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Normalize survivor audio

Atom7k
Atom7k Member Posts: 351
edited November 7 in Feedback and Suggestions

When the WereElk skin released the community went berserk because it is "too quiet".

Then why is Feng Min audible on half the map while Ace and Ada have basekit iron will?
Stuff like that doesn't make any sense.
It may not be gamebreaking but there is a very obvious reason Ace and Ada have high pick rates.

Normalizing audio with perceived loudness or heck just RMS isn't that hard.

Post edited by Rizzo on

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