in a chase, applying that hindered affecr, can create very unwinnable scenarios for the survivors. It makes things much more commital, which is very powerful with Hellfire, and can simply just make it so certain pallets and windows are unreachable by the time Dracula can get an M1. It helps play into those Hellfire 2 tap situations and overall feels much too oppressive.
Though i personally believe these are his only major issues and he overall feels very strong but fair for the most part.
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Ngl this is a frustration i dont understand. It wouldnt make sense considereing how Hellfire works for it to not hit over vault locations. It would be a MASSIVE unnecesary downside and would feel extremely frustrating from the killers POV. It would only make his reliance on bat form more prevelant and would kick him down the tier list hard in a unfair fashion. Nemesis and Xeno can also do this with no cooldown and Pyramid Head not only hits through vault locations but also all surfaces not affected by elevation. Wolf form is not enough of a compensation to justify a change like this. It just doesnt make sense.
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PH has the better zoning ability with his ability and can be spammed multiple times at the same loop because the cooldown is 2.25 seconds. Hellfire is a 7second CD for the attack, far from "almost nonexistent." Quite the opposite actually it's one of the longer CDs for an ability compared to most of the roster who have shorter CDs. PoTD also doesn't slow you down to a absolute crawl to use it like hellfire does, and its a wider attack. Hellfire is not better than PH's PoTD.
The reason Dracula is able to take you down is because this…I see so many survs who cannot path. They avoid 50/50s, pass up close pallets/windows, and run into open areas that make it easy for him to follow-up. You wouldn't run into an open area with a killer like Spirit or Singu on your back would you? That's like the easist survs to take down. Same with Dracula, if you don't put some objects between you or at the very least play the pallet while he is in bat form he'll down you.
Also where are these free hits Dracula gets? Is there a sale on hits going on somewhere? How do I find this free hit sale?? I could certainly use some free hits, it'd be a lot less annoying than having to earn them currently.
Post edited by Nun_So_Vile on2 -
Nvm
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he definitely needs more cooldowns on his abilities. Having 4 killers in 1 is pretty annoying.
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He at best can be considered to have nerfed aspects of 3 killer powers wrapped into one. His cooldowns dont feel like theyre anywhere near part of some problems he has. Dracula has some of the harshest cooldowns of any killer completely made up by the fact he has 3 different powers to choose from. This is fine. It feels completely fair on both sides. in fact one of those powers feels completely useless in comparison to the other two for killer. I see so many people on the DBD forums highlighting personal frustrations with Dracula and those being reasons for a nerf but no one points out his actual (granted mostly minor) issues that should be addressed. it seems that when the newest killer isnt B tier or under DBD players absolutely hate it… super boring imo.
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I know you edited this but ill explain anyway:
- Phase moves much faster than Bat form. Even without add ons Spirit catches up way faster.
- Bat form is visible to survivors while Spirit Phase is not and instead survivors have to guess her loction based entirely on sound
- (The big reason) Spirit can M1 straight out of her phase while Dracula has to switch to a different form which carries a lot of downtime to it. (Spirit can create 50/50 scenarios while Dracula cannot.)
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He is actually a very okay killer. His wolf form is useless. 99% of the time you are better off using vampire form rather than wolf form. The thing is that the vampire form isn't that crazy either, it is just slightly better Nemesis. The bats are solid though.
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Hes fine
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He better at cutting you off mid chase with teleporting than the dredge. All the bat addons are very strong. i don't think he op but i can see why players feel overwhelmed. So many things to watch out for vs one killer
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BHVR needs money and OP Killers SELL SELL SELL!
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normalize making killers unique but more punishing!!
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He just needs a bit more cooldown for his abilities for being more balanced, is pretty much free hit on almost every scenario. You need to be braindead to miss a hit with dracula.
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Dracula should not get touched unless they first buff Wolf form.
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